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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Kintrada


Kintrada
Posted on 06-20-09 06:48 PM, in Central Fraxy Related Question Thread (rev. 2 of 06-20-09 06:52 PM) Link | Quote | ID: 109019

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Ok Designer newb with a problem that all the good Fraxy guys probly already know...

Well I got two questions, the bigger and more important of the two...well short backstory

I've been trying to create a beam cannon that apears like those seen in some
anime series/shows... you may have seen one, the massive beam fires and an
instant later explosions ripple along its path from either :
A- Destroyed targets or
B- Epic Coolness Firepower (explained by the Rule of Cool
which is explained here http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfCool )

Now, I found the best (and maybe only) way to create this ripple of explosions
is with Energy eggs set to grenade explosions (extra param 6 set to 14) with
detonation frame (extra param 8) set to 0, essentially
it just spawns a blast outa no where, and when eggs set to hidden it comes outa nowhere,
then simply set their act frame for appropriate frames after the laser discharge
to create a wave of explosions.

Now thats the backstory, the problem is, no laser fires at the same rate as
the eggs.... how can I change the rate of fire so the eggs reliably fire at the same
time each time the laser fires? (about 40 frames after laser discharge appears best)
timing the first time is easy (duh) but keeping it synced...
well I can't figure out the events to pull that off.

Oh or if someone else has already built this, maybe tell me where/if i can see it
to learn how to do this? I doubt Im the first to have this idea.

---------------------------

Oh and my second question...is it me or did the player ship get slightly slower
with one of the last updates? I seem to be having my -exhaust- handed to me
by my creations alot more often since updating

Kintrada
Posted on 06-22-09 12:57 AM, in Central Fraxy Related Question Thread Link | Quote | ID: 109138

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Thanks for the response Hieda no Akyu, now i just have to work out the math/timing, then the usual testing, in hindsight i probly should
have been able to figure that out myself, not sure why i didnt...

Main - Posts by Kintrada

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