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Main - Posts by S.N.N. |
S.N.N. |
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Beezo Level: 49 Posts: 324/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Has anyone figured out tinymm yet? The commands in the prompt are all Japanese, so I have no idea what to do to make the conversion ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 325/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Er?
What do you mean by paste the midi file in that? ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 326/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Ah, now I see what you did. I have never used the cmd prompt that way before, heh. It came out to a 57 KB file though, so methinks my MIDI may be too big.
Thanks. I assume you need to add the loops and stuff yourself? Recreating the .txt file from the .mml produces a semi-exact copy of the original, but a lot of the instruments and sounds are off. I guess you need to correct them by hand, eh? ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 327/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Ice Man: Do you have the original .mid files you used to create those songs by chance? I would be interested in seeing how you went about fixing them up. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 328/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
I finally understand the format, but that converter HAS to leave out the tough stuff
About 90 minutes of converting and ear-bleeding-note-killing led to this. All that's left is octave and rest fixing. The end is borked a bit, but the rest is kinda sorta in tune. For a first attempt, I think it's pretty good. Link I'm sure you all know the song. (note: I want to do Booster's Tower next, but it's huge) ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 329/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Posted by HyperHacker *nod* The pops and squeals are due to the instruments and volume, which I haven't really tried or cared about yet. You'll notice theres an occasional note missing too that, once added, will sound better. I'm going to try a simpler song .. maybe the SMRPG overworld and see what I can do (also, the name of the song is "Trouble Ahead") ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 330/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Pretty good Ice Man. However, like in the theme I made, there are a few notes where the octaves are messed up, and one lower then they should be.
Other then those notes those, it sounds great. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 331/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Name the song and win $
Link Aside from one strange note and the awkward loop, that sounds a lot like the original. It could be used as the new Star Road or Special World theme ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 332/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Happy 2nd Acmlmiversary to me. I almost forgot. Don't come running in to give me cake all at once now, autographs at the door, etc etc.
I've now lived through three incarnations of this board, I wonder how many more I can deal with ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 333/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Posted by NightKev lol typo'ed my own thread Ah yes, you joined a day after me fabio. Be sure to make yours early tomorrow unlike me ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 334/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Heh, Star Hill
SMRPG seems like a good game to start on, seeing how the songs in it aren't too complicated (I mean, except Culex, but meh) Just tried working with a YI one, but then I realized those aren't too exciting. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 336/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Heh, thanks all. Only a couple have wanted to stab me in the face, but they are banned for the most part.
I think. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 337/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Ah. "Let's Play Geno" is just the "Here we go!" theme in SMW. Nifty.
Also, for true SMRPG fans: Rose Way This sounds like the original. In my opinion, it's my best one yet ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 338/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
No, I seriously haven't been on the internet for 6 years, heh.
Grats on lasting this long - I'm surprised you aren't dead from heart failure considering the stuff you put u- *shot* ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 339/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Posted by HyperHacker There is actually a command in the .txt file to change instruments, but involves changing timbre or bass to get the right combo, which I kind of slacked on. (also, I find it stupid how NES songs are more complicated to work into a .txt file then SNES songs *sigh*) ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 340/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
What, were you not expecting me to not not post in this thread?
Happy 2nd Acmlmiversary . I haven't seen any progress from your hack in a while, so I'd like to see some screenies, hehe ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 341/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Congrats on solving one of the most annoying tilesets in EggVine. See if you can figure out how the waterways and spouts work too, heh Looking good, I never thought of using Baby Mario in a sewer so it should be interesting. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 342/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
What do you mean? Tutorial for inserting the music, or tutorial for converting midis to mml?
I can help you with either of them, but you need to clarify which you need help with. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 343/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Ok, echoes .. or vibrato .. is simply a p(#),(#) after the y position of the speaker in each channel. The first number determines how long the echo lasts, and the second determines the strength of the echo. This will make every note in that channel echo, so use it with caution.
For loops .. there are two kinds: 1. Note loop. If you want a set of notes to loop, such as c2e2f2g2c2e2f2g2c2e2f2g2f .. you can type [c2e2f2g2] #, where # is the number of times you want it to loop. You can do more then one loop too, by doing [c2e2c2e2] 3 [d2f2d2f2] 3 for example. 2. Song loop. There isn't actually a command for this .. but I noticed that all of the channels need to be the same length. If one ends early, it loops the entire song. (IE. channel 1 looks like c2c2c2c2, channel 2 is c16) You need to make channel 2 match with channel 1, or else it will loop. As far as I know, that is the info you need. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 344/485 EXP: 846315 Next: 37568 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Ah, you're right. I tried that before and I could never get it to work. I assumed he meant vibratos
____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Main - Posts by S.N.N. |
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