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Main - Posts by Estlib |
Estlib |
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Newcomer Level: 5 Posts: 1/3 EXP: 399 Next: 130 Since: 02-16-08 Last post: 5381 days Last view: 5351 days |
Hello there ACMLM board 2!
I dont remember if i released this or not but i did post some screens about this hack somewhere... Anyway, any comments on this?: Ahjaa, tore et siin ka eestlasi on |
Estlib |
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Newcomer Level: 5 Posts: 2/3 EXP: 399 Next: 130 Since: 02-16-08 Last post: 5381 days Last view: 5351 days |
Posted by Quick Curly Well i did understood that. As a matter infact, i knew about the overwriting problem a long time ago. So im asking: How many objects does a smb3 level generally have? oh and how to open this hack in nesicide? |
Estlib |
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Newcomer Level: 5 Posts: 3/3 EXP: 399 Next: 130 Since: 02-16-08 Last post: 5381 days Last view: 5351 days |
Posted by Quick Curly When i hacked the games art with tile layer, i noticed that alot of tiles for animating stuff repeated. so i think i did a test. i only edited some of them and all levels seem to have those frames so i assume that they were there accidentally or a part of another tileset. those frames take up alot of space i could use to fix those edges and i can edit mappings for a 16x16 block also. |
Main - Posts by Estlib |
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