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Main - Posts by S.N.N. |
S.N.N. |
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Beezo Level: 49 Posts: 451/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Haha, this looks great. I would do music for you guys, but I don't think I would have time to work on this and other stuff. If you guys actually manage to do this, it would easily be the best h4ck ev4r.
Heh. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 452/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Meh. Haven't posted much here, so may as well give a few updates on my hack to those who haven't seen them.
Staccato Swamp. Yeah, that's the Demon's Crest FG. Muddy Staccato Cave. Here's are the two songs that go with them, plus a bonus song that I haven't implemented yet: Swamp Cave Desert Feedback welcome ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 453/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
I just realized I only really posted this on SMWC, and never really here (except maybe once in July, but yeah) So yeah, I might as well show off everything I have here.
First of all, a few of you may have heard of this hack. Here is some fun facts about it to start: -It is the first hack to feature completely custom music, all hand created -It is currently the top rated on SMWC -It introduces many never-before-seen contents, along with interactive characters and shit. Here is the story, copied from the old hack thread: The Princess has been kidnapped yet again by Bowser - however, this time, he has put a magic lock on each area to prevent Mario from continuing. It's up to him to find the key and get it to the keyhole in each level to proceed. However, the challenges quickly change when the leader of an ancient clan of musicians - The Lost Composers - awakens. For distrubing his slumber and thrashing his lands, he is bent on completely obliterating Mario. Shocking twists and a new cast of characters await you, from old explorers in caves, tothe wraiths of ruined cities. I'm currently about 3/4 of the way through world 3, but I have been trying a certain something that has delayed my level progress for a good week or two. The newest demo is a 2-world demo with 20 exits - I am currently up to about 27 .. so yeah, it's moving along nicely. Anyway, here are some screenshots: Legato Shrine Legato Caverns The Lamentable Sea Andante Freezecave The Pianist's Rest Chateau Mozart Here is a couple of world 3 screenshots. Due to their larger size, they are in links: Staccato Westwood Grove of Lost Clefs Muddy Staccato Caverns Muddy Staccato Caverns (Interior) Staccato Swamp Some random info about world 3: In the second screen, the melody blocks each play a note. You will need to play a song at one point in order to proceed. In the fourth screen, the light green ropes are Tightropes. If you walk too fast, you fall through them. Next, I will link every track I have made so far for this game. I'll list the level tracks first, and then the overworld tracks. "Legato Homeland" "Shrines of the Lost" "Dissonance March" "Castles of the Lost" "The Mad Composers" "Boothoven's Symphony" "Double Jeopardy" "Discord Bells Toll" "Staccato Lands" "Scourge Swamp" And here are the 7 submap tracks: "The Mainland" "Andante Snowfield" "Staccato Jungle" "Largo Desert" "The Musical Underwhere" "Kingdom of Dissonance" "Composer's Skyway" My best of those is probably the jungle and the desert. Finally, here are a few videos of the hack: Title Intro + Storyline Staccato Westwood Secret Exit Staccato Swamp: A Quick Glance I guess that's everything - it should be enough to warrant quite a bit of feedback from you guys. If you are regulars at SMWC, only a bit of this will be new to you - if you don't go there, then the vast majority of this will be new to you. Hope you guys like it ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 454/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
The interactive characters is actually the part that is delaying me right now. Basically, I'm having specific NPCs that follow you throughout the game and give you certain task. The one I am making right now involves a man's some falling into the swamp. After you talk to him, you return to an earlier level to recover an item you couldn't get before, and thenbring it to him - in return, he'll give you a key, which you can use to pass the level and reveal more of the story - stuff like that.
Which songs in particular could use some work? I have a feeling I know which one/ones you might be talking about, but I want to be sure - if anyone would know anything about music, it would be you. Oh, and I guess I forgot to post the world 2 demo for those who haven't played it. It's a tad outdated - some of the songs I posted aren't in it, and some things have been changed, but most stuff is there. Link ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 455/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
That's the track I figured would be affected - it was one of my first, therefore it was more experimental. I left it in, which I shouldn't have done.
Thanks for the info on the spikes, I'll have that fixed for the third demo. Also, the underwater track is the only track I didn't make. It's from Rudora no Hihou - the Underwater City. I recently replaced it with a different track. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 456/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Hm. I don't know if you've seen some of my other works that I had planned on putting in some secret areas of this hack (you might have already though), but I'll post a couple from RPGs that I did here.
If anyone has feedback on them, that would be nice: "Into the Thick of It" - Secret of Mana "Edgar and Sabin's Theme" - Final Fantasy 6 "Lost in Forest" - Romancing SaGa Yeah, those are three that I made a while back from RPGs, ordered from my personal best to worst. They were originally planned for Keytastrophe, but then I decided custom music might be a tad better. I've done nearly 200 songs in total, but these are some of my better ones. They're in the form of a ZIP file, but the only real important part is the SPC. The TXT is the data itself. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 457/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
I've got one more demo planned, but that's it. I usually do 3 for my hacks, and then wait for the release.
Also, I have a decently sized update today. Let me cover what's up there. LIVES: Mario's lives, obviously. EXITS: Keeps track of your progress on the status bar now, as opposed to on the stupid title screen. QUEST: Any quest items/collectables you get in each level will be stored here. COINS: Coins SCORE: Yeah, I'm completely overhauling this. After some talk and thought in IRC, I decided to set up a "shop" where you can purchase things for the game (I.E. secret levels, longer P-Switch times, different palettes, etc.) Basically like "easter eggs" It's going great so far - I've already learned how to save the score to SRAM, so reloading isn't a problem. Now I just need to make the goodies themselves. Yep. That's all for now. Any comments/thoughts/ideas on any of this would be great ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 458/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
blackhole: To your previous question about exits in the status bar, it actually gives me an excuse to use quests involving the exits now (i.e. hey if you have the power of 25 exits you can pass this gate) .. or something like that.
Oh, I also updated it once more, and FINALLY got level names working with custom music. I think it looks better and less cramped then before. It's also my final version of the status bar. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 459/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Meh. I just put that up there for reference
The ledge extending from the right is a tightrope. Basically, if you walk too fast, you'll lose your balance and fall. Here's a video of it, along with some more of that level in action. Note that it is a tad outdated (ex. made before I tweaked the status bar) ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 460/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Just a new (two days old) song to show right now:
"The Key Mirage" People who I've talked to have really liked the percussion in this, along with the way the melody flows with it. So yeah, comments would be cool. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 461/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Dentists suck in my opinion, especially the ones that try and be your friend/comfort you through teeth extractions when you don't even need it. (i.e. my old dentist giving me a teddy bear to hold during a tooth extraction ... the fuck.)
Also, wisdom tooth extractions hurt like a asudhas;dabs afterwards ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 462/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
If you really want to, you could do what a few others have did. Send someone who can use addmusic a clean ROM, and the music you want inserted. Get them to do it, and then they can send it back to you.
It's a pretty redundant situation, but it only takes a couple minutes. I've done it for a few people, and I could do the same for you *shrug* ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 463/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Right. I already cleared that up with you, so I'll move on the real reason I'm posting again.
For those who haven't seen it, Keytastrophe's main overworld. Took me quite a few hours to make, but I'm very pleased with how it turned out, and so are others apparently, heh. Ignore the blue 4 sign board, it's a placeholder for something I have planned. Feedback would be appreciated ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
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Beezo Level: 49 Posts: 464/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
No problem. Just let me know which of the songs from the old music section on SMWC you would like and whatnot, and I'll see what I can do for you. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 465/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Heh. Not really on purpose, but I can see where you'd get that idea from. It used to have waves so you could clearly tell it was a sea, but I removed them after someone said it looked odd with the white dot paths. It looks better in the actual game with them being animated and all
Thanks for the feedback. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 466/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
I happen to have made this mostly complete list about a month back you might be interested in. Here are the values;
00 = Nothing 01 = Coin 02 = Mushroom appears from ? block 03 = Mushroom appears from ? block, lower pitch 04 = Spin Jump 05 = 1-UP 06 = Shoot a fireball 07 = Break a turn block with a spin jump 08 = Spring jump 09 = Bullet Bill shoot 0A = Egg hatches 0B = Item goes in reserve 0C = Item falls from reserve 0D = Same as 0C 0E = L/R Screen Scroll 0F = Enter a door 10 = Same as 09 11 = Score counting at end of level 12 = End of score count 13 = Lose Yoshi! 14 = Er...? 15 = Er...?? 16 = Castle destroyed on Overworld 17 = Fireball from Bowser Statue 18 = Valley of Bowser lightning SFX 19 = Clapin' Chuck's clap 1A = Weird low grunting noise. 1B = Fireball effect of some kind 1C = Fanfare SFX 1D = Time Running Out SFX! 1E = Whistlin' Chuck's underwater whistle 1F = Yoshi noise 20 = Koopa Kid falls into lava 21 = Yoshi's tongue 22 = Message Box 23 = Level tile Beep! on Overworld 24 = P-Switch Timer running out! 25 = Yellow Yoshi's stomp 26 = Swooper swooping sound 27 = Fireball jumping 28 = Stomp on Koopa Kid 29 = Correct! SFX 2A = Incorrect! SFX 2B = Firework shooting up SFX 2C = Firework exploding 2D - 34 = Fireball jumping 35 = Sound of Mario hitting a solid block 36 = Spin jump on spiked enemy 37 = Kick a shell 38 = Big Mario turning to small Mario 39 = Midway point SFX 3A = Yoshi swallowing something 3B = Stomp on Dry Bones 3C = Spin jump and kill enemy 3D = Accelerate with cape 3E = Get a mushroom 3F = Hit a switch 40 = ? .. sounds like a weird screen scroll 41 = Get a cape 42 = Swim in water 43 = Get hit by enemy while flying SFX 44 = Yoshi spitting something out 45 = Pause game 46 = Unpause game 47 = Consecutive jump 1 48 = Consecutive jump 2 49 = Ditto 4A = Consecutive jump 3 4B = Ditto 4C = Consecutive jump 4 4D = Consecutive jump 5 4E = Grinder or chainsaw moving 4F = Ditto, but other part of the SFX. 50 = Get a Yoshi Coin 51 = Part of Time Running Out SFX 52 = Get a P-Balloon! 53 = Koopa Kid defeated 54 = Yoshi spitting a shell 55 = Rolling thunder .. ? 56 = Nothing 57 = Lemmy/Wendy falling into lava. 58 = 59 = ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
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Beezo Level: 49 Posts: 467/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
While I think your graphic rips are well done, I agree with nearly everyone else in this thread. Your mash of graphic style kind of brings everything else down. The one that stands out to me is the Wood Zone graphics, with a Kain sprite, fighting a Birdo. Unfortunately, this isn't Clue, so we can't mix and match weapons/people/rooms.
I'm sure this hack has potential, since you know what you're doing, but in it's current form, I'd pass it up if I saw a download link, because I already know what I'd expect. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 468/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
[Tatrion] by the way I can't wait for the reappearance of vanilla dome
[SNN] I can't tell if you're being sarcastic or serious, but either way [SNN] fuck you D: [Tatrion] obviously sarcasm D: [SNN] meh, I'll change it in about a month. One hour later: ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 469/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Darkened. Also changed a few things to make it look more appealing. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
S.N.N. |
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Beezo Level: 49 Posts: 470/485 EXP: 846311 Next: 37572 Since: 02-19-07 From: Ontario, Canada Last post: 5460 days Last view: 5460 days |
Ah, you haven't heard of it.
It's called Mario's Keytastrophe. Used to be top rated on SMWC, it's now in second place. You can find an outdated demo there, which, while most people enjoyed, has undergone severe changes. Yeah. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Main - Posts by S.N.N. |
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