Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,494,916
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-28-24 02:42 AM
Guest: Register | Login

Main - Posts by nytelyte


nytelyte
Posted on 08-08-09 09:29 AM, in (SNES) F-Zero track hacking issue using Fuzee. Help? Link | Quote | ID: 112831

Newcomer
Level: 3

Posts: 1/1
EXP: 73
Next: 55

Since: 08-08-09

Last post: 5376 days
Last view: 5376 days
I am very sadface. This is my 10th/11th track for SNES F-Zero that I have created (successful every other time) using Fuzee, but for some reason this time it gives me an error when it attempts to compile the ROM.

It's Japanese, but in the garbled mess of Japanese moon language, I see after compiling it "blablabla cmplog.txt". I assume this is a log dump showing the error that happened and why it didn't compile right?

I've had no issues until I tried to make a White Land I and II. I have made sure that the CHIP and BAND are under the limit, I also have simplified the background to lower the CHIP/BAND. I've rebuilt the AI paths multiple times. I don't understand what's going wrong here, and why White Land is corrupted, but no other tracks are. I don't know if it's helpful, but I have uploaded the cmplog.txt in case it actually IS helpful.

http://www.nytelyte.com/fzero/cmplog.txt

If you can help, plz help? ^^

Main - Posts by nytelyte

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.261 seconds. (327KB of memory used)
MySQL - queries: 31, rows: 44/44, time: 0.257 seconds.