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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by DahrkDaiz

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DahrkDaiz
Posted on 01-12-14 04:12 PM, in Mario Adventure 3 - Demo 2 is out! Link | Quote | ID: 155430


Nipper Plant
Sandwich Artist
Level: 46

Posts: 414/417
EXP: 674955
Next: 36819

Since: 02-22-07

Last post: 3496 days
Last view: 3416 days
It's finally ready! The second demo for Mario Adventure 3 is ready to play! This demo basically includes all of World 1 but lacks a lot of things that are yet to be shown off. I won't even begin to go into all the changes, just play it and hopefully you enjoy it!











Click here to download manual and patches for SMB3 PRG0 and PRG1

DahrkDaiz
Posted on 01-20-14 04:12 AM, in Mario Adventure 3 - Demo 2 is out! Link | Quote | ID: 155489


Nipper Plant
Sandwich Artist
Level: 46

Posts: 415/417
EXP: 674955
Next: 36819

Since: 02-22-07

Last post: 3496 days
Last view: 3416 days
I'll address a few issues real quick

-The first level's pipe sending to your death was not intentional, it was marked as enterable when it should not have been.

-Sending you back to the last tile you were on when dying will be taken out.

-Getting hurt when unducking from 1 tile areas will be addressed some how. The issue is jumping under a 1 block area while crouching does not provide enough air time to allow Mario to gain enough velocity to actually move.

-Getting hurt when swimming up to a frozen block is a tile detection issue. I will find a way to make that block solid only from the top and swimmable otherwise.


I'm glad every is giving good feedback. The general sense I'm getting is the design of the hack is good so far, but there's a few design choices that dampen the experience that can easily be addressed.

A few other things I am addressing: Air meter will replenish much faster when coming up for air, a few other bugs not reported here, a few level modifications will be made to make some levels a bit more intuitive. Keep in mind you will be able to play any world in any order so most of the game will be around this same difficulty level until you move on to World 7, and there will be ways to make the levels slightly easier if you choose to pursue that route (purchasing items and abilities).

DahrkDaiz
Posted on 01-22-14 04:14 PM, in Mario Adventure 3 - Demo 2 is out! Link | Quote | ID: 155504


Nipper Plant
Sandwich Artist
Level: 46

Posts: 416/417
EXP: 674955
Next: 36819

Since: 02-22-07

Last post: 3496 days
Last view: 3416 days
For those who've played the hack, I've created a post play survey to help improve on the project and get a general sense of where it should be heading:

https://www.surveymonkey.com/s/VN33NW7

Thanks to everyone who responds!

DahrkDaiz
Posted on 10-09-14 03:19 PM, in Can someone give me DahrkDaiz's Mario Adventure reserve box? Link | Quote | ID: 158704


Nipper Plant
Sandwich Artist
Level: 46

Posts: 417/417
EXP: 674955
Next: 36819

Since: 02-22-07

Last post: 3496 days
Last view: 3416 days
Didn't we already discuss this via email? You're going to have to pull up your britches and do it yourself or use what's already available. No one's going to do this work for you out of the goodness of their heart.
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Main - Posts by DahrkDaiz

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