Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,501,288
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-29-24 02:18 PM
Guest: Register | Login

Main - Posts by Skreeny

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25

Skreeny
Posted on 09-17-07 04:19 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 65555


Cobrat
Level: 56

Posts: 548/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Posted by Trapster
Is it even released in Japan?

And you usually get the Enigma berry from an Event, I think
Get one from an e-Reader card, then transfer it to the DS. Simple enough.

Skreeny
Posted on 09-17-07 07:52 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65593


Cobrat
Level: 56

Posts: 549/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
I think the misfire ability kinda balances it out. The original hammer's misfire (the head falling off) actually added a very powerful projectile to the board, and you could drop the hammer's now-useless stick when you got hit.

I kinda doubt you'll have much control of the hammer while you're hovering; it seems more likely you'll just keep running at a level equal to the landscape you left. Jumping would, naturally, be a very bad idea.

All in all, I think this is a good addition.

Skreeny
Posted on 09-17-07 08:33 PM, in I'm going to be honest with you... Link | Quote | ID: 65596


Cobrat
Level: 56

Posts: 550/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Posted by Trapster
I know his dirty little seeecret.
You take "YD", spell it out to get "WhyDee", then remove an E and you get... "WhyDe", or "Wide". It all makes sense now

...If you take that seriously, you need to be shot. The secret is obviously that YD is in fact not a Yoshi (dude).

Skreeny
Posted on 09-17-07 10:42 PM, in I hate memory cards... Link | Quote | ID: 65607


Cobrat
Level: 56

Posts: 551/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Posted by DarthRiko
I have had the same memory card for my Gamecube for like, 3 years or so,
Posted by Xeon
Either way I'm just pissed off my Soul Calibur 3 game I worked so hard on got corrupted along with my DDR Extreme game. And the fact that my memory card constantly runs out of space.

He is very clearly talking about the PS2 there, particularly when he complained about Sony. Think twice next time before putting your foot in your mouth, please?

I don't have much experience with Sony's memory cards. Only systems I have that use memory cards exclusively are the DreamCast and the Gamecube, each of which handled them pretty well, although the DC had very little storage on theirs.

I'm forced to agree with Ailure's final statement. Especially given that CDs/DVDs can't really store save games on them, and leaving the saves console-bound is a bit shortsighted, to say the least.

Skreeny
Posted on 09-18-07 08:21 AM, in Super Smash Bros. Brawl Thread (rev. 2 of 09-18-07 08:58 AM) Link | Quote | ID: 65671


Cobrat
Level: 56

Posts: 552/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
I think the hypothetical I was thinking of was that if you tried to turn around, you'd fall. Hard to say at this point, though, seeing how I've forgotten what I meant exactly.

That, and the fact that running off an edge without falling makes it feel like one of the old Road Runner cartoons, except that you're Wile E. Coyote. And we all remember what happened to him when he tried to turn around mid-air.

EDIT: Wi-Fi Play! Speaks for itself, really.

Skreeny
Posted on 09-18-07 09:30 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65690


Cobrat
Level: 56

Posts: 554/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Only if you know who you're up against. That doesn't help at all on the random match feature, which would appear to put you up against a few people with no way of indicating who any of you are.

Skreeny
Posted on 09-18-07 11:25 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65702


Cobrat
Level: 56

Posts: 555/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Posted by ??????
But what about the horrible horrible rapers lurking out there?
I was about to correct you that it was "rapists" that you meant, but thinking about it, "rappers" is far funnier.

Skreeny
Posted on 09-19-07 01:42 AM, in Beneath the Gallows Link | Quote | ID: 65719


Cobrat
Level: 56

Posts: 556/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
"Why is 6 afraid of 7? Because 7 8 9." Doesn't work so well in text, but... say it out loud and it makes sense

(If you still don't get it, 7 is eating 9.)

Skreeny
Posted on 09-19-07 06:55 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65786


Cobrat
Level: 56

Posts: 557/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Slacking, huh?

The Enemies From Subspace!

These guys are going to appear a bunch in levels in the Subspace Emissary. It's interesting how many of them look so drastically different. For instance, the Auroros does not look like it would fit in with the Shaydas; naturally, the ROB squad is different from everything else.


Looks like an evil Wheelie, from Kirby Super Star.

Skreeny
Posted on 09-20-07 04:51 AM, in syug yeH Link | Quote | ID: 65856


Cobrat
Level: 56

Posts: 558/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Posted by NightKev
Sorry but the terrorists can't let you win bh . Also, PPP25
That was never cool, dude.

Skreeny
Posted on 09-20-07 08:58 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65869


Cobrat
Level: 56

Posts: 559/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Piplup!

Because the game did not have enough penguins.

Anyhow, it looks like the new version of Marill. Hopefully this time it won't suck.

Skreeny
Posted on 09-24-07 09:23 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 66247


Cobrat
Level: 56

Posts: 563/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Trophies!

The system that we all knew would still be in the game. Looks to be slightly more customizable, as well.


They forgot the Gamecube version

Skreeny
Posted on 09-24-07 09:04 PM, in Super Smash Bros. Brawl Thread (rev. 2 of 09-24-07 09:05 PM) Link | Quote | ID: 66277


Cobrat
Level: 56

Posts: 564/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
And Trapster completely fails to get it.

I personally would have much preferred them to use the Fox model from StarFox Adventures than (an updated version of) the one from Command. It's a bit more realistic (not in a "LOL FOXES ARE QUADRUPEDS" way, Trapster). Seriously, look at it:


@Sgraff87: According to GameFAQs/Wikipedia, the Wii version did indeed come out first... but only in America. In Japan and Europe, they were synchronized. I don't really care, though... I still consider the Gamecube version to be the real one.

Skreeny
Posted on 09-24-07 11:35 PM, in I am not a shark. Link | Quote | ID: 66291


Cobrat
Level: 56

Posts: 565/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
I'll never look at April May the same way again

Skreeny
Posted on 09-25-07 09:08 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 66336


Cobrat
Level: 56

Posts: 567/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Diddy Kong's Final Smash!

Seems interesting, although somewhat double-edged. Hard to control, but seems slightly similar in effect to Yoshi's final smash... And it spawns food!

Fortune favors the quick, I guess. If you can avoid all the damage, you can heal a bunch from the peanuts left afterwards... Main question is if disabling food as an item will make that not happen.

Skreeny
Posted on 09-26-07 05:05 AM, in BELIEVE Link | Quote | ID: 66438


Cobrat
Level: 56

Posts: 570/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
From how I understand it, the SMG was referred to as the "Assault Rifle" in the original Halo. However, Halo 2 removed this and introduced a weapon called the "Battle Rifle"; this could not be dual-wielded, but did have a scope and was able to be fired either one shot at a time or in 3-round bursts.

...I think? I might have made that last part up.

I never did play Halo 2 much. Played the first one with my friends a bunch, but the pistol kinda killed it for me.

Skreeny
Posted on 09-28-07 06:21 AM, in emulators Link | Quote | ID: 66580


Cobrat
Level: 56

Posts: 571/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Hmm... Let's see what I use...

SNES: ZSNES (most recent WIP... I think?)
NES: FCEUXDSP (Alright, so I just like the abbreviation)
GBA: VBA
N64: Project 64 (most recent public release)
DS: NO$GBA
PSX: ePSXe (Alright, so I only really use it for Castlevania: Symphony of the Night)
Game Boy (classic): NO$GMB. I find it works a lot better than VBA does for regular GB stuff.

I don't think I emulate much else...

Either way, rerecording would be dealing with recording speedruns. Typically, you can use a version like that in order to watch (or record) TASes.

Skreeny
Posted on 09-28-07 09:08 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 66590


Cobrat
Level: 56

Posts: 572/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Tourney Mode today. If you've played Melee, you know what to expect from this.

This may also be the first appearance of certain characters' select screen icons. Observe:


What remains to be seen is if the small icons are also the extra-life images. Unfortunately, as far as I can remember, the only images with the UI on it were in time (not stock) mode and had no life indicators.

Skreeny
Posted on 09-28-07 06:57 PM, in Post layouts, Go! Link | Quote | ID: 66609


Cobrat
Level: 56

Posts: 573/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
Posted by Delmaru
i still cant see anyone's layout
Are you logged in? Guests don't see layouts.

Skreeny
Posted on 09-30-07 10:48 PM, in Chrono Trigger Retranslation Patch Released Link | Quote | ID: 66769


Cobrat
Level: 56

Posts: 574/653
EXP: 1322079
Next: 76097

Since: 02-21-07

Last post: 5344 days
Last view: 4845 days
No. Battle 2 is unused in every version. The Japanese sheet music even has it marked as such (in English, no less).
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25


Main - Posts by Skreeny

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.345 seconds. (330KB of memory used)
MySQL - queries: 136, rows: 168/168, time: 0.331 seconds.