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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Skreeny

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Skreeny
Posted on 04-28-07 09:43 PM, in Hidden rooms in Kirby's Adventure Link | Quote | ID: 30963


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Posted by Proto K
The only way you can get Mix is by inhaling two ability enemies at the same time, which is hard to do and is often not worth the effort unless you can time it exactly right and get something like the UFO ability.
Actually, if you inhale 2 Stones, Needle+Stone, or Freeze+Stone, you're guaranteed a U.F.O. ability if you just let the roulette run down. No timing necessary.

That makes me wonder, though... What ability do you get if you let the roulette run down on that enemy?

Skreeny
Posted on 04-28-07 09:52 PM, in Pokemon Diamond and Pearl Link | Quote | ID: 30966


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I think "The Pokemon Company" has been around since Ruby/Sapphire.

I still don't have Diamond/Pearl. I'll get them at some point probably, but playing through Fire Red to try to get what I can from it now.

Skreeny
Posted on 04-28-07 10:39 PM, in Pokemon Diamond and Pearl Link | Quote | ID: 30989


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If you want to count Celebi (from the Japanese Crystal), yes. If not, no.

(Celebi required an event even in Japan, though, so I don't think it really counts. Think of it being like Lugia/Ho-oh/Deoxys/Mew in Emerald, or all of those except Mew in FR/LG.)

Skreeny
Posted on 04-29-07 04:11 AM, in Super Metroid Hack Help FAQ Link | Quote | ID: 31147


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Sounds like a lot of the data wasn't actually copied, rather you copied the pointers to the data. As such, when the editor edits the "room", it's editing what the pointers go to, which is still the original data--which both rooms share.

I could try to help fix the actual problem, but I have no clue how the actual data in the ROM is stored.

Skreeny
Posted on 04-30-07 06:12 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 31473


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Posted by Keitaro
In Sapphire, you get the national dex simply by trading a non-native Pokemon in to the cartridge, though (since you DID ask)
I'm fairly certain you have to link it to Fire Red/Leaf Green/Emerald(with national dex), actually. I transferred a few to my copy of Sapphire from Colosseum, and the dex didn't go along with them.

Skreeny
Posted on 05-07-07 07:29 AM, in Blizzard announcement coming up... Link | Quote | ID: 33577


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Umm... What have they done particularly bad in recorded history, if I may ask?

Hmm... Is it wrong that I'm tempted to take this opportunity to subtly inspire hopes in one of my more Starcraft-addicted friends that it's going to be a sequel to SC so I can laugh at him if it turns out not to be?

(It could always be a Lost Vikings sequel. That would make me laugh in a non-malicious way.)

Skreeny
Posted on 05-10-07 09:22 AM, in Final Fantasy IV........again. Link | Quote | ID: 34352


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Is that going to be the game's actual logo? I liked Kain being the centerpiece.

Needs more screenshots of... well... people who aren't Cecil/Rosa? At least Tellah and Rydia are in the bottom one, for all that you can barely see of them.

Looks alright, I guess. I'd probably pick it up at some point, since I loved FF4.

(And that's one MORE FF remake announced before the supposed FF7 for PS3. Anyone else planning on rubbing this in the face of a nearby FF7-fanboy/girl/etc?)

Skreeny
Posted on 05-11-07 09:46 AM, in Link | Quote | ID: 34596


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Posted by Juggling Joker
Am I missing something, or is just deleting the level data when you're actually editing that level somehow not desirable? That's what I've always done, and it hasn't failed me yet.
I think he means he wants to wipe it all out at once rather than one level at a time. I think I can see reasoning in which it would make sense, but I can't really explain it.

Something dealing with convenience and not having to bother to blank the level when you start actually editing that individual level, I guess?

Skreeny
Posted on 05-14-07 09:38 PM, in The greatest game ever made Link | Quote | ID: 35293


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Posted by Spontaneous Madness
@Jomb: As long as you don't write an article on Custer's Last Stand Revenge, I'm good with anything
Fixed. I'm fairly certain Custer's Last Stand doesn't exist.

That's an amazing game, just considering it's probably done in about 30 lines of code, tops.

Skreeny
Posted on 05-15-07 01:37 AM, in SMAS question Link | Quote | ID: 35378


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There was a BS Mario 3 also, Keitaro. I think there were about 4 of them, each with 1-2 worlds in it, but it's been a while since I messed with any of them.

Skreeny
Posted on 05-16-07 04:22 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 35728


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As far as levels from the first one go, I'd mainly be happy if this time they used the not-boring ones. Seriously, they took the ones that were just Battlefield modifications and used them in Melee... And who wouldn't prefer to have Peach's Castle, Saffron City, and Hyrule Castle over Dreamland, Yoshi's Island, and Congo Jungle, anyway?

Skreeny
Posted on 05-18-07 02:48 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 36111


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Posted by Ninetales
Posted by Trapster
I dunno if I caught any shiny pokémon when I played Blue/Red/Yellow on the computer

Shinies did not exist until G/S/C.

Unfortunately the only shiny I've ever seen in any Pokémon game was the Red Gyarados in the Lake of Rage there...
Technically, shinies existed in R/B/Y, you just couldn't recognize them until transferred to G/S/C (IVs of A/A/A in defense/speed/special with some specific ones in attack did it, I think)... One of the "tricks" to get a shiny Ditto (which could breed shiny babies at a much better chance than a non-shiny) involved trading back the red Gyarados, teaching it Mimic, then having it mimic a ditto transforming into it, then having the ditto mimic that transform, thus copying the IVs for its own.

I had a shiny Misdreavus way back in gold, but I suspect the battery has run dry and erased it.

Skreeny
Posted on 05-20-07 08:49 PM, in YOU MUST CONSTRUCT ADDITIONAL PYLONS...AGAIN Link | Quote | ID: 36801


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Posted by Xenesis
It took three nukes to clear one screen. THREE.
The amount needed is seldom the same as the amount used. I regularly used that many to clear screens in the original, for a combination of embarrassing the opponent and to clear out meddlesome buildings. The fact of the matter is, I'm pretty sure those nukes did the same damage as the ones in the original (look at the blast radius on the outside of the damaged area, not on the inside).


Posted by Xenesis
And just tell me that Bliz isn't whoring out it's games when Starcraft II Generic Expansion Pack, World of Starcraft etc. get released.
HAY I CAN ARGUE BASED ON HYPOTHETICALS TOO. THAT NEW POKEMON FPS IS GONNA SUCK.

Skreeny
Posted on 05-21-07 12:07 AM, in YOU MUST CONSTRUCT ADDITIONAL PYLONS...AGAIN Link | Quote | ID: 36888


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I suspect they seem that dark because there's actual lighting in this one, and space is... not the brightest place in the universe. Put them somewhere well-lit and I could see them being more similarly colored to the ones in the first one.

Actually, they don't look much darker than the old ones, anyway. Just a bit less bleached-looking, really.

Skreeny
Posted on 05-21-07 12:14 AM, in Legoman Link | Quote | ID: 36893


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flu·ent
–adjective
1. spoken or written with ease: fluent French.

Source.

I'll not speak about the about, as I'm not sure on if it's actually appropriate or not.

Skreeny
Posted on 05-21-07 01:24 AM, in fuck you Link | Quote | ID: 37009


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Posted by Xkeeper
Also, Phantasy Star Universe blocks "tihs" and "transsexualism". I don't get it either.
"Barely legal", "under 18", and other things. And yet people still cyber on it.

As well as anything that would be censored with spaces added. "That's a tough monster, isn'@ #!?" "Umm, what?" "...Is it not?" And yet, you can put things as parts of words (except bin; it causes the first 6 letters of the next word to be blocked) such as "fucking" and have it get by.

I curse more than I would like to, it wore off on me from a couple people I've dealt with.

Skreeny
Posted on 05-22-07 10:36 PM, in i'm hilariously clever! Link | Quote | ID: 37531


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Looks like 900 digits after the decimal place... Yeesh.

(Not counting the "..." at the end.)

Skreeny
Posted on 05-23-07 12:42 AM, in DirectX 10 (rev. 3 of 05-23-07 12:48 AM) Link | Quote | ID: 37567


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Posted by Ailure
...isn't DX10 Vista only?
People are working on fixing that. There's some progress already, but it's not perfect yet.

EDIT: Silly me. Here is the site for them, since completely nebulous statements are a bit unpleasant.

EDIT2: ...Looking at that site, this is probably the more useful link. Sorry.

Skreeny
Posted on 05-26-07 02:27 AM, in ...Wait, Golden Sun DS? Link | Quote | ID: 38464


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Posted by Adamant
*The djinn-class system would've been a tad more inteesting if you didn't get the best results from putting all djinni of a certain element on the corresponding player.
They dropped the ball a bit on that category, but... That is not truly the case. The problem is merely that the ones you're likely to find without a while of experimenting suck.

Skreeny
Posted on 05-27-07 06:37 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 38843


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It's an image editing program, Madman. An alternative to Photoshop, albeit also allowing you to animate stuff.

Stars... Not sure why Kirby has stars, but looks rather nice nonetheless.
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Main - Posts by Skreeny

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