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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Sukasa

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Sukasa
Posted on 04-23-07 05:05 PM, in Unused level sprite data! (rev. 2 of 04-23-07 05:07 PM) Link | Quote | ID: 29180


Red Birdo
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Disassembling? I'd be willing to help with that.

EDIT: guh, hit submit too early

I'd be willing to write a program to disassemble SMW as much as possible, if you guys wanted me to I wouldn't be willing to label/comment *verything*on my own, though. Probably moonedit could be used for that or someting.

Sukasa
Posted on 04-23-07 05:11 PM, in The OYES Thread Link | Quote | ID: 29182


Red Birdo
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128. $80
129. Stat holidays (no school)
130. My Laptop

Sukasa
Posted on 04-24-07 02:32 AM, in Unused level sprite data! Link | Quote | ID: 29357


Red Birdo
Level: 92

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moonedit: not that I know of. I'll also start an ME server if nobody else has one they're willing to put forward.

Anyways, for the program, I'll look into coding it tonight after homework () and if there is a .me file size limit, then just split the disassembly into parts, edit them separately, and then rejoin them together when done.

The other option is an SNES9X debugger trace, I'd be willing to do that for faster result, but with more turnaround for removing unwanted crud from lines and labelling still, likely faster overall

Who's in?

Sukasa
Smallhacker

Sukasa
Posted on 04-24-07 04:59 AM, in Unused level sprite data! Link | Quote | ID: 29397


Red Birdo
Level: 92

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moonedit server: sukasa.kicks-ass.org:32123 pass:ASM. Haven't copied the trace in yet though.

Sukasa
Posted on 04-25-07 05:30 AM, in VB help Link | Quote | ID: 29936


Red Birdo
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yeah- you're not unloading all your forms. when you form.hide, it doesn't unload it from memory, so when you unload the other forms, that one stays in memoery, and thus the application doesn't close. In whichever forms is forced to close last, unload all other forms.

Sukasa
Posted on 04-25-07 05:37 AM, in VB help Link | Quote | ID: 29940


Red Birdo
Level: 92

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Yeah, "End" works, but that wont' allow any Form_Unload(Cancel as Integer) subroutine to be called

Sukasa
Posted on 05-01-07 04:10 AM, in Introducing: GhettoAC, the latest in crappy room cooling. Link | Quote | ID: 31793


Red Birdo
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Posted by Xkeeper
(By the way, that's actually a computer, not a nightstand. And yes, it's running.)


Is that Tina, or is the monitor/Keyboard/Etc. not visible?

Sukasa
Posted on 05-02-07 05:28 AM, in Question about the title screen. Link | Quote | ID: 32208


Red Birdo
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Posted by HyperHacker
One hack I saw, possibly a beta of Super Mario Odyssey, used method 2 with a mask. That is, on layer 1 was a monochrome bitmap of the title - solid black with the game's name spelled out in transparent pixels. It had a gold texture scroll by below on layer 2. This made it look like the title was gold and shimmering. Pretty cool.


Actually, I believe it was the large silver text, but yes you're right.

Also: AFAIK VRAM *can* be accessed, but it might cause graphical corruption mid-render as teh GFX for an object change as it's being drawn. Not fun

One good place to upload sprites woudl be during NMI

Sukasa
Posted on 05-07-07 12:59 AM, in SNES Transparency mode Link | Quote | ID: 33456


Red Birdo
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I think that SMK actually uses one GFX mode for the Background/etc., and mode 7 for the ground.

Sukasa
Posted on 05-10-07 09:42 PM, in 50 Reasons Why I Hate Youtube... Link | Quote | ID: 34401


Red Birdo
Level: 92

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"Sorry, no posts matched your criteria."

Think you could maybe provide an alternative link? I'd like to read this.

(Unless of coutrse, it's just this fucking school's network again)

Sukasa
Posted on 05-12-07 07:09 AM, in The Brand of Your Computer Link | Quote | ID: 34825


Red Birdo
Level: 92

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$800 Laptop, Acer Aspire 5100

2 Ghz. CPU (AMD)
32-bit (24-bit output) Realtek HD audiocard
ATI RADEON Xpress 1100
1 GB RAM
40GB HD
PCMCIA card slot
Some other stuff I'm not going to bother listing.

Sukasa
Posted on 05-13-07 09:50 PM, in TinaSitter is the shit. Link | Quote | ID: 35077


Red Birdo
Level: 92

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Every time I try to start the new tinasitter, her icon appears in the system tray then she crashes before appearing with Run-time error 5 (Invalid procedure callk or argument)

Sukasa
Posted on 05-15-07 05:42 AM, in ASM Hack\Custom Block\Custom Sprite request thread Link | Quote | ID: 35472


Red Birdo
Level: 92

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hm.. didn't Smallhacker make code that would use the correct mario / luigi GFX tiles already? Or was that just on level load?

Sukasa
Posted on 05-15-07 10:43 PM, in Super Mario Journey startover GFX Link | Quote | ID: 35623


Red Birdo
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Looks good so far, but the pipe and castle need their borders removed and to be brightened; they clash too much with the rest of the OW.

Sukasa
Posted on 05-15-07 10:44 PM, in ASM Hack\Custom Block\Custom Sprite request thread Link | Quote | ID: 35624


Red Birdo
Level: 92

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Send me the code, and I'll look through it for you

Sukasa
Posted on 05-16-07 03:27 AM, in The AAA and GRL present to you... LIGHT CRITICISM Link | Quote | ID: 35710


Red Birdo
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Posted by TheGreatGuy
The intelligent web user maybe sees one or two, which are promptly blocked. However, others, due to being stupid or just not knowing about good adblockers, probably see countless numbers. I'd love to see someone try to figure that one out.


I'm the same as Thexare; I don't really care as long as they're silent and they don't block what I'm trying to do.

Sukasa
Posted on 05-16-07 04:51 PM, in Hack Request: SMW,SML2 6 Golden coins Hack Link | Quote | ID: 35803


Red Birdo
Level: 92

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Why not put the pyramids on layer 2, but set it's horizontal/vertical scroll to constant? HDMA can be coded to account for vertical scroll, though it is a little harder than just non-vertical HDMA

Sukasa
Posted on 05-17-07 02:19 AM, in Why no Kirby super star hacking?(or any kirby hacking) Link | Quote | ID: 35902


Red Birdo
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Posted by Sonicandfails
Because the game (and all Kirby games) has seven compressions. SEVEN. Each compressing the last. Its not an easy job, and it has been hacked, but not the kind of hack you are thinking of. Its been ripped apart, but the most that has been done with it is a decompressor really. This is one of the hardest games to get anything out of, so deal with it and be glad if an editor comes out ever!


Actually, according to the documentation my decompressor was based off of, there are 7 different kinds of compression, yes, but they do not compress each other, rather, one or another will be used to compress a section of data in a larger file, for example:

bytes 0 to 4 might be stored as uncompressed, whereas bytes 5 to 9 might be compressed via LZ-copy

Sukasa
Posted on 05-17-07 04:59 PM, in Link | Quote | ID: 36018


Red Birdo
Level: 92

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Since: 02-19-07

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This is stupid. This bloody Netsentron software completely blocks just about everything on the internet. It wasn't *too* bad, but now .zip and .rar files are block too!

So, my question is; does anyone know how to disable this shit? It's, well,
Spoiler:
Fucking Annoying

Sukasa
Posted on 05-17-07 09:18 PM, in Link | Quote | ID: 36048


Red Birdo
Level: 92

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Since: 02-19-07

Last post: 4456 days
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School Computer.

This is netsentron
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Main - Posts by Sukasa

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