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S.N.N.
Posted on 11-19-07 05:02 AM, in Tower of spatula~ Link | Quote | ID: 70362


Beezo
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Since: 02-19-07
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Haha, this looks great. I would do music for you guys, but I don't think I would have time to work on this and other stuff. If you guys actually manage to do this, it would easily be the best h4ck ev4r.

Heh.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 11-19-07 05:09 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 70363


Beezo
Level: 49

Posts: 452/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
Meh. Haven't posted much here, so may as well give a few updates on my hack to those who haven't seen them.



Staccato Swamp. Yeah, that's the Demon's Crest FG.



Muddy Staccato Cave.

Here's are the two songs that go with them, plus a bonus song that I haven't implemented yet:

Swamp
Cave
Desert

Feedback welcome

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-16-07 11:55 PM, in Mario's Keytastrophe Link | Quote | ID: 71788


Beezo
Level: 49

Posts: 453/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
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I just realized I only really posted this on SMWC, and never really here (except maybe once in July, but yeah) So yeah, I might as well show off everything I have here.

First of all, a few of you may have heard of this hack. Here is some fun facts about it to start:

-It is the first hack to feature completely custom music, all hand created
-It is currently the top rated on SMWC
-It introduces many never-before-seen contents, along with interactive characters and shit.

Here is the story, copied from the old hack thread:

The Princess has been kidnapped yet again by Bowser - however, this time, he has put a magic lock on each area to prevent Mario from continuing. It's up to him to find the key and get it to the keyhole in each level to proceed. However, the challenges quickly change when the leader of an ancient clan of musicians - The Lost Composers - awakens. For distrubing his slumber and thrashing his lands, he is bent on completely obliterating Mario. Shocking twists and a new cast of characters await you, from old explorers in caves, tothe wraiths of ruined cities.

I'm currently about 3/4 of the way through world 3, but I have been trying a certain something that has delayed my level progress for a good week or two. The newest demo is a 2-world demo with 20 exits - I am currently up to about 27 .. so yeah, it's moving along nicely.

Anyway, here are some screenshots:



Legato Shrine



Legato Caverns



The Lamentable Sea



Andante Freezecave



The Pianist's Rest



Chateau Mozart


Here is a couple of world 3 screenshots. Due to their larger size, they are in links:

Staccato Westwood
Grove of Lost Clefs
Muddy Staccato Caverns
Muddy Staccato Caverns (Interior)
Staccato Swamp

Some random info about world 3: In the second screen, the melody blocks each play a note. You will need to play a song at one point in order to proceed. In the fourth screen, the light green ropes are Tightropes. If you walk too fast, you fall through them.

Next, I will link every track I have made so far for this game. I'll list the level tracks first, and then the overworld tracks.

"Legato Homeland"
"Shrines of the Lost"
"Dissonance March"
"Castles of the Lost"
"The Mad Composers"
"Boothoven's Symphony"
"Double Jeopardy"
"Discord Bells Toll"
"Staccato Lands"
"Scourge Swamp"

And here are the 7 submap tracks:

"The Mainland"
"Andante Snowfield"
"Staccato Jungle"
"Largo Desert"
"The Musical Underwhere"
"Kingdom of Dissonance"
"Composer's Skyway"

My best of those is probably the jungle and the desert.

Finally, here are a few videos of the hack:

Title Intro + Storyline
Staccato Westwood Secret Exit
Staccato Swamp: A Quick Glance

I guess that's everything - it should be enough to warrant quite a bit of feedback from you guys. If you are regulars at SMWC, only a bit of this will be new to you - if you don't go there, then the vast majority of this will be new to you.

Hope you guys like it



____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-17-07 12:11 AM, in Mario's Keytastrophe Link | Quote | ID: 71790


Beezo
Level: 49

Posts: 454/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
The interactive characters is actually the part that is delaying me right now. Basically, I'm having specific NPCs that follow you throughout the game and give you certain task. The one I am making right now involves a man's some falling into the swamp. After you talk to him, you return to an earlier level to recover an item you couldn't get before, and thenbring it to him - in return, he'll give you a key, which you can use to pass the level and reveal more of the story - stuff like that.

Which songs in particular could use some work? I have a feeling I know which one/ones you might be talking about, but I want to be sure - if anyone would know anything about music, it would be you.

Oh, and I guess I forgot to post the world 2 demo for those who haven't played it. It's a tad outdated - some of the songs I posted aren't in it, and some things have been changed, but most stuff is there.

Link

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-17-07 01:11 AM, in Mario's Keytastrophe Link | Quote | ID: 71795


Beezo
Level: 49

Posts: 455/485
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Since: 02-19-07
From: Ontario, Canada

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That's the track I figured would be affected - it was one of my first, therefore it was more experimental. I left it in, which I shouldn't have done.

Thanks for the info on the spikes, I'll have that fixed for the third demo.

Also, the underwater track is the only track I didn't make. It's from Rudora no Hihou - the Underwater City. I recently replaced it with a different track.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-21-07 05:26 AM, in Mario's Keytastrophe Link | Quote | ID: 71910


Beezo
Level: 49

Posts: 456/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

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Hm. I don't know if you've seen some of my other works that I had planned on putting in some secret areas of this hack (you might have already though), but I'll post a couple from RPGs that I did here.

If anyone has feedback on them, that would be nice:

"Into the Thick of It" - Secret of Mana
"Edgar and Sabin's Theme" - Final Fantasy 6
"Lost in Forest" - Romancing SaGa

Yeah, those are three that I made a while back from RPGs, ordered from my personal best to worst. They were originally planned for Keytastrophe, but then I decided custom music might be a tad better. I've done nearly 200 songs in total, but these are some of my better ones.

They're in the form of a ZIP file, but the only real important part is the SPC. The TXT is the data itself.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-22-07 06:03 AM, in Mario's Keytastrophe Link | Quote | ID: 72017


Beezo
Level: 49

Posts: 457/485
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Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
I've got one more demo planned, but that's it. I usually do 3 for my hacks, and then wait for the release.

Also, I have a decently sized update today.



Let me cover what's up there.

LIVES: Mario's lives, obviously.
EXITS: Keeps track of your progress on the status bar now, as opposed to on the stupid title screen.
QUEST: Any quest items/collectables you get in each level will be stored here.
COINS: Coins
SCORE: Yeah, I'm completely overhauling this. After some talk and thought in IRC, I decided to set up a "shop" where you can purchase things for the game (I.E. secret levels, longer P-Switch times, different palettes, etc.) Basically like "easter eggs" It's going great so far - I've already learned how to save the score to SRAM, so reloading isn't a problem. Now I just need to make the goodies themselves.

Yep. That's all for now. Any comments/thoughts/ideas on any of this would be great

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-25-07 01:59 AM, in Mario's Keytastrophe (rev. 2 of 12-25-07 02:02 AM) Link | Quote | ID: 72105


Beezo
Level: 49

Posts: 458/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
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blackhole: To your previous question about exits in the status bar, it actually gives me an excuse to use quests involving the exits now (i.e. hey if you have the power of 25 exits you can pass this gate) .. or something like that.

Oh, I also updated it once more, and FINALLY got level names working with custom music.



I think it looks better and less cramped then before. It's also my final version of the status bar.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-25-07 03:39 AM, in Mario's Keytastrophe Link | Quote | ID: 72109


Beezo
Level: 49

Posts: 459/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

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Meh. I just put that up there for reference

The ledge extending from the right is a tightrope. Basically, if you walk too fast, you'll lose your balance and fall.

Here's a video of it, along with some more of that level in action. Note that it is a tad outdated (ex. made before I tweaked the status bar)





____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 12-31-07 08:07 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 72460


Beezo
Level: 49

Posts: 460/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
Just a new (two days old) song to show right now:

"The Key Mirage"

People who I've talked to have really liked the percussion in this, along with the way the melody flows with it. So yeah, comments would be cool.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-04-08 05:25 PM, in I've just been to the dentist... Link | Quote | ID: 72701


Beezo
Level: 49

Posts: 461/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
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Dentists suck in my opinion, especially the ones that try and be your friend/comfort you through teeth extractions when you don't even need it. (i.e. my old dentist giving me a teddy bear to hold during a tooth extraction ... the fuck.)

Also, wisdom tooth extractions hurt like a asudhas;dabs afterwards

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-06-08 10:15 PM, in SMW Central gone! Link | Quote | ID: 72899


Beezo
Level: 49

Posts: 462/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
If you really want to, you could do what a few others have did. Send someone who can use addmusic a clean ROM, and the music you want inserted. Get them to do it, and then they can send it back to you.

It's a pretty redundant situation, but it only takes a couple minutes. I've done it for a few people, and I could do the same for you *shrug*

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-06-08 10:55 PM, in Mario's Keytastrophe Link | Quote | ID: 72903


Beezo
Level: 49

Posts: 463/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
Right. I already cleared that up with you, so I'll move on the real reason I'm posting again.



For those who haven't seen it, Keytastrophe's main overworld. Took me quite a few hours to make, but I'm very pleased with how it turned out, and so are others apparently, heh. Ignore the blue 4 sign board, it's a placeholder for something I have planned.

Feedback would be appreciated

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-06-08 10:56 PM, in SMW Central gone! Link | Quote | ID: 72904


Beezo
Level: 49

Posts: 464/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
No problem. Just let me know which of the songs from the old music section on SMWC you would like and whatnot, and I'll see what I can do for you.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-06-08 11:43 PM, in Mario's Keytastrophe Link | Quote | ID: 72910


Beezo
Level: 49

Posts: 465/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
Heh. Not really on purpose, but I can see where you'd get that idea from. It used to have waves so you could clearly tell it was a sea, but I removed them after someone said it looked odd with the white dot paths. It looks better in the actual game with them being animated and all

Thanks for the feedback.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-16-08 04:21 AM, in Changing the custom sprites to the normal sprites O_o Link | Quote | ID: 73751


Beezo
Level: 49

Posts: 466/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
I happen to have made this mostly complete list about a month back you might be interested in. Here are the values;

00 = Nothing
01 = Coin
02 = Mushroom appears from ? block
03 = Mushroom appears from ? block, lower pitch
04 = Spin Jump
05 = 1-UP
06 = Shoot a fireball
07 = Break a turn block with a spin jump
08 = Spring jump
09 = Bullet Bill shoot
0A = Egg hatches
0B = Item goes in reserve
0C = Item falls from reserve
0D = Same as 0C
0E = L/R Screen Scroll
0F = Enter a door
10 = Same as 09
11 = Score counting at end of level
12 = End of score count
13 = Lose Yoshi!
14 = Er...?
15 = Er...??
16 = Castle destroyed on Overworld
17 = Fireball from Bowser Statue
18 = Valley of Bowser lightning SFX
19 = Clapin' Chuck's clap
1A = Weird low grunting noise.
1B = Fireball effect of some kind
1C = Fanfare SFX
1D = Time Running Out SFX!
1E = Whistlin' Chuck's underwater whistle
1F = Yoshi noise
20 = Koopa Kid falls into lava
21 = Yoshi's tongue
22 = Message Box
23 = Level tile Beep! on Overworld
24 = P-Switch Timer running out!
25 = Yellow Yoshi's stomp
26 = Swooper swooping sound
27 = Fireball jumping
28 = Stomp on Koopa Kid
29 = Correct! SFX
2A = Incorrect! SFX
2B = Firework shooting up SFX
2C = Firework exploding
2D - 34 = Fireball jumping
35 = Sound of Mario hitting a solid block
36 = Spin jump on spiked enemy
37 = Kick a shell
38 = Big Mario turning to small Mario
39 = Midway point SFX
3A = Yoshi swallowing something
3B = Stomp on Dry Bones
3C = Spin jump and kill enemy
3D = Accelerate with cape
3E = Get a mushroom
3F = Hit a switch
40 = ? .. sounds like a weird screen scroll
41 = Get a cape
42 = Swim in water
43 = Get hit by enemy while flying SFX
44 = Yoshi spitting something out
45 = Pause game
46 = Unpause game
47 = Consecutive jump 1
48 = Consecutive jump 2
49 = Ditto
4A = Consecutive jump 3
4B = Ditto
4C = Consecutive jump 4
4D = Consecutive jump 5
4E = Grinder or chainsaw moving
4F = Ditto, but other part of the SFX.
50 = Get a Yoshi Coin
51 = Part of Time Running Out SFX
52 = Get a P-Balloon!
53 = Koopa Kid defeated
54 = Yoshi spitting a shell
55 = Rolling thunder .. ?
56 = Nothing
57 = Lemmy/Wendy falling into lava.
58 =
59 =

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-28-08 04:40 PM, in Kain's Quest Link | Quote | ID: 75345


Beezo
Level: 49

Posts: 467/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
While I think your graphic rips are well done, I agree with nearly everyone else in this thread. Your mash of graphic style kind of brings everything else down. The one that stands out to me is the Wood Zone graphics, with a Kain sprite, fighting a Birdo. Unfortunately, this isn't Clue, so we can't mix and match weapons/people/rooms.

I'm sure this hack has potential, since you know what you're doing, but in it's current form, I'd pass it up if I saw a download link, because I already know what I'd expect.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-29-08 06:19 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 75433


Beezo
Level: 49

Posts: 468/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
[Tatrion] by the way I can't wait for the reappearance of vanilla dome
[SNN] I can't tell if you're being sarcastic or serious, but either way
[SNN] fuck you D:
[Tatrion] obviously sarcasm D:
[SNN] meh, I'll change it in about a month.

One hour later:



____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-29-08 06:15 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 75473


Beezo
Level: 49

Posts: 469/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days




Darkened. Also changed a few things to make it look more appealing.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

S.N.N.
Posted on 01-30-08 04:19 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 75568


Beezo
Level: 49

Posts: 470/485
EXP: 846311
Next: 37572

Since: 02-19-07
From: Ontario, Canada

Last post: 5460 days
Last view: 5460 days
Ah, you haven't heard of it.

It's called Mario's Keytastrophe. Used to be top rated on SMWC, it's now in second place. You can find an outdated demo there, which, while most people enjoyed, has undergone severe changes. Yeah.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.
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Main - Posts by S.N.N.

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