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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Drag

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Drag
Posted on 06-18-07 09:07 PM, in Main reasons I can't wait to move out Link | Quote | ID: 46628


Spike
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Since: 02-19-07
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Considering my internet tends to be down during the day, I've had to resort to some other measures for entertainment.

...namely programming. I'm rewriting my game, because my old code is really messy and crappy and it looks ugly to me.

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Drag
Posted on 06-19-07 07:58 PM, in Possible fan problem Link | Quote | ID: 46909


Spike
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Another thing you can do is lubricate it. Some fans need lubrication every now and again.

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Drag
Posted on 06-19-07 08:34 PM, in Desktop? Themes. Link | Quote | ID: 46920


Spike
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Since: 02-19-07
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I just use the default Luna theme. Not because I like it, but because I'm used to it.

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Drag
Posted on 06-20-07 04:06 AM, in Sigs- Why did you put, what you put in them? (rev. 2 of 06-20-07 04:07 AM) Link | Quote | ID: 47107


Spike
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I saw everyone putting fancy username pics in their sig, so I decided to be trendy too.

It's my username with a drop shadow and the marching-ants effect thingy going around it. I like the marching-ants effect when it's used in pixel art and games and stuff.

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Drag
Posted on 06-20-07 04:29 AM, in Plasma Pong Link | Quote | ID: 47123


Spike
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The author of this game goes to GMU, and is part of the Game Analysis and Design Interest Group there, which I've been wanting to join. (fun fact: I go to GMU too)

Anyway, yeah, that's just a small tidbit of info I know about. As for the game, pong's not really a game I enjoy playing, so I haven't tried it out, but from videos and what I hear, it looks pretty spiffy.

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Drag
Posted on 06-20-07 04:40 AM, in SMW and 65816 pros: Look here Link | Quote | ID: 47124


Spike
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Since: 02-19-07
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I'd imagine the idea is to disassemble the game manually, first to separate code from data, and second, to get a better understanding of what each routine does. Also, I think the goal here is to end up with something similar to the sonic community, in that with their complete disassemblies of the sonic games, they can add code and objects and such more easily, and then compile it into a complete rom again.

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Drag
Posted on 06-20-07 06:28 AM, in Panicus.org (rev. 3 of 06-20-07 06:30 AM) Link | Quote | ID: 47143


Spike
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Originally, I think Sliver-X originally was owner of panicus, but he left the rom-hacking scene forever, never to come back ever, because he wanted to start a new life since he was moving to a new state (but *SURPRISE* he came back to the scene).

But anyway, after Sliver-X quit, Olaf became the new owner. He's a shady guy who probably never should be owner of any internet-based anythings in my opinion. I mean, I don't remember when "must be a highschool-dropout who lights up/does drugs all the time" became a requirement for webhosts , but if you look at Acmlmboard history, we've had plenty of them. Sure, maybe they didn't do drugs or anything like that, but they SURELY weren't the best host admins for various reasons.

Anyway, Olaf took the site down. I don't really need to comment on that log, it truely speaks for itself. This doesn't mean panicus is gone forever, if someone wants to take it over, it can come back. I don't know if the site itself can be salvaged, because typically when people get pissed off and take down sites, they don't save an archive in case someone else wants to take over.

Anyway, that's what happened. Sorry if I sound a little harsh, but I'm in one of those "speak your mind" moods right now.

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Drag
Posted on 06-20-07 10:00 AM, in WiiWiiKey! (Blame Xkeeper) (rev. 2 of 06-20-07 10:01 AM) Link | Quote | ID: 47172


Spike
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Youtube has some major problems going on... for example, I can't download any videos from any of the "lax" servers.

But yeah, good job getting that WiiKey to work.

And I think Xk's responsible for "WiiWiiKey".

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Drag
Posted on 06-20-07 10:03 AM, in Desktop? Themes. Link | Quote | ID: 47173


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Posted by Darkdata
I am a dull, dull, person.
moo

It probably would be a little less dull if you changed the icon spacing to fit that grid.

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Drag
Posted on 06-20-07 10:56 PM, in OEKAKI?! Link | Quote | ID: 47288


Spike
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We used to have Kirbynite's oekaki board thing, but I think it went down.

I've tried doing pixelart with the applets, I don't really like it that much.

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Drag
Posted on 06-21-07 10:33 AM, in Hay another game ban... Link | Quote | ID: 47499


Spike
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I'm not surprised, from what I've read, that game is incredibly gory. GTA was already on the edge, and this game just happened to take it too far. More Jack Thompson bait if you ask me.

Anyway, God of War is different because it's fantasy. Completely fictional without much linking it to reality. However, manhunt (apparently) contains extremely realistic realism.

Either way, I wouldn't buy this game anyway.

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Drag
Posted on 06-21-07 08:48 PM, in TT64 public beta it's here Link | Quote | ID: 47587


Spike
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You will need this program to extend the rom, or else it won't open in TT.

There we go, a little bit of preparation.

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Drag
Posted on 06-21-07 09:00 PM, in TT64 public beta it's here Link | Quote | ID: 47589


Spike
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The first glitch I see is when you right-click in the 'move camera' grid a lot, the program crashes.

Also, the listbox on the left that lists all the objects is misaligned. (half of the topmost item is obscured by the "3d objects" bar, and when something's highlighted, half of the selected item, and half of the next item is highlighted)

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Drag
Posted on 06-21-07 09:45 PM, in Hay another game ban... Link | Quote | ID: 47602


Spike
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Posted by Mystery Gourmet
I don't think many of you guys would even -play- it and you're pissed off...

I actually have a name for this phoenomenon. "The GPL Effect". Basically, back when GPH wasn't complying with the Linux GPL, it got slashdotted, and a fuckton of people who don't know anything about the system, or the company, or the situation, nor care, started attacking GPH for the sake of blindly sticking up for GPL.

That's kinda what we're doing, I think. We're annoyed that a game got censored, nevermind the fact we'd never play it. I don't know why we're annoyed with it, because it sounds like a game that has a stupidly large amount of gore in it for the sake of being edgy. I remember playing GTA. I didn't really care for it. Now I've seen a few people I know play the newer GTAs, saying they're awesome, and uhh... no they're not. It's just some guy stealing cars and getting the cops after him. It's no different from the first 5 games. Oh you can shoot prostitutes whoopee.

I dunno, people these days like violence and gore and stuff because I guess like Valcion said, it makes them feel like hardcore badasses for playing the game. It like all those idiots on facebook that want the audio applications to autostart. Why? So you can shove your song down everyone's throats? What satisfaction do you get from that? "I want everyone to know that I listen to this song! It makes me feel cool!"

Same thing.

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Drag
Posted on 06-22-07 01:36 AM, in From the maker of "Snow. In April." comes "Hail in June". Link | Quote | ID: 47652


Spike
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Not bad, but a lot of those images are too blurry to see anything .

23, 30, and 31 are pretty good.

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Drag
Posted on 06-22-07 07:39 AM, in Hay another game ban... Link | Quote | ID: 47777


Spike
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Posted by Luigi-San
And two words, Nintendo: Parental Control. Did you already forget about that feature of the Wii?


That's still not foolproof. Jimmy can go to Darek's house and play the game.

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Drag
Posted on 06-22-07 07:49 AM, in TT64 public beta it's here Link | Quote | ID: 47791


Spike
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The arrow points to the item that's selected, and the list is at the top, but the first item gets obscured.

And the right click crash is an os crash, and not a script error, and I'm using Windows XP Media Center.

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Drag
Posted on 06-22-07 08:04 AM, in Let's try an experiment. Link | Quote | ID: 47807


Spike
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Since: 02-19-07
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If the experiment is Tina not reporting who's posting, I don't really like it that much.

If that's not the experiment... then I guess I'll just have to wait and see.

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Drag
Posted on 06-22-07 08:39 AM, in Let's try an experiment. Link | Quote | ID: 47823


Spike
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Since: 02-19-07
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I actually want to see the outcome of this. I think we'll see some really surprising results.

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Drag
Posted on 06-22-07 08:59 AM, in Let's try an experiment. Link | Quote | ID: 47840


Spike
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Since: 02-19-07
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Just a minute left! This is going to be really interesting!

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Main - Posts by Drag

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