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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Skreeny

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Skreeny
Posted on 06-30-07 09:25 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 51044


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Posted by Electrometer Prime
-Incoming Update-

Posted by SuperMetroid
-End Update-

Posted by Electrometer Prime
ok, that post was not needed.

I can't tell which post was less useful

In an attempt to make this post... umm... NOT follow the pot/kettle analogy...

The editor's very nice. The TSA editor takes forever to open, though... And when it does, it only seems to show door tiles (I'll assume that's intended for now). Also, you can select a 16x16 to the right of the list, which doesn't seem to do anything particularly different, but is still awkward-looking.

Skreeny
Posted on 07-01-07 03:02 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 51128


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She faced the screen before occasionally. I think he's just showing the color changes and Luigi sprite.

Skreeny
Posted on 07-01-07 10:57 PM, in Emulators with screen filters - do you use them? Link | Quote | ID: 51321


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Pixelate looks like shit, though. I enjoy emulating stuff to get AWAY from terribly low pixel densities.

I tend towards using "AdvanceMAME Scale2x" on GBA, hq2x on SNES, and (Super?) 2xSAI on Genesis. I prefer not to see the original pixels in most cases, except when ripping sprites.

Super Eagle tends to cause problems with small graphics, particularly noticeable on fonts.

Skreeny
Posted on 07-01-07 11:01 PM, in zomg vampire Link | Quote | ID: 51324


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Posted by 1337_Ac3
Posted by cpubasic13
Poor bird...




I'm not concerned about the fact that the bird died. Animals die all the time. The problem was that he beat the living daylights out of it. There's a difference between something that can feel pain dying fast and... well... this.

Skreeny
Posted on 07-01-07 11:07 PM, in No wonder those muffins tasted odd Link | Quote | ID: 51327


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Since when do muffins muffhns expire so fast?

1440x900 resolution, perhaps? -->

Skreeny
Posted on 07-02-07 12:09 AM, in No wonder those muffins tasted odd Link | Quote | ID: 51352


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Posted by Lunar MM
Spoiler:
I know that. Isn't it common knowledge? Soylent orange is made of catgirls. Not people. Sheesh.



You broke the comment tags.

-->

Skreeny
Posted on 07-02-07 09:03 AM, in Super Smash Bros. Brawl Thread (rev. 2 of 07-02-07 09:04 AM) Link | Quote | ID: 51535


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Bad.

Samurai Goro!

New character, in other words. Awesome.

EDIT: Didn't read fast enough . Assist Trophy, he is.

Skreeny
Posted on 07-02-07 08:56 PM, in No wonder those muffins tasted odd Link | Quote | ID: 51646


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"Hi, I'm Cruel Justice and I don't know what a baker's dozen is."

Is that what you meant?

Skreeny
Posted on 07-02-07 10:19 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 51658


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Both Yoshi and Captain Falcon have been in since the N64 one. Expecting either one of them to NOT be in this one is a bit... silly.

Skreeny
Posted on 07-03-07 12:29 AM, in Two years already!? Link | Quote | ID: 51695


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That's just ZSNES's clock, you can turn it on in the options.

Skreeny
Posted on 07-03-07 07:39 AM, in ABII user location distrubution Link | Quote | ID: 51804


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Posted by Metal_Man88
In fact, it's close enough I could drive to Xkeeper's house.... if I had a license death wish.
Fixed.

Hampton, Virginia, USA... Woo. I know there are some people in the western or northern part of the state, but nobody over here on the peninsula to my knowledge.

Skreeny
Posted on 07-03-07 09:05 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 51836


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Gonna ignore Shadic's little competition here...

Bowser, king of the Koopas, with his traditional air-dodge:


I'm loving the new animations on all the characters; I don't even care if it'll never be possible in normal gameplay to make Pikachu look so scared.

So far, Bowser appears confirmed to keep his original soft-forward A punch as well as his fire breath (shock) and the same air-dodge animation. His idle animation seems to have a similar snarl, as well. His shell doesn't seem nearly as shiny, sadly enough.

(I mean, seriously. If you're just going to put a skeleton post in, why not do it ahead of time?)

(Yes, his original post was just "Bowser (picture of Bowser I'm not reposting because it's big)".)

Skreeny
Posted on 07-04-07 07:17 AM, in Happy 4th of July! Link | Quote | ID: 52091


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Posted by NightKev
That image contains a lack of title attributes. Fail.
You're also 2 hours off. (or 1 hour for those "mountain time" people)
So this thread is invalid for the next 2 hours.
Because it's only a given date when the whole world agrees it is, damnit.

CKY-2K: They'd have to be pretty dumb to put a wrong number of stripes. I mean, seriously.

Kattwah: Didn't you hear? The rest got destroyed BY TERRORIST ALIENS. Yes, we shall miss thee Rhode Island, Arkansas, Kansas, Nebraska, Alaska, Hawaii, Arizona, West Virginia, New York, Wisconsin, Oregon, Ohio, New Jersey, Minnesota, South Dakota, Wyoming, Connecticut, Maine, Florida (alright, possibly not so much Florida), Pennsylvania, Delaware, Missouri, and Colorado.

(Also: lol@Firefox's spellcheck flagging "Rhode" as wrong, but accepting every other state I put.)

Skreeny
Posted on 07-04-07 07:58 AM, in The beginnings of romhacking. Link | Quote | ID: 52142


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It's like all the joke hacks rolled into one

I started where a lot of people did: messing with stuff in RAM in Pokemon games. Then I moved on to messing with palettes in Sonic 1 (there's probably still a few copies of that floating around, since I posted it on A51's forums); didn't look bad in my opinion (and I was one of the first few to alter rotating palettes that I know of), but nothing awe-inspiring. I could probably make an IPS and post it, if anyone wants to see.

Then I went into messing with Mario World graphics (anyone remember that Dr. Mario tileset I was working on on the first incarnation? ) and pretty much lost interest in doing anything that I intended to ever release.

Skreeny
Posted on 07-04-07 08:03 AM, in Big brother's watching meeee. Link | Quote | ID: 52144


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Posted by cpubasic13
"Arrows... on the screen? The hell?"
???

Problem: Big brother is the government. Wouldn't this be little brother?

Skreeny
Posted on 07-04-07 09:06 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 52167


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That's a scarily badass Final Smash. Although it continues to make it hard to predict what other Final Smashes would be.

Skreeny
Posted on 07-04-07 09:18 AM, in Hack-related gameplay questions ("stuck in hack x") Link | Quote | ID: 52173


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I don't remember what you have to do exactly, but you have to get rid of the ! blocks. Then throw the key, P-switch, and Koopa shell at the Big Boo to kill it.

Skreeny
Posted on 07-04-07 08:41 PM, in NotSo Fatso v0.852 Link | Quote | ID: 52272


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NotSo Fatso is a Winamp plugin that plays .NSF (NES sound format) files, which can be either one piece of "music" (since I know a few tracks aren't quite so much music as sound effects) or many from an NES game.

Skreeny
Posted on 07-04-07 08:46 PM, in Demo 6 (Hack name unknown) Link | Quote | ID: 52274


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I have no idea what problem you're having, Celice. Do you have the Japanese language pack installed? Since it's showing as Japanese for me.

(Google's translator does fine on it, by the way. Well, as fine as an automatic translator can be expected to do. "Ogre domesticated fowl and animals king [mario]".)

Skreeny
Posted on 07-04-07 09:31 PM, in Extra Mario Bros. (SMB Hack) By ATA Link | Quote | ID: 52290


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Posted by Higsby
Wow that is an amazing hack! I really like the new graphics, the ! blocks and the blue koopa. I'm going to try it right away.
It's worth noting that the hacker also made it so that you can gain height by holding jump when you jump on an enemy. It's easy to forget that that's not in the original SMB, until you play.

This looks awesome, but I haven't gotten a chance to try it yet.
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Main - Posts by Skreeny

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