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Main - Posts by Kejardon |
Kejardon |
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Red Koopa Level: 28 Posts: 38/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
Hmm.
Is it failing because you included "This fails it." at the end? Or because combining the two posts causes it to break the rules? |
Kejardon |
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Red Koopa Level: 28 Posts: 40/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
...
Yeeeaah. I'm not a human pinball. |
Kejardon |
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Red Koopa Level: 28 Posts: 42/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
Most Touched would probably be something from FFVI, I think. That was back when I was more interested in stories though, and I can't recall specifically what it was. Something related to Celes.
Leaping for Joy? Super Metroid, doing the impossible time and time again. Unlucky to Die.... Oh, this one's tough. I tend to kill myself on purpose, so I tend to laugh at deaths more than anything. Hmmm... I'll come back to this one... Still drawing a blank for this. Oh well. Biggest Rush: Some of my games on GunRoar. Nothing like having a difficulty multiplier of over 1000 and facing more bullets then there are pixels. Or maybe QuadNet. Hmm. One of those two. Most Scared: You're going to laugh at this. Maniac Mansion. Stop laughing, please. I was unusually thorough back then, and I noticed that if you turned your music off in the first room of the mansion, you heard footsteps. There was nothing to cause footsteps. I couldn't help but think there was someone about to grab me nonstop - there were enough bizarre and startling things in the game as it were. I finally figured out it was just the stupid grandfather clock years later. Seriously, quit laughing. Pwned: This picture explains it all. I didn't even have time to flinch before it was all over |
Kejardon |
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Red Koopa Level: 28 Posts: 47/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
I do have a game I want to make.
I intend to make it once I finish Super Metroid: Insanity. Redesign and Insanity have largely been a way for me to practice and learn how to make a game before I actually make what I finally want to make. It would basically play like this: http://naha.cool.ne.jp/matatabiasobi/rw04.html |
Kejardon |
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Red Koopa Level: 28 Posts: 48/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
I've always thought of myself as having ADHD but completely controlling it. Though, I haven't been tested for it officially as long as I can remember... hmm.
Posted by Wikipedia 1: Check. Albegra kills me. 2: Check. Focusing requires effort for most tasks. 3: Check. I used to get yelled at for not paying attention *constantly*, even though I did. 4: Not check. 5: Check. Well, using my own opinions of what takes mental effort... 6: Check. Not that I mean to. 7: Check. I'm doing this right now, aren't I? 8: Semi-check. I forget things most people remember, remember many things most people forget. 9: Hahaha. Triple check. 10: ... Not difficulties, just aversion. 11: Semi-check. I've figured out how to get around it, but it was a serious problem when I was young 12: No. Not at all. Not nowadays, at least. When I was young, yes. 13: Semi-check. Easily annoyed, but amazingly patient. 14: um. This is the same as 7. 1: Check 2: ... Nah 3: I have the urge to. Semi-check. 4: Used to, learned to control it. 5: Check 6: Opposite. But excessive thought, YES. 7: I used to. Again, I learned patience, so no. 8: Patience. 9: ... 10: No, I tend to be overly concerned about waste. Conclusion: I'm glad I'm not still young? XD Granted, Wikipedia's definitely not the best source for this, but I do still think that I have ADHD, but because I think so drastically different than most people, it doesn't seem as though I do. I've actually come to think of ADHD as almost a boon, if controlled correctly. If nothing else, learning to control it has taught me several things about thought I'm glad to have learned. |
Kejardon |
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Red Koopa Level: 28 Posts: 52/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
A winner is you!
VICTOLY! Fun game. And I died a whole lot more than just 9 times. Probably around 20. |
Kejardon |
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Red Koopa Level: 28 Posts: 54/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
I think only two of my deaths were excusable as "I didn't know what was coming up next". There's really not much trial and error. |
Kejardon |
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Red Koopa Level: 28 Posts: 56/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
The second one's a pretty good challenge, I like it.
I didn't even give Tickle a real e-mail address. Fortunately it doesn't check that at all. Tickle: 144 iqtest.dk: 138 SamuraiX: Good pattern recognition directly relates to learning ability. |
Kejardon |
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Red Koopa Level: 28 Posts: 57/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
He would? hmm.
Tell me, how would you recommend learning without pattern recognition? |
Kejardon |
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Red Koopa Level: 28 Posts: 58/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
...
1) You didn't answer my question at all. How do you say you learn? 2) I don't see why you can't assume an affinity for pattern recognition helps with learning. From what I understand, that's a major component of what learning *is*. 3) What does correlation and cause have to do with anything here? As for representing a sentence mathematically, I honestly don't have the slightest idea as to where to start. |
Kejardon |
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Red Koopa Level: 28 Posts: 59/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
These are points to my posts that I'm hoping you respond to - not necessarily contentions. And naturally, you didn't actually answer any of them with your last post. For clarity's sake, I'll even bold the main questions I'm asking for you to answer.
1) You *still* haven't answered my question. How do you learn? 2) Ok, we've already established these facts: I think it's plainly evident (from what learning is) that pattern recognition directly aids learning. And you say that's wrong. Great. My question was, *why* is it wrong? (And on a slightly tangent point, I'd say that the symmetry of said shapes and symbols *can* compare to the symmetry of thoughts and ideas) 3) correlation between two systems... what correlation and what two systems are we talking about? Are you saying that although people apt at pattern recognition also tend to be apt at learning, pattern recognition is not necessarily tied to learning? That's really the most relevant thing I can think you might mean, but my point is based only on the meaning of pattern recognition and learning. Not any statistics. |
Kejardon |
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Red Koopa Level: 28 Posts: 60/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
I don't know much about neurology, but I do study my thoughts extensively, and this is all essentially about thoughts - or for an analogy, this is about software on a computer, not the hardware that runs it.
On a side note, I think in pure, formless thought. No limitations, but memory can be tricky. Posted by SamuraiXAll facts eventually boil down to subjective perception and imagination. So that first point frankly doesn't worry me at all. The second one is fair enough to say, but I already gave you my evidence: The definition of learning is such that it's clear that pattern recognition aids learning. If you really want, I can go look up the definition in a dictionary and step you through it bit-by-bit. I don't see what your quote is supposed to do. Are you pointing out that it's an assumption? Or what? And for your random tangent: Congrats, you have done NOTHING in clearing it up what correlation and causation have to do with anything here. Unless you actually come up with a concrete point, I think I'm done with this topic. I've made my point in my first post: Pattern recognition aids learning. You've made no actual points against this, you're just spewing words. Posted by RomManic Posted by SamuraiXFrankly, those are both absurd. You're suggesting that if you understand what a, h, t, and w, all mean, you can derive what "what" means. Assumably, you can also derive the meaning of "hat", "at", "thaw", "haw", "awww", "that", and more. |
Kejardon |
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Red Koopa Level: 28 Posts: 62/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
I like to do crazy things in Super Metroid.
Every once in a while, those crazy things are fun to watch. Then I decided to make it play in reverse. No physics were used in the making of this picture. |
Kejardon |
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Red Koopa Level: 28 Posts: 63/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
Am I missing something here? I have wire cutters, but all I see is a white wire... |
Kejardon |
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Red Koopa Level: 28 Posts: 66/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
The post count is currently around 25730
Just mouse over the 'link' or 'quote' links, the post # is shown in the url ::edit:: Oh, unless you meant the 10,000th post in the General Chat forum. In which case, I have no idea. Check and count down from the post numbers, I guess. I'm not going to bother figuring it out. |
Kejardon |
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Red Koopa Level: 28 Posts: 69/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
I have a biological clock that goes off 5-10 minutes before I want to wake up, almost regardless of what time I want to wake up at, or how little sleep that means. My alarm clock is basically a redundant alarm that almost never goes off because I turn it off when I wake up.
I don't have the slightest idea how I developed it. My only reasonable guess is that because I didn't like the noise my alarm clocks made, I decided to turn them off before they had a chance to go off, and I never had a reason to unlearn the habit. As a side affect though, I really don't have a good grasp of how light or heavy of a sleeper I am. |
Kejardon |
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Red Koopa Level: 28 Posts: 70/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
If you've played any games with me, you'd know my title is true.
And of course, the pic is a showing of some 3 or 4 glitches rolled into one. It's hard to figure out what's glitch and what's feature, but I'm sure that there's glitches *somewhere* in there. |
Kejardon |
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Red Koopa Level: 28 Posts: 72/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
Wee... I'm one of the few with an actually interesting pronounciation.
Keh-ZHAHR-duhn. Or Kezh for short. I never say Keja. zh = soft j that's sort of sh but not quite No, there's no meaning to it, no roots of words, no source of it. It's just my name. |
Kejardon |
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Red Koopa Level: 28 Posts: 73/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
... I'm really not sure where to ask this, but since it's for a rom hack, I figured I'd put it here.
I'm trying to convert an instrument sample to a format I can use for the SNES. The first step is converting from AIFF to wav... which seems simple and straightforward, but is causing a problem. The AIFF file is nice and clean, but when I convert it to wav there's suddenly a ton of noise. I decided to simplify my testing of it, but I have no idea where the noise is coming from still. Right now, I'm loading the AIFF file, combining two channels (stereo) into one. That done, it still sounds just fine in Audicity. I export it to wav, same sampling rate, and then reload the wav in Audicity, and suddenly there's noise. It's not particularly bad (I hardly even noticed it while converting it the first time), but all of the music in the game originally is clean of noise and so it still stands out really bad. Any suggestions? ::EDIT:: k, I got the noise out... now I have a different problem. There's a clicking noise everytime the sample loops (BRR sample, loaded and looping via SNES hardware). I can't seem to pinpoint what's causing the clicking, though. I've tried a number of things, but nothing seems to get rid of it. It's less noticable the lower the notes are though. |
Kejardon |
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Red Koopa Level: 28 Posts: 74/139 EXP: 130042 Next: 1296 Since: 02-21-07 Last post: 6110 days Last view: 6018 days |
Am I the only one that thinks this sort of argument is funny?
But my own 2c IBC Root Beer > Dr. Pepper > Mountain Dew > Coke / Pepsi > Sprite Haven't had Coke or Pepsi in a fairly long time, so I actually don't remember which I like more. I also haven't had Sprite or any similar drinks in an even longer time. I usually drink water or koolaid anyways. Sugar > caffeine. |
Main - Posts by Kejardon |
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