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Main - Posts by KrayzeeGuy


KrayzeeGuy
Posted on 09-21-09 10:43 PM, in Games you liked contrary to popular opinion. Link | Quote | ID: 115766

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The thought rolled in my mind for a while when I found myself sitting in front of my television playing my original X-Box, the game was a copy of the original Blinx. Now, to me, not saying anyone else's opinion is worthless, but I thought the original game had a great concept, controlling time in multiple fashions while appealing to the young public with an attempt at a mascot. Needless to say that it didn't do as well as hoped, and the game did have some pretty big programming flaws in it's sequel let us not talk about that... but the original still held a spot on my mind. I'll be completely honest, at the time I played it originally, and to this day, I still find it a pretty darn hard game in the later levels, like the Forge of Hours, for those who know the game. But I still am enthralled by the ability to freeze time, rewind time, slow, fast forward, and even record time. Again, honesty here, there were some aspects of the sequel I even liked too, like being able to control spatial aspects with the Tom-Tom gang, or even being able to combine time abilities. I mean, you think that going at fast-forward speed is fast, but how about fast-forwarding yourself while freezing everything else around you? That's even better!

Unintentional run-on sentence-ridden bricks of text aside, the game still has that 'what if they worked just a bit harder?' feel to me, like that this was a bad roll of the dice, and if they tried again, it would probably work even better.

Feel free to throw in your comments, or even talk about games that you too thought were misjudged in a similar nature. Even if it's a game where no one on this board could agree with you, and you like it, it has it's place here.

KrayzeeGuy
Posted on 09-22-09 04:47 AM, in Central Fraxy Related Question Thread Link | Quote | ID: 115798

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I'm sorry if this was asked somewhere, or answered somewhere, I'm scouring the readme's in the current Fraxy version (with patch) that I hold to find this out too. I used to do Fraxy often, then got a new laptop and didn't mess with it for a good handful of months. In that time, I lost a huge amount of tricks and sources, not to mention creations.

Long story short, I'm working on creating an action series to make this one creation of mine, which I'm not going to go into details because I'd prefer to take a crack at it myself before going to get help. And I don't know how to change the actions taken in actions, like "Action 1: Turn angle to appointed[dir:0]" and etc.

If possible, would you be able to answer this? Or point me to something that I was blind enough to miss to prevent further problems/pointless questions?

Thanks for at least reading in advance.

KrayzeeGuy
Posted on 09-23-09 11:26 PM, in Games you liked contrary to popular opinion. Link | Quote | ID: 115965

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I noticed someone mentioned the negative feedback Sonic Unleashed got, and I'll be honest, I loved the Werehog, because those Day stages were insane, they took a lot out of my ability to focus after a while, in my opinion, the Night stages were like the chocolate to the vanilla in a swirled ice cream treat, it balances one another. Slow to help you recover your endurance for speed. That and they did a pretty good job for the platforming in my opinion. Except when I tried getting all the hot dogs for Eggmanland...

I still have yet to get them all....

On another note, one game series that I find is rarely mentioned: Twisted Metal.

I have yet to understand why it faded into obscurity as it has.

KrayzeeGuy
Posted on 09-23-09 11:27 PM, in Central Fraxy Related Question Thread Link | Quote | ID: 115966

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The former is closer to what I wanted, if I modify the part file (if possible with only word documents), would it be compatable in the same way with a downloader to have the same effect? My apologies if this makes next to no coherent sense.

KrayzeeGuy
Posted on 09-24-09 10:08 PM, in Games you liked contrary to popular opinion. Link | Quote | ID: 116061

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Speaking of time limits, one game that got primarily bashed upon from the people I usually talked game about was the original Pikmin. I honestly liked it, though I was upset that it prevented me from enjoying the occasional serenity, it still was a great game in my opinion, though the opinion now is obviously not the same as the opinion on release.

KrayzeeGuy
Posted on 09-24-09 10:12 PM, in Central Fraxy Related Question Thread Link | Quote | ID: 116063

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Posted by Bukkarooo
Krayzee, if you modify a part file to act how you want it to, then put the .fed of the boss up for download, it won't work properly in other people's versions of fraxy, either that or bring up an error that crashes fraxy entirely. if you wanted people to play it, you'd have to include a copy of the modified part file


Thanks for that, I appreciate the input, currently I'm busy fully comprehending TRY files and trying to get those down too, but really, thanks, I hope to start adding my own little inventions to the compendiums and other lists. Fraxy starts attaching, like a parasite.

KrayzeeGuy
Posted on 09-25-09 01:11 AM, in Slaughter House Five Link | Quote | ID: 116082

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Not the movie, the book, more like it, this is only here because it was the only board on the forum that I could imagine talking about books could go, since the Writing portion is meant for more self-made works I assume.

I wanted to talk about Slaughter House Five, because I heard, the author Kurt Vonnegut actually uses the style as seen in the book for all his books. His style is that he lays out everything at once, ignoring chronologic order, he follows this theme that time is an illusion, and that all things happen at once. I honestly really liked this style, despite how much my classmates despised it, would anyone have any clue to a good suggestion of another book to read that he made?


(Also, it surprised me when I found out it was an anti-war book, the title really doesn't give it that feel.)

Main - Posts by KrayzeeGuy

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