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Ice Man
Posted on 04-18-17 08:31 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 3 of 04-18-17 08:32 PM) Link | Quote | ID: 165403


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On the main page it tells you: Image
Click on private messages or follow this link: Click

Ice Man
Posted on 04-21-17 04:29 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 4 of 04-21-17 04:38 PM) Link | Quote | ID: 165412


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Something that came to my mind is that MMC3 uses a 220pF capacitor between PPU A12 and GND.
Perhaps adding that one on a MMC5 cart might work to deglitch the IRQ?

Info: http://kevtris.org/mappers/mmc3/

Ice Man
Posted on 04-23-17 10:52 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165419


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I just tested it in FCEUX, same problem. Presed B a few times on title after defeating Bowser, started with 2-1 though.

Ice Man
Posted on 04-23-17 05:44 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-23-17 05:44 PM) Link | Quote | ID: 165421


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Nice that you got it solved but the download is not working for me now, xD.
Did you update the link?

Ice Man
Posted on 04-23-17 07:02 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 3 of 04-23-17 07:13 PM) Link | Quote | ID: 165423


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Ah, no problem. Thanks!

EDIT:
Still not fixed.
I played the game. Saved at 8-4, beat Bowser.
I was able to press start to get to the save menu during the cutscene with princess.
Pressed B a few times on title. Landed on 7-1

Ice Man
Posted on 04-23-17 08:24 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 5 of 04-23-17 08:36 PM) Link | Quote | ID: 165425


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Let me give it another run. Maybe the problem lies on my end. Will report back later.

I did start from scratch though.

EDIT: My bad, I wasn't paying attention.
It does cycle through the worlds and loads them properly. Replayed from scratch again.
However, is it normal that I can open the save menu during the cutscenes?



Other than that, it is fixed from my testing.

Ice Man
Posted on 04-25-17 07:03 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165439


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Yep, played it, too. Pretty fun with the new challenge. Keep it up!

Ice Man
Posted on 04-25-17 08:51 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165441


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Haha, yep. I had to actually pay attention in 4-1 for once. Especially the Spinies falling in front of you.

Ice Man
Posted on 04-26-17 03:15 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165455


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Just noticed that original Mario Bros. is available via A and Up on SMB, heh.
Why is it hidden like that though?

Ice Man
Posted on 04-26-17 03:17 PM, in Some ideas I had for other NES multi-cart hacks Link | Quote | ID: 165456


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I'd vote for MM: Wily Wars.
MMC3 conversions for all of the Mega Man games should exist as far as I know.

Ice Man
Posted on 04-26-17 08:19 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165459


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Ah, makes sense. Thanks for that info.

Ice Man
Posted on 04-29-17 11:20 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-29-17 11:22 PM) Link | Quote | ID: 165494


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Posted by infidelity
1. Fixing the irq in Mario 3 (this will be the longest wait)
2. Attempt to restore the .fds missing track in smb2j, through the MMC5 PCM.


IMO, this is all that needs to be done, if even! You've done a great job on the SMAS converison and people still want more and more. :'(
If anyone wants those ? blocks they could create a patch for it. Tile Editing really isn't that hard.

I wouldn't want the original feeling of those classic games being taken away by bajillion of improvements or changes. Bug fixes are great but that's it.

Ice Man
Posted on 05-01-17 07:57 PM, in Mega Man 4 Voyage (Update: Out NOW) Link | Quote | ID: 165512


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Very nice! Can't wait to test it before you release it.

Ice Man
Posted on 05-01-17 09:10 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165516


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Yes, it should still play with SMB1 sound effects.

On a side note: I can't recommend to play on Retron 3 or 5.

Please test games on actual, official hardware.

Ice Man
Posted on 05-02-17 10:25 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 05-02-17 10:25 AM) Link | Quote | ID: 165521


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I'm unable to reproduce this in FCEUX. When did you spam press those buttons?
I tried start + up as well as other directions. Nothing happened on the title screen or anywhere else.

Ice Man
Posted on 05-05-17 01:17 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 05-05-17 01:17 PM) Link | Quote | ID: 165557


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Because you didn't link to SMAS in this topic's download but to connect 4.
Check your download link.

Ice Man
Posted on 05-06-17 07:45 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165576


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So happy with those updates. Thanks alot for the effort!

Ice Man
Posted on 05-08-17 03:15 PM, in Googie's SMW hack demo, from 2006! Link | Quote | ID: 165582


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Send it over to me again. I can edit that MARIO GAME for you to fit LUIGI.

Ice Man
Posted on 05-19-17 11:45 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165624


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Done. But no promises. For some reason all my latest submissions are getting removed.

Ice Man
Posted on 05-20-17 10:25 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165626


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Crap, I forgot to change my Mail. It was my old one still there which is invalid already. Changed it now. Thanks for pointing it out!
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Main - Posts by Ice Man

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