Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,498,877
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-29-24 02:37 AM
Guest: Register | Login

Main - Posts by Ice Man

Pages: 1 2 3 4 5 6 7 8 9 10

Ice Man
Posted on 03-30-17 12:29 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165287


Cheep-cheep
Level: 33

Posts: 152/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Not to go completely offtopic but the reason, or one of them, why Pokemon Prism was shut down is cause they took graphics from newer released Nintendo games from what I heard.

I have yet to see Nintendo or any other company taking care of ROM hacks*, bootlegs or even repros .

*Other than Chrono Trigger: Crimson Echoes.


Ontopic: Can't wait for the new release.

Ice Man
Posted on 04-02-17 06:25 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165301


Cheep-cheep
Level: 33

Posts: 153/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
bnash, those are the boards you could use, I guess.
http://bootgod.dyndns.org:7777/search.php?pcb_op=%3D`%40`&pcb=NES-ETROM-01

This page helps alot to find the proper donor: http://bootgod.dyndns.org:7777/pcb.php


Ice Man
Posted on 04-09-17 05:41 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 3 of 04-09-17 05:46 PM) Link | Quote | ID: 165331


Cheep-cheep
Level: 33

Posts: 154/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Which donor cart did he use? And how did he wire it.
Pictures and infos of his repro would be nice.

Also, SMB2 J problem sounds like a WRAM problem to me. He should try expand it to 32 KB (if it isn't) or even 64KB, cause that's what the iNES 2.0 header actually says.

Ice Man
Posted on 04-10-17 10:57 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 6 of 04-10-17 11:02 AM) Link | Quote | ID: 165338


Cheep-cheep
Level: 33

Posts: 155/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
@bnash222005:
I can already see a few sources of problems there: You're using a crappy adapter to play it on a NES.
Why don't you test it on an actual Famicom instead?

Since this is a MMC5 game you need to disconnect pin 48 and 49 on the Famicom side and connect it properly to the NES side of the adapter.
VRAM /CE and CHR /A13

Here's an example: https://krikzz.com/forum/index.php?topic=5189.0
Just reverse it, since this is for the NES -> FC converter.

@infidelity:
Do not get a Willem under any circumstances. One of the worst programmers out there from my experience. Get a TL866. Very good programmer, low cost, does nearly all type of EPROMs, got overload protection and is very easy to use via USB.

Ice Man
Posted on 04-10-17 11:57 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165340


Cheep-cheep
Level: 33

Posts: 156/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Oops, accidentally copied the wrong name, hah. Sorry bnash222005.

Actually did mean MrPete there.

But yeah, he is using a NES with 72 Pins yet the cart is 60 pins FC game with a crappy converter. He should consider my infos given in the previous reply.

Ice Man
Posted on 04-10-17 09:15 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 5 of 04-10-17 09:31 PM) Link | Quote | ID: 165345


Cheep-cheep
Level: 33

Posts: 157/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
@bnash222005:
The cart seems fine but the adapter is not.


infidelity:
I'm afraid I don't have any donor carts at the moment to create a SMAS cart to play it on the real hardware (might as well get one ) but I'm pretty sure it's the adapter's fault cause there's no known adapter from Famicom to NES that actually cares for VRAM /CE and CHR /A13 and just connects both together. Same for Sound In/Out, since the NES does not have expansion sound unless it's modified.

TL866 is also able to erase AT49F040 in DIP, TSOP and PLCC.
P.S. If you get your adapter, let me know and we will see if you have to modify it or not.


MrPete1985:
If VRAM /CE (pin 48) and CHR /A13 (pin 49) are connected together the game still works but graphic problems may occur. Would be nice if you can check that part and connect it properly to NES side pin 57 and 58, if possible. Once done and the problems still appear you got at least a working MMC5 adapter but we know it's not the fault of the adapter but the game. Thanks in advance!
Ideally, if you can check the US EWROM that'd be the best method actually.

Ice Man
Posted on 04-11-17 10:47 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165350


Cheep-cheep
Level: 33

Posts: 158/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Did you actually check if pin 57 and 58 on the NES side are connected to pin 48 and 49 on the Famicom side?
Also, did you use your US EWROM board to test without an adapter?

Either way, I bought a donor cart and hopefully recieve it within 14 days. If the problem isn't solved by then I can still play test it without any adapter.

Ice Man
Posted on 04-11-17 02:51 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165352


Cheep-cheep
Level: 33

Posts: 159/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Sure thing.

If you only need the programmer with basic adapters:
http://www.ebay.com/itm/TL866CS-Programmer-USB-EPROM-FLASH-BIOS-6-Adapters-Socket-Extractor-For-13000-IC-/272355846087?hash=item3f69ac67c7:g:VtsAAOSwFc5XwrAJ

If you want all in one package:
https://www.aliexpress.com/item/TL866A-programmer-20-adapters-IC-clip-english-russian-manual-High-speed-TL866-AVR-PIC-Bios-51/1766820093.html

Ice Man
Posted on 04-11-17 03:19 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 3 of 04-11-17 03:43 PM) Link | Quote | ID: 165354


Cheep-cheep
Level: 33

Posts: 160/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Alright, it doesn't seem like an adapter problem then and most likely will occur on the US EWROM as well, but if you don't mind trying, sure, go for it. Thanks for checking.

EDIT: I've recorded a video using FCEUX to show a problem I had when using the file erase menu on SMB2J.

I played all 4 saves normally with Mario, restarted the game, went to the file menu, moved to file 4 and pressed SELECT to erase it. Pressed Yes but the menu was still there except only the cursor was shown. I pressed START and it went away. After closing the file menu the file was not erased at all and when starting a game I could only play as Luigi but instead I played as Mario.
Maybe this is relevant to the actual problem and lies within your save/delete routines somewhere instead.

Click to View

Disregard the sync issues, I used fast forward and though it'd be recorded.

Ice Man
Posted on 04-11-17 09:03 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-11-17 09:04 PM) Link | Quote | ID: 165356


Cheep-cheep
Level: 33

Posts: 161/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Okay, after some more testing I found the saves are being erase properly, however, if you're into the erase menu and press SELECT it shows the file deleted while it's not and the cursor is still displayed as shown in the video. Happens to all games/files.

If I pick a file and erase it with START button it stays erased and the menu is gone as well, no cursor left.

Ice Man
Posted on 04-11-17 10:42 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165358


Cheep-cheep
Level: 33

Posts: 162/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Yea, it is.

If you have a file, press select and the erase menu appears. Press select again on that file and it shows as NEW (with the menu still there just invisble except the cursor) but if you leave the menu and re-enter, the save is still there.

Ice Man
Posted on 04-12-17 10:20 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165363


Cheep-cheep
Level: 33

Posts: 163/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Great, that worked.
However, I still play as Mario in a Luigi Only game for SMB2j. If you want, I can send you over the save files to test it.

Ice Man
Posted on 04-12-17 01:34 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-12-17 01:34 PM) Link | Quote | ID: 165365


Cheep-cheep
Level: 33

Posts: 164/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Save File for FCEUX: http://www24.zippyshare.com/v/Vs6yZeRH/file.html

Video: https://youtu.be/481vZq6Fvx8

Ice Man
Posted on 04-12-17 07:06 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-12-17 07:07 PM) Link | Quote | ID: 165367


Cheep-cheep
Level: 33

Posts: 165/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
I don't know exactly anymore but this is actually what I did.
Started File 1, started level 1, saved, reset game.
Started File 2, started level 1, saved, reset game.
Started File 3, started level 1, saved, reset game.
Started File 4 as Luigi Game, started level 1, saved, reset game.

Deleted File 4, started as Luigi Game. Played as Mario.

Ice Man
Posted on 04-13-17 10:45 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 2 of 04-13-17 10:46 AM) Link | Quote | ID: 165374


Cheep-cheep
Level: 33

Posts: 166/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Sweet, thanks. Luigi Game and Erase Menu is fine now.

Hope you can get MrPete's glitch fixed as well, since he was able to actually reproduce it on an emulator.

Ice Man
Posted on 04-13-17 11:52 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165376


Cheep-cheep
Level: 33

Posts: 167/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
The Mario 1 one I think, unless you fixed that one as well?
Other than that, no, no more known glitches.

Ice Man
Posted on 04-13-17 01:00 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165378


Cheep-cheep
Level: 33

Posts: 168/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Yeah, that one. Glad to hear it was fixed.

Ice Man
Posted on 04-18-17 11:26 AM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches (rev. 3 of 04-18-17 11:26 AM) Link | Quote | ID: 165397


Cheep-cheep
Level: 33

Posts: 169/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
Why does the actual file say 04-12-07 when the title is 04-11-07? Did something change?

Anyway, I made the cart today, going to play it later.

Image

Ice Man
Posted on 04-18-17 03:53 PM, in Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches Link | Quote | ID: 165399


Cheep-cheep
Level: 33

Posts: 170/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
PM sent.

Ice Man
Posted on 04-18-17 06:25 PM, in 8-eyes to Castlevania conversion project Link | Quote | ID: 165400


Cheep-cheep
Level: 33

Posts: 171/197
EXP: 219072
Next: 10107

Since: 02-20-07
From: Germany

Last post: 2385 days
Last view: 935 days
How's the progress?
Pages: 1 2 3 4 5 6 7 8 9 10


Main - Posts by Ice Man

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.321 seconds. (328KB of memory used)
MySQL - queries: 127, rows: 159/159, time: 0.311 seconds.