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Please chime in on a proposed restructuring of the ROM hacking sections.
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Areo
Posted on 07-22-09 01:17 PM, in An alternative to Youtube? (rev. 2 of 07-22-09 01:18 PM) Link | Quote | ID: 110977


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They don't care if its non-profit, they'll take it down anyway. They've taken down plenty of things I've tried to upload before. Too bad no other site works as well as Youtube or I'd move there in a heartbeat.

Side Note:

<-- Is back after over a year of hiatus. You just get that craving.

Areo
Posted on 07-22-09 08:34 PM, in An alternative to Youtube? Link | Quote | ID: 110991


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Posted by Oneshiningstar
Posted by Areo
They don't care if its non-profit, they'll take it down anyway. They've taken down plenty of things I've tried to upload before. Too bad no other site works as well as Youtube or I'd move there in a heartbeat.

Side Note:

<-- Is back after over a year of hiatus. You just get that craving.

Heck! Areo, you're back! I took over the MOTH series while you were away...
I'll leave Telluroth to you while I do Stibnoth. OK?
Oh, and please add yourself to the member list. Thanks!

Back on topic: The only way out is to upload yours vids somewhere else. This is going to be a cat and mouse game between us and WMG.


Stib? They were all named after periodic elements, the "Sb" stands for "Antimony."

Areo
Posted on 07-22-09 10:12 PM, in Fraxy Compendium Member List (rev. 3 of 07-23-09 12:20 AM) Link | Quote | ID: 110993


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Areo, Areo, N/A, N/A, Old but moving stuff here, Not in the slightest.

And I can't get the formatting on the boss pages to work for my life, nothing lines up. And most of my later Moths have massive (plot) descriptions that need to fit the right way. Halp?

EDIT: Nevermind. Got it. Uploading and copypasting plot and such now...

Areo
Posted on 07-23-09 01:19 AM, in An alternative to Youtube? Link | Quote | ID: 111001


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Posted by Oneshiningstar
Posted by Areo
Posted by Oneshiningstar
Posted by Areo
They don't care if its non-profit, they'll take it down anyway. They've taken down plenty of things I've tried to upload before. Too bad no other site works as well as Youtube or I'd move there in a heartbeat.

Side Note:

<-- Is back after over a year of hiatus. You just get that craving.

Heck! Areo, you're back! I took over the MOTH series while you were away...
I'll leave Telluroth to you while I do Stibnoth. OK?
Oh, and please add yourself to the member list. Thanks!

Back on topic: The only way out is to upload yours vids somewhere else. This is going to be a cat and mouse game between us and WMG.


Stib? They were all named after periodic elements, the "Sb" stands for "Antimony."

Another name for Tin Oxide is Stannic oxide.
Maybe 'Antimonioth' sounds OK, I'll change the name.


I've actually built an Antimonoth already, going to upload it shortly. I've already shoved plot stuff on the wiki though. This is decently off-topic.

Areo
Posted on 07-23-09 01:20 AM, in Fraxy Compendium Member List Link | Quote | ID: 111003


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*whew* Finished reuploading everything over on this end. I'll have Antimonoth up shortly.

Areo
Posted on 07-23-09 03:02 AM, in Fraxy Compendium Member List Link | Quote | ID: 111006


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I see some familiar faces myself.

Also, Antimonoth is now up.

Areo
Posted on 07-23-09 04:14 AM, in Fraxy Compendium Member List Link | Quote | ID: 111008


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That status actually said "Toth" (as in "Tin"), but someone must have changed it absentmindedly sometime. And I still don't have the will to make it. Har har har. Least not yet, that's why it got skipped for now.

Areo
Posted on 07-23-09 07:25 AM, in Fraxy Compendium Member List Link | Quote | ID: 111010


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Yea, I tried that, kept giving me error-7s.

Areo
Posted on 07-23-09 09:26 AM, in Fraxy Compendium Member List Link | Quote | ID: 111015


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I should, unless that was the one marked "beta."

Areo
Posted on 07-24-09 10:18 AM, in Central Fraxy Related Question Thread (rev. 3 of 07-24-09 10:28 AM) Link | Quote | ID: 111069


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So having left when events were just being added, I'm having trouble with the simplest things. I want to loop a weapon. The weapon is on act 1. The condition is when the attack frame = 1. The action says "Change attack frame: Self, Value: 0, Set: =". Shouldn't that just send it back to frame one immediately? Or does the weapon not actually fire on frame one? Either way it doesn't work.

Areo
Posted on 07-24-09 12:07 PM, in Central Fraxy Related Question Thread (rev. 3 of 07-24-09 12:22 PM) Link | Quote | ID: 111074


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Small bullet. Someone should really make a list of them, if there isn't one already.

EDIT: It appears to be frame 6. Works like a charm now.

Areo
Posted on 07-24-09 12:25 PM, in Central Fraxy Related Question Thread Link | Quote | ID: 111076


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That was a disturbingly quick response........stalker.

I kid.

For my next trick, a MOTH that turns into....a moth. THEY'LL NEVER SEE IT COMING.

Areo
Posted on 07-24-09 12:31 PM, in Central Fraxy Related Question Thread (rev. 3 of 07-24-09 12:35 PM) Link | Quote | ID: 111079


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That's how I ended up finding it. I was busy not thinking to think of it though.

EDIT: Not nearly evil looking enough for the final baddy. One of the Lieutenants could pull it though. It's not Telluroth.

Areo
Posted on 07-25-09 04:13 AM, in Eboshidori's bosses Link | Quote | ID: 111132


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Who would be screaming like that? Phantom 30k wasn't a monster and Mara had no reason to scream. It was part of the music.

Areo
Posted on 07-25-09 05:18 AM, in Central Fraxy Related Question Thread (rev. 2 of 07-25-09 05:19 AM) Link | Quote | ID: 111135


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So some parts of my boss that work perfectly fine in the editor don't work in the actual game. Eg: My boss does *something* when a part is at 10% life, then restores that part's life to 100%. Both of which work just fine in the editor. However, in game, the part still returns to 100% life, but the *something* doesn't happen.

And by "At 10% life" I mean "less than" if we're talking event-speak.

Areo
Posted on 07-25-09 08:42 AM, in Central Fraxy Related Question Thread (rev. 2 of 07-25-09 08:48 AM) Link | Quote | ID: 111145


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Neither of those work. And its something simple. Some parts turn on, mostly blades and other weapons.

EDIT: And as another question, how does one do random attack patterns? I've seen people have bosses with 6 or 7 unique attacks, of vastly varying lengths, which are all performed at random.

Areo
Posted on 08-22-09 11:55 AM, in Central Fraxy Related Question Thread Link | Quote | ID: 113966


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Posted by Areo
So some parts of my boss that work perfectly fine in the editor don't work in the actual game. Eg: My boss does *something* when a part is at 10% life, then restores that part's life to 100%. Both of which work just fine in the editor. However, in game, the part still returns to 100% life, but the *something* doesn't happen.

And by "At 10% life" I mean "less than" if we're talking event-speak.


I'm quoting myself!

A month later, and I have been unable to fix this problem. Still works perfectly in the editor, but suicides itself at 10% instead of working in game.

Areo
Posted on 08-22-09 12:26 PM, in Central Fraxy Related Question Thread Link | Quote | ID: 113969


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Private messaging! There shall be no moth spoilers here!

Main - Posts by Areo

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