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Main - Posts by daltone


daltone
Posted on 10-15-08 05:36 AM, in The Legend of Zelda: Journey of a Day - RELEASE! Link | Quote | ID: 92264

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im enjoying the hack so far but i cant seem to find a path to anywheres in death mountain, can anyone help me! -thanks in advance

daltone
Posted on 10-16-08 12:08 AM, in The Legend of Zelda: Journey of a Day - RELEASE! Link | Quote | ID: 92309

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yeah thanks buddy, i didn't even realize there was a path to go south of d.mountain (smacks self in head)

daltone
Posted on 10-19-08 07:06 PM, in The Legend of Zelda: Journey of a Day - RELEASE! Link | Quote | ID: 92548

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WOW!!! Youre a champion ice penguin!!! I am very impressed with your work on this, you had me stumped for a good 3 days, but it was a good kind of stumped
Ive got the hammer now so i can explore even more! thanks for the great hack!!!

daltone
Posted on 09-09-14 02:06 AM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 158210

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Been playing through this and i am truly impressed with all your hard work, great job!

i found a bug. using FCEUX 2.2.2 btw

If you bounce off a wall into a bottomless pit with the pegasus boots it seems to lock the game.

thanks for making this!


daltone
Posted on 09-16-14 03:57 AM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 158407

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If you hold your sword out with the blue lantern and release the lantern it will stay lit and your magic wont drain. it will also keep the room kinda lit if you swing just as you release the lantern.

daltone
Posted on 09-22-14 12:10 AM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 158476

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another bug, only graphical though, if you have the boots on both a and b then use the b function of the boots link will hold out boots as he runs going up/down, he holds a backwards sword going left/right.

daltone
Posted on 09-26-14 04:03 PM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 158527

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What your suggesting is to make it incompatible with any future emulators, no one is going to keep old shitty inaccurate emulators around forever.
It seems silly to me to code for a system only to make it not work. Why not make PC games then? People can and have pirated games since Atari. Good luck stopping that train.

Have you ever tried contacting nintendos legal department about it?

Main - Posts by daltone

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