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Please chime in on a proposed restructuring of the ROM hacking sections.
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Peardian
Posted on 05-27-07 05:31 AM, in Kirby vs. Shy-Guy (rev. 2 of 05-27-07 05:32 AM) Link | Quote | ID: 38809


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No, he lost 92. Remember, 42 from Gulp?


Anyway, I made this:

Super Paper Kirby!
If you have a program like Fireworks, move around the body parts to see the outline in action!


...and don't ask about the stars!

Peardian
Posted on 05-27-07 07:07 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 38847


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The stars are part of the Super Paper Mario style. They look nice on him, don't they? Anyway, I made Yoshi, too!




This is what Baby Yoshi would look like if it came from the Bitlands. Maybe.

Peardian
Posted on 05-29-07 03:28 AM, in Need help with some kind of transparency... Link | Quote | ID: 39276


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In order to map the final level in Mario & Luigi: Superstar Saga, I need help. In case you haven't played it (and I highly suggest you do), Bowser's Castle is filled with boiling lava which casts a somewhat eery glow on the walls and floors. For example...

Exhibit A

this screen is a composite of this...

The Underwhere

combined with this...

MY EYES! THE GOGGLES! THEY DO NOTHING!

which the VBA's map viewer shows as this...

OOoooooOOOOooooOOOoooo...


At first, I had no idea how to cause this effect. Then, I discovered a similar effect in Fireworks, but unfortunately, the effect (or rather, the map image) was so weak that it barely shows up at all, and even after multiplying the intensity of the glow four times, it still only produced half the amount shown in the screen. If I can't figure out how to work this, I may have to resort to taking screens of every single incident of the glow, which could lead to inconsistency, which could make the map look somewhat sloppy. So please, someone help. I'm so close to finishing! And this is the only thing from preventing it!


Peardian
Posted on 05-29-07 03:37 AM, in Need help with some kind of transparency... Link | Quote | ID: 39281


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If I leave out the glow, it makes the castle sort of boringish. The glow adds to the effect of the place.


Do you know of a better way to do this additive blend? My way isn't working...

Peardian
Posted on 05-29-07 06:53 AM, in Need help with some kind of transparency... Link | Quote | ID: 39339


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I'm mapping Mario & Luigi: Superstar Saga.



...wait, you're new here... Uh, welcome?


Anyway, Xk, do you have Fireworks or a similar program? I figure the best way for me to get the effect to work is somehow intensify the colors in the glow layer. Anyway I can do that? If I can do that, then Fireworks's effect should be fine.

Peardian
Posted on 05-29-07 07:42 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 39350


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I'm afraid to battle anyone because I only have 2.5 good Pokemon. Here is my current team:

Monkey
/Infernape

Level 77
Male

Kitty
/Shinx

Level 66
Female

Midna
/Misdreavus

Level 64
Female


I still can't compare to my brother's accursed Empoleon, though. Hydro Cannon! Bah.

As for Kitty, I'm not really sure why I kept it the way it is, but it's pretty weak for a level 66. At least it's Thunder can still pack a wallop...if it gets to attack, that is.

Peardian
Posted on 05-29-07 07:45 PM, in Pokemon Diamond and Pearl Link | Quote | ID: 39404


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Posted by Gywall
But why not evolve Shinx [...]?

Because I want a level 100 Shinx. :3


If I do battle, I'll fill in my remaining three spots with my Palkia (lv48), Natu (lv54), and Pincir (lv51).


Oh, and I forgot to mention their items:

Monkey: Fist Plate
Kitty: Zap Plate (Could change to Quick Claw)
Midna: Spooky Plate

Peardian
Posted on 05-29-07 07:46 PM, in Problem with Super Mario War (April Fool's Version) Link | Quote | ID: 39405


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It works for me fine. The only thing wrong with it is a bug in the programming that causes the water animation to appear over some layers above it.

Peardian
Posted on 05-29-07 07:56 PM, in Problem with Super Mario War (April Fool's Version) Link | Quote | ID: 39408


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I've always load mine full-screen. All I can think of is redownload it. Other than that, sorry.

Peardian
Posted on 05-30-07 03:31 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 39505


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No #208 yet, but...


This one was harder to make. Especially the hat.

and...


VOID


Maybe I'll get to make #208 tomorrow.

Peardian
Posted on 05-30-07 05:33 PM, in Kirby vs. Shy-Guy Link | Quote | ID: 39581


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You're saying you'd want a wallpaper of just the Void on a solid color background?



Comment: There's a dinosaur on my back!


Kirby and Yoshi learn about a new Bros. Move in the next Kirby vs. Shy-Guy!

Peardian
Posted on 05-31-07 06:36 AM, in okay is it just me Link | Quote | ID: 39772


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Posted by Doritokiller
Or the name was changed to fish during that crappy fad that should die including mega man's stupid weakness to spikes


Peardian
Posted on 06-04-07 01:19 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 42004


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Unfortunately, GIFs can't use transparency the ways PNGs do. And PNGs can't animate.


Comment: I loved making that last pose.


The Soccer Bros. explain the new Bros. Move in the next Kirby vs. Shy-Guy!

Peardian
Posted on 06-04-07 02:56 AM, in HAPPY HOUR! Link | Quote | ID: 42038


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...I think I might have missed something here.

Peardian
Posted on 06-05-07 12:19 AM, in So, I finally picked a user picture... Link | Quote | ID: 42355


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It's from a random screen I took while mapping The Curious Factory in Wario Land 4.

Peardian
Posted on 06-05-07 04:30 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 42450


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It's here! It's here! The Flipside/Void wallpaper is here!

Flipside (without Void)

Flipside (with Void)


Enjoy!


By the way, the clean version makes a nice background for MSN.

Peardian
Posted on 06-06-07 01:15 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 42727


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Either way, PNGs don't animate. No KvSG this time, due to partial ceiling collapse. Instead, something simpler. It has spoilers, so be warned.

(Super Paper Mario, after Chapter 4)
Spoiler:
Flopside Wallpaper!
http://img53.imageshack.us/img53/7991/flopsidewallpaper1ik3.png

...and with Void...
http://img405.imageshack.us/img405/7775/flopsidewallpaper2qz6.png


Changing the colors wasn't as easy as I had thought.


The new KvSG will come as soon as make more Soccer Bros. poses.

Peardian
Posted on 06-06-07 01:57 AM, in How do you pronounce your username? Link | Quote | ID: 42744


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I'll ignore the bump since I haven't posted in this thread yet.


perr`-dee-inn


Yeah.

Peardian
Posted on 06-06-07 06:58 AM, in Kirby vs. Shy-Guy Link | Quote | ID: 42880


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No, a leak in the insulation caused it to bulge and the board gave way. Several Zoids were damaged, but the worst was the Death Saurer. Raynos is missing a wing as well.


Comment: *random block*


The Soccer Bros. take aim in the next Kirby vs. Shy-Guy!

Peardian
Posted on 06-06-07 06:27 PM, in Kirby vs. Shy-Guy Link | Quote | ID: 43000


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Posted by Sukasa
Posted by Apophis
Posted by Sukasa
Posted by Peardian
And PNGs can't animate.
Odd, I know fireworks has support for adding multiple frames of animation to a .png. meh. That flipside w/ void picture is neat.


That's literally impossible to do in a png. The format doesn't support it. You must be thinking of .mng. Or else your program is using .png for .mng files.


Well, after adding frames with this menu, I still saved the image as a valid .png
Yeah, but it won't animate. I've already tried it.

No more off-topicness, then, okay?
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Main - Posts by Peardian

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