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plasma
Posted on 12-15-08 06:23 PM, in What's your favourite stupid thing to make a boss do? Link | Quote | ID: 96834


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I like incoming boss after boss, with low durabiltiy, for fast destruction to get a smile about the bullet mass explosions on higher ranks. -(~_~)- -()-

plasma
Posted on 12-15-08 06:32 PM, in problem with vulcan-cross frames Link | Quote | ID: 96835


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Since: 12-10-08
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Maybe you`ve forgotten, to click the option "don`t execute the action after it happened", or so ?
I`m not a good helper, because i don`t use `event scripts` often enough.
(You need much time for testing, and fixing and testing...)

plasma
Posted on 12-15-08 06:46 PM, in Fraxy Compendium Member List Link | Quote | ID: 96837


Level: 10

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Since: 12-10-08
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hiho, i'm still happy about new fraxy versions


plasma
Posted on 12-18-08 09:34 PM, in Boss of the Year? Link | Quote | ID: 97101


Level: 10

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Since: 12-10-08
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Nice ! This would help to motivate and sounds like fun. But i don`t know, wheather i can keep up with your level and complexity, in boss creating.

plasma
Posted on 12-18-08 09:53 PM, in help, making try files (rev. 7 of 12-21-08 06:45 PM) Link | Quote | ID: 97102


Level: 10

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Since: 12-10-08
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Hello, i`m begining to make a new "try file", with the aim, to create two or better 3 levels, maybe more, where you have to fight many opponents and one boss awaits you at the end of each stage. Mostly, everything works well, but my problem is, that the enemys sometimes lose their events. Sometimes they are spawning without events and sometimes it works. It seems like chaotic behavior. In the editor and free mode the events are working well.

Has anyone any idea about it, or what could it cause ?

(i`m using pos, repeat/loop, limit and the standart, create commands)

...

Ok, for better illustration, have a look on this pre-alpha thing: *
http://acmlm.kafuka.org/uploader/get.php?id=675
(nothing is balanced, much chaos, missing content, but works)

I guess, that it is only a very simple mistake, but i can`t find it even out.
(i`m not a good coder, my system: try and error mostly)

*i removed the old ver. and displaced it by a newer variant - better, but still the same problems + some other...

plasma
Posted on 12-20-08 07:36 PM, in I fail at the new wiki!! Link | Quote | ID: 97229


Level: 10

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Since: 12-10-08
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Of course, your bosses are uploaded, but in the "Boss Repository" of the new compendium, your'e not to find or linked.
Mmmh, the option "adding your creations" may help. It takes a couple of time and it looks complicated, but the instructions help. I don't know exactly, what i did, i made it and it works.

After this procedure, the editor`s link button is important, to connect the marked download word with the upload.

I hope this will help and good luck.

plasma
Posted on 12-26-08 05:28 PM, in help, making try files (rev. 2 of 12-26-08 05:31 PM) Link | Quote | ID: 97597


Level: 10

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Since: 12-10-08
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Hey, why not ? Aye Zax, sign in and let`s try to make a quality mod. I`m curios about it. My ideas up to now, are the following: I want to make a classic like shooter with many different small enemies, mid bosses and bad ass big bosses.
(Some inspirations i get, comes from raiden 2 or dodonpachi and similar stuff - i like this direction. Bizarre new ideas are also welcome.)
I invite you, to tell me your own ideas and i`m looking forward to see your current project G.

Nutman i will take a look at your reflictive fighters.


Thanks for your support.

For further thoughts: plasmakern@gmx.de

plasma
Posted on 01-07-09 09:23 PM, in help, making try files (rev. 2 of 01-07-09 09:41 PM) Link | Quote | ID: 98390


Level: 10

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Since: 12-10-08
From: Germany / Berlin

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Mmhhh. that seems to be the facts, of course.
I`ve also seen this problem on the reflective fighters, but have no further additions here.

Thanx everybody for help and infos.

plasma
Posted on 01-10-09 07:25 PM, in What's your favourite stupid thing to make a boss do? (rev. 2 of 01-24-09 06:54 PM) Link | Quote | ID: 98516


Level: 10

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Since: 12-10-08
From: Germany / Berlin

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perhaps:

equip a very smal boss with one gigantic, moving anvil-arm, with panel aim player (no other weapons) to crash the player on the harsh way

Ouch ! - not very creative, i know, but i like the thread`s headline.

plasma
Posted on 01-24-09 06:48 PM, in The Wishlist (rev. 2 of 01-24-09 06:52 PM) Link | Quote | ID: 99352


Level: 10

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Since: 12-10-08
From: Germany / Berlin

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Many interesting suggestions are here.
1.) For the 8th point from Zax, i would add, it was also usefull, if fraxy would support animated gifs, without freezing them. This could bring more life into background worlds, or of course SMAL (gifs with lower quality - mmh, for cutszenes they could need to much recources) cutszenes where also possible.
The possibilities especialy for try files where much interesting (animated grids, moving enemies in the background, ... ).

2.) Another, maybe old idea is, to integrate a zoom function to the editor, to make it more comfortable to use.

3.) A shield generator, which can be connected with selctive parts. Who knows battleships forever, knows, what i mean. The linked part there, is protected by the generator, effectively shown in the game - a nice feature.

4.) Sounds, - the enemy`s weapons should have implemented, own sounds.

plasma
Posted on 01-27-09 08:35 PM, in The 'energy' attribute of cores Link | Quote | ID: 99598


Level: 10

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Since: 12-10-08
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An interesting detail. Thank you for that information. So closer the look, Fraxy seems to be more inteligent.

plasma
Posted on 01-28-09 08:07 PM, in What's your favourite stupid thing to make a boss do? (rev. 2 of 01-28-09 09:26 PM) Link | Quote | ID: 99676


Level: 10

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Since: 12-10-08
From: Germany / Berlin

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Hey, nice idea . This should also work on the reverse way and maybe the bitcores (or move joints in this case ?) should puzzle another new enemy together. Another kind of the multiple form idea.
To make it work with bitcores would be very great, especialy because of their fast moving behavior. (... mhh, or a combination of move joints and booster ?..)

plasma
Posted on 08-04-09 09:46 PM, in The Wishlist Link | Quote | ID: 112030


Level: 10

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Since: 12-10-08
From: Germany / Berlin

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Wow, i am astonished about the newer fraxy versions. Many of my older wishes become reality now. Good work and let the future begin . . .

Main - Posts by plasma

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