| |||
Views: 88,497,931 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 04-28-24 10:25 PM |
|
Guest: Register | Login |
Main - Posts by Ice Penguin |
Ice Penguin |
| ||
Popo Level: 51 Posts: 411/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Slowly but surely, I am getting better at this. A new sword beam.
|
Ice Penguin |
| ||
Popo Level: 51 Posts: 412/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Thanks for the comments, they are much appreciated.
Posted by TraxThat's actually not the title screen I'm using. I just posted it to have "Zelda" on the page. Posted by XerussIt does seem like that, oops! Here is a better video of it. Basically, it shoots faster and you can extend it if you need. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 413/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Posted by optomon *crosses fingers* |
Ice Penguin |
| ||
Popo Level: 51 Posts: 414/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
I'm really liking the new banner. It makes this place...... cooler. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 415/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
I'm nearing the completion of my new Zelda II hack, and I wanted to get some pointers on difficulty. I really don't want to butcher this
hack with the extreme, but I also don't want to make it a breeze. Hmm. If you know anything about my last two hacks, you'll understand my reason for posting this. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 416/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Ah, thank you!
I never thought about having someone else play it. I would say I'm a Zelda II expert, and rarely die, so this is a great idea! It will give me a better view on the challenge. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 417/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
That was like......20 sentences in one.
But it made sense! I've spent a great deal of time on level design, and hopefully it shows. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 418/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
There will be none of that this time, promise. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 419/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Posted by Xenesis There can only be so much complexity, though. It's an NES game, but most importantly, my skills are seriously undeveloped. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 420/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
I really like what you've done with the gfx. It reminds me of.....Chrono Trigger.
This one is my favorite! |
Ice Penguin |
| ||
Popo Level: 51 Posts: 421/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
I suppose I could just make an "Easy" and "Hard" version, like before. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 422/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Wow, I like how you have to go to different parts of the level to beat it! (Instead of just going straight to the goal)
I have to be honest, though, the first level was a turn off. It seemed way too confusing. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 423/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
I'm pretty sure it's ALTTP. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 424/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Here it is! The ultimate Zelda II hack.
Last update: 10-10-08 Version: 1.4 Download 1 -or- Download 2 -or- Download 3 A lot of time and effort has gone into this, and not just from me either! JaSp, Trax, Dwedit, Jigglysaint, Ice Ranger, optomon, and others, have contributed as well. Thanks guys! Video -New Graphics Everything has been changed in some way. There are lots of custom GFX, but I've also left in old ones, too. So you will see new and old stuff throughout. -Magic You don't need to Pause the Menu anymore to cast magic! Well, you still have to push it to select which magic, but if you have the Life spell out, just push select until you are healed! No more hassle of: Pause, heal, pause, heal, pause, heal....etc. -Dungeons New Dungeon layouts! Mmm, delicious. -New Beam The reason I changed the Sword Beam is because the original one just....sucked. Hehe. This time, having full health will feel so rewarding! -Enemy Count In the pause menu is a new feature. If you look at the bottom left of the menu, you will see two enemy Icons. The smaller one represents Weak enemies, and the bigger one represents strong enemies. Once you kill 10 of either one, you will get a prize! Weak enemies usually drop weak potions or small Rupees and the strong enemies drop strong potions or big rupees. Unfortunately you can't tell the difference between rupees. -Experience I've completely re-done the experience system. It's still on scale with the old one, it just seems less daunting. Maybe? -Dialogue All NPC's have more to say and they even talk faster now, too! So if you are in town, say hello! |
Ice Penguin |
| ||
Popo Level: 51 Posts: 425/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Hehe. Thanks for the comments! They are very much appreciated! |
Ice Penguin |
| ||
Popo Level: 51 Posts: 426/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Xeruss, I sent you a PM that will help you out.
I'm really glad you all like my hack, it makes me happy! I have started a Zelda 1 hack, a while ago, but quickly realized that I was only interested in Zelda II hacking. One day though, when my skills are immense, I plan to make something intense! |
Ice Penguin |
| ||
Popo Level: 51 Posts: 427/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
I based this hack off of the "Zelda 2 - The Adventure of Link (U)" ROM, so I would recommend that one.
I'm not sure how much of a difference it makes, but use it to be safe, I guess. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 428/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
If I were to make another hack, it would be Super Mario World.
I don't hack games, just for the sake of hacking them, I make them for my brother and sister. Zelda II for my brother and Super Mario World for my sister. These two games gave us a lot of good memories, from when we were younger. I haven't seen my brother for years, unfortunately, so he has yet to play my Zelda II hack. |
Ice Penguin |
| ||
Popo Level: 51 Posts: 430/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
Oh, it's not -that- bad! I sent you a PM with help.
Thanks, Delmaru, for the comment! Let me know if you need any help or anything. Edit: Optomon, which difficulty are you playing? |
Ice Penguin |
| ||
Popo Level: 51 Posts: 432/539 EXP: 991437 Next: 22501 Since: 02-20-07 From: Kasuto Last post: 4791 days Last view: 4791 days |
I really like your work. I do see something odd, though. To the right of the pipes, the bricks line up all weird.
Honestly, it's not a big deal, I was just..... curious! |
Main - Posts by Ice Penguin |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 132, rows: 164/164, time: 0.332 seconds. |