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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by FireHaven

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FireHaven
Posted on 07-28-07 02:36 AM, in A hack in the works Link | Quote | ID: 59078


Paragoomba
Level: 21

Posts: 58/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
Yo.

I played your demo.

It's pretty nice, I like the graphics and most of the levels.

The starting level is pretty cool, but I think you messed up the buttons. As far as I remember you use Y to run, not X, but I haven't played it with a real controller for a long time so maybe I'm wrong. Also if you want it to be a comprehensive tutorial you should include vines and ladders. Actually I'd prefer the parts where you have to jump between vines/ladders hanging from a ceiling be taken out, because they're awkward and unfun.

If the text was a bit thicker and less italic I might have actually read some of the message boxes.

On the 4th floor of the tower, you start below the screen, so you would die automatically, except that you also accidentally made it a water level so you can swim through. Bizarre and crappy.

In a few places you put a note block adjacent to a wall. That's bad because the player can kill themselves by getting stuck in the wall.

I was sad that I couldn't take my Yoshi with me for the flight level but that's okay, I guess.

When you go to enter Sapphire Village you die. Oops, can't talk about anything after that.

I was ticked that I couldn't use the switch palaces, especially at that bit with the flying hammer brother and the green outlines.

There seems to be a lack of powerups. Plenty of levels have none at all, which is fine when you're blazing through with firepower but crappy when you saved and came back to find that you have to be small for a few levels in a row. (Unless you go back to Silver Skies and keep getting that powerup on top of the house at the beginning.)

The platinum fortress appears to require you to spin jump on Thwimps, which isn't actually safe. If they're on the way up they'll still cause damage.

That's not to say that it's not good, because it is, I just found a bunch of things to say about it.

FireHaven
Posted on 07-28-07 08:56 PM, in Aerith Link | Quote | ID: 59204


Paragoomba
Level: 21

Posts: 59/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
I really liked it at first, and then I realized that she's missing fingers, and now it scares me.

FireHaven
Posted on 07-28-07 09:01 PM, in My hack: Super BVG World (unofficial title) [SS] Link | Quote | ID: 59205


Paragoomba
Level: 21

Posts: 60/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
The conveyor belt tiles bother me- The tower made of them seems more complicated than it is.

I've yet to encounter a fun pipe maze in a smw hack. Good luck with that.

You seem to be relying heavily on custom blocks and sprites, but that won't mean anything if it's not fun to play.

Sorry if this sounds overly critical. It's easier to give good advice from demos.

FireHaven
Posted on 07-30-07 03:11 AM, in Hey guys Link | Quote | ID: 59442


Paragoomba
Level: 21

Posts: 61/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
I love you guys.

You're the best.

=)

FireHaven
Posted on 07-30-07 05:11 AM, in Hey guys... Link | Quote | ID: 59472


Paragoomba
Level: 21

Posts: 62/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
I just made mine to show my appreciation for all the great people here.

I have no idea why Alastor decided to make it the new fad.

FireHaven
Posted on 07-30-07 05:35 AM, in Hey guys... Link | Quote | ID: 59482


Paragoomba
Level: 21

Posts: 63/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
Hey, hey, look what you've done! You've got your senseless flaming all up in my love for humanity!

FireHaven
Posted on 07-30-07 07:46 PM, in Hey guys Link | Quote | ID: 59583


Paragoomba
Level: 21

Posts: 64/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
I think it's really amazing that Ailure only closed the one that called itself spammy.

I might start liking XKeeper if this goes on.

I mean I already love him, I love everyone.

but actually like him, you know.

FireHaven
Posted on 07-30-07 07:52 PM, in Melty Blood: Let's Play Link | Quote | ID: 59588


Paragoomba
Level: 21

Posts: 65/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
Hm, I think that a game can have less depth and still be a better game, by some criteria.

I mean, Grey & co. are obviously looking for a fun game more than a competitive tournament-play game, and if they personally prefer the game with less depth, then it's the better game for them.

There's different kinds of good game, mm?

FireHaven
Posted on 07-30-07 07:57 PM, in Aerith Link | Quote | ID: 59591


Paragoomba
Level: 21

Posts: 66/71
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Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
Posted by Tarale
A lot of cartoon characters only have three fingers -- most famously, the Simpsons. It's a common thing in cartoony artwork -- which I think this picture is; I've not gone with a particularly realistic or serious art style here.


I know. I didn't mean it as serious criticism. They scare me too. Whether it scares me is not usually a good criterion to judge your work by.

Also it's a joke, posted during the *lawl dramaz* phase. I apologize.

FireHaven
Posted on 08-06-07 04:13 AM, in Super Mario's Crystal Island Adventure (Screenshots) Link | Quote | ID: 60323


Paragoomba
Level: 21

Posts: 69/71
EXP: 47481
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Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
This looks really cool.

I seem to recall the ghost house in the demo from a while ago really sucked because you couldn't tell where the floor really was and it was right over death acid.

As long as there's nothing that awful I think I'll enjoy this.

FireHaven
Posted on 08-23-07 09:24 PM, in POLL: Suggest the new name for the community! Link | Quote | ID: 63443


Paragoomba
Level: 21

Posts: 70/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
Hilariously enough, since everyone else is too lazy to make a different banner, that's probably going to be the new name of the board.

Lollercakes.

FireHaven
Posted on 09-11-07 09:49 PM, in what's the age demographic here Link | Quote | ID: 65229


Paragoomba
Level: 21

Posts: 71/71
EXP: 47481
Next: 2462

Since: 02-20-07
From: Tartarus

Last post: 6095 days
Last view: 6125 days
NEGATIVE 3 OMG.

it is a mystery
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Main - Posts by FireHaven

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