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Ice Penguin
Posted on 07-28-07 08:24 PM, in Zelda II - Information Link | Quote | ID: 59203


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From: Kasuto

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Posted by Trax
By the way, I found another variable: 0x5BE3 (default: 05)

It defines the rate at which the Geldarms restretch themselves after being shrinked. Lower means faster...
Try 00 for super speedy, and FF for agonizingly slow...


Hey, that's pretty cool. I'm going to change that in my hack right now!

Ice Penguin
Posted on 08-03-07 09:09 PM, in Zelda: Journey of a Day (rev. 2 of 08-09-07 05:33 AM) Link | Quote | ID: 59859


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So this is my new Zelda II hack that I've been working really hard on. I hope you enjoy the images. Some feedback would be great as well!



Zelda's Castle
Grassland
Cave
Rocks
Sand Palace
Inside Sand Palace
Forest Palace
Graveyard
Forest

There will also be new features in this game. Most of them I won't say until they become reality, in other words, until my ASM skills become MUCH better. But the only one so far is an Animated Overworld, thanks to JaSp!

Ice Penguin
Posted on 08-03-07 10:43 PM, in Zelda: Journey of a Day Link | Quote | ID: 59877


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This is my first GFX hack. So anything I show can definitely change!
Posted by Dwedit
I sure hope this isn't anything at all like your last hack

I wonder if you finally decided to rearrange the linkage of rooms in the palaces...
This will be nothing like my previous hacks. I'm planning to implement all the things I asked you about. No matter how long it takes to become good at ASM.

Also, I still haven't checked into the room connection, but hopefully when I get there it won't be too hard to figure out.

Ice Penguin
Posted on 08-04-07 02:15 AM, in Zelda: Journey of a Day Link | Quote | ID: 59900


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Posted by Jigglysaint
Also, I found out how the game keeps track of what items appear on what screen. Basically, each room has 8 bits affixed to it, and a 1 means the item has not been taken, and a 0 means the item is taken. This works for both items and locked doors so you should look into that data if you want your palaces to be better.


I'd be interested to know more about that, if you have more you like to share? I'll definitely remember this when working on the palaces.

Ice Penguin
Posted on 08-04-07 07:42 PM, in The Zelda 2 expansion thread again Link | Quote | ID: 59945


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Awesome, thanks.

Ice Penguin
Posted on 08-04-07 08:07 PM, in Zelda: Journey of a Day Link | Quote | ID: 59946


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That Stalfos is there just to make the picture look better. He is actually there because I'm using my last hack as the base of this one.

I might want some help with graphics later, because I find them really frustrating, but I'm taking a break from graphics and am working on even more frustrating things.


Ice Penguin
Posted on 08-06-07 07:39 PM, in Zelda: Journey of a Day Link | Quote | ID: 60467


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Hey thanks for all the comments! I'll definitely see what I can do about some of the things you mentioned! Some things however aren't possible yet. I am getting better though, so, eventually.

Here is a picture of the new Status Bar. The one during gameplay, that shows your life, magic, and experience.

What do you think?

And here is a slightly updated title screen. All I did was remove that house and I blended the forest a little. Compare with the title screen above.

Improved Title Screen?

Any thoughts?

Ice Penguin
Posted on 08-07-07 02:26 AM, in Zelda: Journey of a Day Link | Quote | ID: 60582


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Posted by asdf
Just scoot the EXP bar over one tiles, and it'll be perfect.


Thats how I want it, but its actually quite harder to move than it looks. I mean, I can move everything around no problem, but the Life Bar and Experience Bar are "attached". Same goes with the Magic Bar and Attack Level.

I would also like to switch the Life and Attack Levels, but having them attached is making it difficult.

I'll eventually move the Experience Bar over 1 tile and switch the Life and Attack levels.




Ice Penguin
Posted on 08-07-07 05:05 AM, in Zelda: Journey of a Day Link | Quote | ID: 60611


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No, that bar is just there for show. Hehe.

When I first put it there, I thought it would be cool to make it into a gauge of some kind. Maybe for experience.

Ice Penguin
Posted on 08-09-07 05:32 AM, in Zelda: Journey of a Day (rev. 5 of 09-30-07 02:47 AM) Link | Quote | ID: 61342


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Hey Kiwi, you're ocw right?


Well, I think I have a final title screen. I found it a little difficult to pull off, but I think it worked!



I know the clouds look weird, but at least they are white, and somewhat fluffy!

Also, if you are wondering why Link is standing by a fire in the middle of the day, it's cold in the mountains.

Any thoughts?

Ice Penguin
Posted on 08-09-07 11:56 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 61491


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Posted by Celice
Wisdom Tree actually made a pretty good game. Christian-Zelda based in a city.

I'll just chop off that Christian and city part :o


I've never heard of this game until now. So I just downloaded it!
I'll be looking forward to see how well you "chop off that Christian and city part"!

Ice Penguin
Posted on 08-11-07 04:55 AM, in Jinsei Owata's Great Adventure (人生オワタ\(^o^)/の大冒険) Link | Quote | ID: 61798


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It took me about 20 minutes to get past that first moving platform. And then some stupid spikes fell on me.

I couldn't stop laughing. Not because it's funny, but I think I started to go a little insane.

Ice Penguin
Posted on 09-26-07 12:00 AM, in InuYasha Link | Quote | ID: 66393


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Ok, so I just finished watching the last episodes on Adult Swim. It was Episode 167, I think.

Does it really end here?

I heard the story continues in the Manga, but I have no clue. Does anyone know anything about this? Is so, please let me know.

Ice Penguin
Posted on 09-30-07 12:47 AM, in Zelda 2- Rabbit Demo Link | Quote | ID: 66689


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I LOVE IT!

Oh how I look forward to your music document! I haven't worked on my Zelda II hack for a while, and after playing this, my heart burns to start up again.

Excellent job on the music!

Ice Penguin
Posted on 09-30-07 01:29 AM, in Guitar Hero Thread Link | Quote | ID: 66697


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Hey, I like this thread! Hehe.

I've been playing GH on and off for the last 3 months.(waiting for my foot to heal)

I don't get to say this much, but I have beaten all songs on Expert. Jordan was definitely the hardest and took me all 3 months to finally beat it! I even 4 starred it!

What a satifying feeling. Hehe.

Ice Penguin
Posted on 10-01-07 10:05 PM, in Guitar Hero Thread Link | Quote | ID: 66841


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Posted by Delmaru
Nice, i think you are the only one here that has beaten Jordan on expert. Good Job on doing that one. i got a question for you Ice Penguin: whats your highest score on killing in the name?


My score for 'Killing in the Name' is about 285k. I've only played that song like twice, so I don't know if I can get better or not.

I usually play GH 80's anyways.

Ice Penguin
Posted on 10-01-07 10:12 PM, in Zelda 2- Rabbit Demo Link | Quote | ID: 66844


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There are a couple editors.

Trax's

Dwedit's - I can't remember where this one is. Try googling "Dwedit". Heh.

Ice Penguin
Posted on 10-01-07 10:17 PM, in InuYasha Link | Quote | ID: 66845


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Yeah, that would be nice. I don't get why they would have this popular Anime that apparently lasted "forever" and then end it so horribly. Grr.

I have yet to watch the movies, but I hear they're good!

Ice Penguin
Posted on 10-02-07 03:10 AM, in Guitar Hero Thread Link | Quote | ID: 66877


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It'll be hard, because I rarely ever use star power. I never liked using it since it made the songs easier.

I'll try though.

Ice Penguin
Posted on 10-02-07 07:22 PM, in Guitar Hero Thread Link | Quote | ID: 66913


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I can get a steady 400K. I bet I could beat it, but it will take more time.
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Main - Posts by Ice Penguin

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