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Main - Posts by AlexMdle |
AlexMdle |
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Goomba Level: 14 Posts: 1/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Hello! Im kinda new here. Althrough im only starting to make bosses, my expereince goes up very fast and soon i will make bosses that will TAKE OVER THE WORLD... but till that ill try to be a good friend to everyone except if some individual wants me to be his archenemy... i hope this wont happen. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 2/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
A...am i too late to apply myself for the port^^? ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 3/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Well, the problem is. My old 2 bosses are still on old compendium and when i try to make them on new compendium, well... i cant upload the image and cant upload the map, i saw others using some kind of server, but it looks like their links are broken or its down.
Neverthless i won't stop trying to get the bosses on. And more as it follows. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 4/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Welcome to the multiverse of Ilyx. I can't say it's peacefull, as many peaces and time of serenity were won by bloodshed and slaughter. Even the righteous had to choose any way possible to win for their interests any many were honored even through they shouldn't be. The multiverse is till not fully explored and as many state can't be explored as the universes expand way too fast for anything to reach their end. The "second" layer of movement what also separates the multiverse from a multiverse, is that it has several dimensions. It's not really known just how many dimensions there are, but they also form something like a map, even if they are just separated from each other by the matrix of existance, something you can't just rip open.
First there was the dimension wanderer, a mysterious figure not older than a teenager, not armed with more than his mind, his power and his sword. Over thousands of years he traveled the endless dimensions on the search for whatever his purpose was. He changed, many times. He has been split, battled himself over millinias, got friends, lost friends, taught his disciple Gala'gladi most of his skills and finnaly destroyed himself along with his good and his evil, leaving nothing he brough to this world except for the memories and for the sword, wielded by his, currently to the Karmic guardian ascended disciple. Of course as much power the wanderer had, he wasn't invisible for the eyes of those who wished for such power as he had. Travelling dimensions would mean treasures and knowledge of thousands of plantes to those who would discover the secret. Many goverments tried to spy on the boy, unsucsessfully. He just fled, by ripping holes in the sky with his sword, just like that. Of course time is of no matter in a world that is almost eternal. Sooner or later, the technology for the dimension travel was found, inspired by the old legends of the wanderer... or rather secret files. The world also changed. It is now what people used to call "future". The main alliance of humanoid planets, lead by Michael Svezdov as the high General has conquested the Gaian System, after warning them for nearly a month to stop the blockades. Of course they also provoked them into making those, but like said, no way was too dark if it would mean the goal completed. The also mysterious counciler of the high General, only called A. by him has marked the next target. Solanus, the valley of burning planets. Rich with resources, located in a good position and almost bount to other dimensions (if the dimension on the dimension map is near, energy cost to afford the travel is smaller). It would be a WASTE to not claim those. Now they only had to find a reason to attack. Desperate to protect themselves, the elders of Solanus had to find a solution. They would not be called the wise ones if they would not foresee such a turn of events. Something had to be done. Thus the mercenary group of "Glimpse" was secretly hired to ensure several sabotages and prevent the invasion. In meantime the fleet of Alliance has celebrated the newly constructed Magus α(http://acmlm.kafuka.org/uploader/get.php?id=833). This didnt last long through, as soon the blueprints of the ship were copied and used by young Claus Zelchberg, presumably a newcomer in the ship manufacture scene. To the surprise of everyone he did not only manage to blue the ship 'from a scratch' but also perfectly copied every structural part of the ship up to the perfection. It seemed like the blueprint was even not complete. After some time he upgraded the ship. Magus ß was now made. After some time, the gaian planets were attacked. The attacker was of unknown origin and seemed to target Alliance ships specifically. The sudden raid was extremely fast and left the slow Alliance ships just wondering what has hit them. The Gaians, freed from most of the military might in several planets instantly started an uprising, troubling the Alliance to send more military there and delaying their planned Solanus invasion. On the order of general Banestave, the Magus ship received all funds needed so it could be 'completed'. This was made because of Claus' multiple complaints. He said that he needed some 'rather rare' materials to complete the ship. After 1 month the Magus has returned. But to the surprise of everyone it has kinda... changed. Its core was no longer mechanical if you can call it like that, rather some strange power seemed to glow inside of it's rotating reactor. To some much bigger surprise the Magus has instantly turned on the Alliance base, using the element of surprise to destroy several destroyers, and killing off the rest of the Cruises with its incredible rune-covered weapons. It has not responded to any of the recalls. Since that it still ravages the planets near to the Nexus Core and apparently other strange ships are gathering there. Their motives are not known. Currently the raiding Magus ß Mk 2 is better known as Magician 1. (http://acmlm.kafuka.org/uploader/get.php?id=835) More to come... ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 6/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Sup.
Here's a thing. Have fun. http://www.mediafire.com/download/pmb0u2q5m3t33cn/UnnamedGame_v32.rar [Feedback appreciated] Current Series: XIX - Sun: http://acmlm.kafuka.org/uploader/get.php?id=2144 V - Hierophant: http://acmlm.kafuka.org/uploader/get.php?id=2149 XII - Hanged Man: http://acmlm.kafuka.org/uploader/get.php?id=2218 VII - Chariot: http://acmlm.kafuka.org/uploader/get.php?id=2303 IV - Emperor: http://acmlm.kafuka.org/uploader/get.php?id=2665 VIII - Strength: http://acmlm.kafuka.org/uploader/get.php?id=2900 XVIII - Moon: http://acmlm.kafuka.org/uploader/get.php?id=2954 XVII - Star: http://acmlm.kafuka.org/uploader/get.php?id=3034 XI - Justice: http://acmlm.kafuka.org/uploader/get.php?id=3270 XIV - Temperance: http://acmlm.kafuka.org/uploader/get.php?id=3388 IX - Hermit: http://acmlm.kafuka.org/uploader/get.php?id=3589 I - Magician: http://www.mediafire.com/?7ga4d4l7k081bcl Fraxy Challenge: [Sole Part] - Nechronai: http://acmlm.kafuka.org/uploader/get.php?id=2412 [Pure Attack] - Anomaly #5: http://acmlm.kafuka.org/uploader/get.php?id=2561 [Non-Challenge] - Mirage Engine: http://acmlm.kafuka.org/uploader/get.php?id=2781 [Drone makers] - XI - Justice: http://acmlm.kafuka.org/uploader/get.php?id=3270 [Shoot the Core (Redux)] - Experimental Core Quarta: http://acmlm.kafuka.org/uploader/get.php?id=3307 [Quick Boss REDUX] - Matheus: http://acmlm.no-ip.org/uploader/get.php?id=3711 Others: MacroCore [PQ's MicroCore infected] - http://acmlm.kafuka.org/uploader/get.php?id=2924 MacroCore XXL - http://acmlm.kafuka.org/uploader/get.php?id=2995 MacroCore 300K - http://acmlm.kafuka.org/uploader/get.php?id=3108 Ceiling TAC - http://www.mediafire.com/?y4mlmluyzdz Extania //Red King// - http://acmlm.kafuka.org/uploader/get.php?id=3219 Artificial Z-Weapon - http://acmlm.kafuka.org/uploader/get.php?id=3351 //TRUE TRIAL// - http://www.mediafire.com/?4s6k5j8o52juzm1#1 Most importantly, have fun! Edit: Thanks to whoever fixed the display of my boss list! ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 7/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
I have quite a ...weird bug plaguing my in-creation boss. Basically, the player is always surrounded by hidden blades, which at needed time unhide, change to "alone" connect type and later blades deactivate and the construction goes back to player connection. The problem? Though it's hidden and i extra wrote it to additionally hide again, the player instantly dies when one of those goes back to "player" connection.
It happes 200 frames AFTER the blades deactivate either, so i really don't get what the heck it's doing, considering all 3 are at teh same position as the hero all the time before they activate and do no harm. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 8/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
o.O I have no idea how to change the icon. Also, yeah, could not add the boss tag to the post because of the same problem. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 9/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
*Ahem*Bumpfornewboss*Ahem*
*Added Video for your watching pleasure* ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 10/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Feel my...
*NUCLEAR BUMP* New creation for the Pure/Zarro/Alex challenge, enjoy. DL link is in the first post, the video is there. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 11/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
FEAR MY REPLY OF ...boss adding.
Well. IV - Emperor. DL link as always in first post, Videos (Yes, 2) here: And ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 12/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
D_D
Try... Editor... MUST HAVE. Continue onward my knight in shining armour xD!!! ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 13/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Wrong.
A GUI has always made scripting systems easier to use. Just the fact that you can see all commands withing tabs will provede some clarity. Also, he can just insert the info about the current command upon it's selection somewhere in the window. It's much, much easier to understand than actually try file editing. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 14/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Yes, why indeed I have programmed JASS for wc3 maps and since it's based on C++, which I have only little idea of, I found it hard and the learning curve made it impossible for me to create more complicated things.
On the other hand there also was the GUI. User friendly, working almost just as well (well, actually not, but it was enough for almost everything you could have wanted) and much, much easier to understand with clearly shown command chains, events, consitions and actions. A try file editor is necessary. If you can code with no problems, go ahead, I really don't want to start an argument. Others, who feel it would be easier to use the program, which purpose IS pretty much to make it easier, can use it. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 15/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Yes.
Got confused. Gave up. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 16/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
Bump'd.
A 100 part movement boss for a challenge... which I couldn't participate. Video here, link at first post: ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 17/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
*Another Nuclear Bump*
VIII - Strength (Link on first post) ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 18/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
*Supernova of a bump*
PureQuestion's upgraded - MacroCore. Dl link is in first post. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 19/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
*Does a bump make a sound if it's never heard?*
XVIII - Moon. Enjoy. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 20/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
*Bump beyond logic and reality*
Answer to MicroCore 2, Macrocore XXL, enjoy. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
AlexMdle |
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Goomba Level: 14 Posts: 21/28 EXP: 11207 Next: 1864 Since: 01-20-09 From: Bound homeward Last post: 3709 days Last view: 3692 days |
*One bump to rule them all, One bump to find them,
One bump to bring them all and in the darkness bind them* XVII - Star Enjoyzors. ____________________ 09:34 - flan: turns out 09:34 - flan: alex's thing is really long 09:35 - flan: and it was pretty hard too |
Main - Posts by AlexMdle |
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