Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Sukasa

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Sukasa
Posted on 06-09-09 04:13 PM, in RHDN down due to HyperVM exploit. Link | Quote | ID: 108346


Red Birdo
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KA-BOOOOOOOOOOOOOOOOoooom </demoman>

Sukasa
Posted on 07-07-09 07:24 AM, in Tower of spatula~ Link | Quote | ID: 110076


Red Birdo
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Why not paste us some links for those levels and what you linked on IRC?

Sukasa
Posted on 07-07-09 05:41 PM, in Tower of spatula~ Link | Quote | ID: 110082


Red Birdo
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..Oh crap, yeah... xpC, we're going to be using BMF's HDMA kit, not d4s'...

That's okay though, If you send me what it's supposed to be animated like, I can try to write a comparable version for BMF's kit.

Sukasa
Posted on 07-10-09 07:47 AM, in Just so you all know Link | Quote | ID: 110252


Red Birdo
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A user name Xikeon (site: script-o-dutch.nl) thought it would be funny to exploit pst headers to insert some malicious javascript. So yeah, not much fun. You may want to consider changing your password.

Sukasa
Posted on 07-13-09 01:02 AM, in Unused stats + Minor Creativity = Battle System? Link | Quote | ID: 110369


Red Birdo
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Posted by NightKev
All those stats were put in as the beginning of a battle system, then the coders went "fuck that we're lazy" and left it unfinished for 100 years (or thereabouts). It won't get done.

Edit: You're right Arbe, I forgot a 0 in the number. Thanks for reminding me.


Yeah, it's called "Acmlm left and nobody else was particularly interested in picking up the project".

Also, post and battle levels are the same stat. Battling raises it, but so does posting in general.

Sukasa
Posted on 07-16-09 03:56 AM, in 2012 Apocalypse Theories -- who can spin the best one? Link | Quote | ID: 110631


Red Birdo
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December 31st 2011 I backup and rm-rf board2 for a day. 24 hours later, you have all gone so insane that you've killed everyone.

The End.

Sukasa
Posted on 07-16-09 03:57 AM, in Board Incarnation? Link | Quote | ID: 110632


Red Birdo
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We have archives one and two here, this is effective incarnation four and Acmlm has incarnation one. Do a google search on this forum if you want to find blackhole's thread with the links, or check via his threads.

Sukasa
Posted on 07-16-09 03:59 AM, in Rockman Peercast Link | Quote | ID: 110633


Red Birdo
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Might want to try replying in the right thread, you accidentally hit 'new thread' instead of 'new reply'

Sukasa
Posted on 07-22-09 03:58 AM, in Real spinjump delete Link | Quote | ID: 110965


Red Birdo
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What you'd want to do there is alter the routine where mario world reads the controller ports and have it filter out the A button.

Sukasa
Posted on 07-23-09 04:20 PM, in Help with custom Magic Balloon Link | Quote | ID: 111025


Red Birdo
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Since you bumped with relevant info, it's all right.

Sukasa
Posted on 07-25-09 03:47 AM, in Super Mario RPG - Deceiver Dome Link | Quote | ID: 111128


Red Birdo
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Not rom link, IPS link.

Does anyone have a link to Lunar IPS?

Sukasa
Posted on 07-25-09 03:48 AM, in BMF's HDMA Kit Help (rev. 2 of 07-25-09 06:06 AM) Link | Quote | ID: 111129


Red Birdo
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There's a full documentation on the I2 archive, I'll get a link and edit this post with it

EDIT: http://acmlm.kafuka.org/archive2/thread.php?id=955

Sukasa
Posted on 07-25-09 09:36 PM, in BMF's HDMA Kit Help Link | Quote | ID: 111174


Red Birdo
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Then throw out whatever kit you have and get the kit BMF posted in the linked thread. I don't know why anyone would fuck with it anyways, BMF's setup had things the way you needed them. Anyways, as far as the tables go, you put them in two places. One is the initial state of the table (if you have it) which goes anywhere in the same bank as it's hdmasub code block, along with your custom code for that effect (see the documention by BMF). The second location is anywhere in RAM you want to put the table (again, see bmf's posts for how to put it all together)

Also, I forgot BMF released two versions. You want This one

Sukasa
Posted on 07-25-09 09:52 PM, in Platform game sprite I'm working on Link | Quote | ID: 111177


Red Birdo
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Hm, I'm looking at her wall pose and her arm looks to me to be unnatually long when she's reaching to the top of heir tile. Perhaps have her grab the wall at a lower angle?

Sukasa
Posted on 07-25-09 10:24 PM, in Thread Title Modifications By User (Implemented) Link | Quote | ID: 111184


Red Birdo
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Deletion of posts isn't even allowed to the staff, we can only hide them. So no, users are never going to be able to delete their own posts.

Sukasa
Posted on 07-25-09 10:35 PM, in Board2Base Link | Quote | ID: 111185


Red Birdo
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I'll update this now.

Sukasa
Posted on 07-25-09 10:53 PM, in Board2Base Link | Quote | ID: 111187


Red Birdo
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RM, I skipped adding yours because I realized I didn't know where I was supposed to put them.

Also justjake, see b2b.html and look at your 404'd and landfill rooms, if I put them where you wanted them their entrances need to be fixed.

Sukasa
Posted on 07-25-09 11:53 PM, in Board2Base (rev. 3 of 07-26-09 01:32 AM) Link | Quote | ID: 111193


Red Birdo
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Updated

EDIT: Another image, not sure where to put it yet.


Sukasa
Posted on 07-26-09 02:13 AM, in Board2Base (rev. 2 of 07-26-09 02:24 AM) Link | Quote | ID: 111201


Red Birdo
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Eh.

Also giga, fix your 3-level room. It's missing an opening to the room below it (see the staircase there)

On that note, there are a lot of rooms where the entrances don't match up, or details are screwed up (missing wall/floor borders), etc. Those will all need to be cleaned up at some point, too.

Sukasa
Posted on 07-26-09 04:26 AM, in New Feature Link | Quote | ID: 111218


Red Birdo
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Mood Avatars. Go try them.
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Main - Posts by Sukasa

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