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al2fenrir
Posted on 07-13-10 05:07 PM, in Super Mario RPG Expansion v.1.1 Link | Quote | ID: 132937


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Oh I see. You mean that demanding PM? That does not interest me. I don't see any benefit in doing that.

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al2fenrir
Posted on 07-14-10 11:13 AM, in Super Nope RPG - Raeneske Link | Quote | ID: 132957


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Yes, that's the one.

Check this one for example.

It was originally made, but it really took me half an hour to build a single map. However, if we could speed up map productions (ie. get more map makers' help), we can actually create an entirely new game.

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al2fenrir
Posted on 07-15-10 02:57 PM, in Super Nope RPG - Raeneske Link | Quote | ID: 133007


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So, are you up to it?

I am also goin to ask help from somebody with regards to the story.

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al2fenrir
Posted on 07-15-10 06:58 PM, in Teleportation Link | Quote | ID: 133013


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I think it is possible. The problem to this is how to reassemble the atoms back into the way it should be. Also, there must be a way to reconfigure the quarks, as I believe this would most likely change as well.

Reality is actually similar to a computer's virtual reality, only that reality if far more complex.

Just an awkward guess anyway.

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al2fenrir
Posted on 07-16-10 01:24 PM, in Super Mario RPG Expansion v.1.1 Link | Quote | ID: 133036


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I will upload the hack when it's complete. The hack that has 9999 max coins is included in the Super Mario RPG Expansion hack. It's different from most ROM hacks because most of it's parts have been edited outside of Lazy Shell. In other words, uploading the hack won't do any good because it'll most likely crash Lazy Shell and pretty much wouldn't help hackers.

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al2fenrir
Posted on 07-16-10 01:33 PM, in Super Nope RPG - Raeneske Link | Quote | ID: 133037


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If possible all but it's up to you really, and if possible, do not stray from the default map sizes. LS has a habit of destroying maps when it goes beyond the maximum allowable size.

All maps also needs to be connected to one another.

By the way, a word of warning. Do not edit the last two maps found on the bottom of the map list.

As for what maps to make, just let your creative juices flow. Assume you have a story or a side quest taking place on these maps.

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al2fenrir
Posted on 07-16-10 07:11 PM, in Super Nope RPG - Raeneske Link | Quote | ID: 133043


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Posted by deshaun182
how do i know where the maps should take place?

Edit: Whoa freeze. I just read something.
ITs alright if i do maps inside the LS editor?


By using this table: Hex References

Yes, I am also using LS.

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al2fenrir
Posted on 07-16-10 07:17 PM, in I a idea to bring paper mario n64 enemies in SMRPG Link | Quote | ID: 133044


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You should consider calculating the space it requires for a sprite. The maximum is 4x4. Although by default, the artists decide to use 3x4 most of the time.

Take this for an example. It's not going to be easy, but I think it's possible.

Wario Sprite

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al2fenrir
Posted on 07-17-10 07:37 AM, in I a idea to bring paper mario n64 enemies in SMRPG Link | Quote | ID: 133063


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Posted by SMRPG HACKER
talking to deshaun or me
do you know of any rom offset i could use for a enemy
edit:er... paper marios enemys are quite a bit bigger.
Does any one know how to shrink down without loseing
to much quality.
Deshaun i could show you howto inseret sprites mabye


Your original image should be at best quality. Adobe Photoshop works well, so is MS Paint. Just save it at best quality. Also, limit it to 256 colors.

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al2fenrir
Posted on 07-17-10 07:43 AM, in Super Nope RPG - Raeneske Link | Quote | ID: 133064


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Posted by deshaun182
Holy Crap thats amazing!

Question, do you happen to know anyone whose an accomplised music hacker? Or could at least show me where the music can be edited?


Recheck the reference table, it's somewhere here:
045526 - 060938

Search around the board. There are actually hackers expert in SPC thing.

I'm not quiet as good as they.

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al2fenrir
Posted on 07-17-10 01:48 PM, in Teleportation Link | Quote | ID: 133070


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Posted by Kawa
Posted by al2fenrir
Reality is actually similar to a computer's virtual reality, only that reality if far more complex.
Very, VERY much more so. But philosophically, I'd say you're basically right.


Yeah, I got that philosophy after spending some time reading quantum mechanics. Who would have thought that reality is a product of a universal equation, and to think that the movie "matrix" was sci-fi, it's actually filled with Quantum Mechanics theories (ie. Teleportation, levitation, multiverse, rabbit holes, telekinesis). Well, I figured out that paranormal is just word for another facet of our natural world that is yet to be explored.

Going back to Teleportation... We all know that we're made of atoms, and atoms are made up of smaller subparticles, these subparticles are further made up of smaller units (ie. quarks for photon, and lepton for electrons). Quantum Physicists believe that there are even smaller units, and at the end, a vibration, of course, these are all theories that requires further testing. To sum up this theory, us, and the universe are made up of one and the same energy (I don't know what to call it, so I'll just say energy).

We don't need to transform ourselves into data because we are already made of data. So the problem with teleportation is how to deconstruct ourselves and reassemble it on another place with everything about us intact. This involves various mathematical calculations (that doesn't even make sense to me, please forgive my stupidity). But all I know is that everything in the process must be predicted (ie. where/when/how the assembly should take place. I also hypothesize that it must be done within a capsule where one is a vacuum, and the other is not. The process should also be instantaneous, meaning, every piece should instantly be transferred and assembled without delay as I presume that even during the transfer, every unit remains active, therefore, if even just a single piece changes and misaligned due to time difference, a breakdown domino effect would more likely occur. So to prevent this, it at least needs to be done in terms of light speed (this can be a problem since according to Einstein's theory of relativity, light speed can only be attained by matter without mass [ie. photons]). Then again, it is possible if we are disassembled into the finest units of matter.

Anyway, correct me if I'm wrong. That's how I understand the EPR theory regarding teleportation. The concept is actually related to Speed of Light, and Wormholes.

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al2fenrir
Posted on 07-17-10 02:25 PM, in Teleportation Link | Quote | ID: 133072


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Posted by Kawa
Also, methinks you're over-thinking this a wee bit.


It can't be helped, Quantum Mechanics is a broad subject and it's extremely difficult too (now I know why people would rather resort to religion). I blow up a neuron every time I delve into one of these.

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al2fenrir
Posted on 07-17-10 05:17 PM, in Teleportation Link | Quote | ID: 133075


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Posted by Kawa
Posted by al2fenrir
I blow up a neuron every time I delve into one of these.
I'm surprised you still have any left.


Well, let's just say I got reserves.

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al2fenrir
Posted on 07-18-10 10:13 AM, in Teleportation (rev. 3 of 07-18-10 10:15 AM) Link | Quote | ID: 133104


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Posted by SX
a certain mathematical physicist


??? 1+1=3 ? */+= Aaaaaaaaaaaaaaaah!

(Blows another neuron)

(Loading reserves)

Thanks for the link. Now I can delve more into QM, the subject that we never learned back here.

I am prone to popsci myself but hopefully, I can make things straight.


I don't want to materialize inside a tree or a wall of some sort.


Yeah, that's the purpose of the capsule I hypothesized. One is vacuum, the other is not. The non-vacuum storage is the original storage while the vacuum capsule is the target. In simple understanding, all the contents of the first capsule will be transported into the target capsule, the contents include the surrounding air, and the human subject. According to the law of physics, matter cannot occupy the same space at the same time, so if the target capsule is non-vacuum, there's a higher chance that an error in materialization occurs. Who knows... you can get binded with the surrounding air in the target container.

However, I got the feeling that this concept is also flawed. Without understanding the mathematics involving this process, I really cannot hypothesize decent hypothesis. So scratch the word hypothesis... this is a wild guess.

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al2fenrir
Posted on 07-19-10 05:35 PM, in Teleportation Link | Quote | ID: 133151


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Posted by Kawa
Posted by Trapster
Yeah, I read that it'd actually work somewhat like this IRL too.
Transporters work IRL?


He's right bro.

I got this from Wikipedia.

Scientists have successfully transported only the quantum information of atoms and photons, but over distances of at least 600 metres (1,969 ft).

Scientific experiments

* 2006 - Physicists demonstrate the first successful entanglement of the quantum states of photons (in a laser beam) with the quantum states of physical matter (atoms of cesium in gaseous form).
* 2004 - Physicists carry out successful teleportation with particles of light over a distance of 600 metres (1,969 ft) across the River Danube in Austria.

As for humans... well, there's the uncertainty principle that messes the quantum equation.

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al2fenrir
Posted on 07-21-10 08:02 AM, in Teleportation (rev. 2 of 07-21-10 08:08 AM) Link | Quote | ID: 133212


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Posted by Kawa
Posted by al2fenrir
As for humans... well, there's the uncertainty principle that messes the quantum equation.
Following on established theme, the Heisenberg Compensator.

"How do those Heisenberg Compensators work?" "They work just fine, thank you."


Wow... I didn't know that. You sure are one Star Trek junkie.

I agree it might work, assuming we know how these quarks and leptons spins... we can pretty much determine the outcome. There's one more problem though. How to achieve faster than light (superluminal speed)? Before I thought that speed of light was enough in this process, but no, the process must be in terms of faster than light. If photon (light) is the fastest moving particle in nature, then is it possible for us to create something that is faster than what God (harmony of waves) created?

We pretty much borrowed everything from the universe... so if superluminal speed does not exist... then we must exceed God in order to do this.

EDIT: I made an error... yes, it is possible... here's an interesting find...

Is superluminal speed possible?

Spoilers:

How? By accelerating photons using a chamber containing an unnatural form of cesium at the even more unnatural temperature of nearly absolute zero. So if God provided it... then we'll surely have teleportation in the future.

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al2fenrir
Posted on 07-21-10 08:09 AM, in Teleportation Link | Quote | ID: 133216


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Posted by NightKev
Just because we haven't seen something yet that can be accelerated to FTL speeds doesn't mean it doesn't exist. How much of the universe do we really understand? A tiny fraction, at most.


Yeah... I found the answer... check my previous post... I made an edit.

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al2fenrir
Posted on 07-21-10 08:23 AM, in Lazy Shell v2.5b + The Bob-omb Mafia v2.0 (hack) released Link | Quote | ID: 133220


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Yeah! You rock gian!

So since it's 3.0, does that mean it now contains a music editor?

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al2fenrir
Posted on 07-23-10 04:19 PM, in Lazy Shell Improvement Thread Link | Quote | ID: 133316


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Posted by SMRPG HACKER
Gian. small features
see offset
292EC >BF 1E 00 7E< these control what equip slot to load
now Whats weapons,armor,accesorys
292F3 C9 >58< Thats coin trick's value as hex
data for exp booster
2DD08 >BF 0E F8 7F< these control what equip slot to load
now Whats weapons,armor,accesorys
2DD0F C9 >50< Thats exp booster's value as hex
To be able to change these offsets form lazy shell


LOL. Gian knew that already. The ASM hack at bank 2 I showed you was his reference.

He already told us a few months ago that he had no plans to include ASM hack into LS. Although that would really be a cool feature.

If there are guys who have mastery over SMRPG hacking, that would be gian and omega.

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al2fenrir
Posted on 07-25-10 07:41 AM, in Coop? Link | Quote | ID: 133371


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Let's see what gian has to say with this.

This setup really requires a system overhaul.

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