| |||
Views: 90,300,437 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 11-01-24 12:28 AM |
|
Guest: Register | Login |
Main - Posts by Zynk |
Zynk |
| ||
Purple Leever Level: 32 Posts: 141/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Spoiler: @Insectduel If the sprite data is the same for the GB version tho, but you have to deal with bank swapping (w/c you had problems with) BTW, I experimented inserting Roll-chan (idle sprite only) http://i.imgur.com/ZReBDeU.png I'm not sure when I'll start working on this tho ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 142/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Announcing the release of ROLL-CHAN 3 IMPROVEMENT patch.
As many Mega Man fans may know by now, Mega Man 3 was released back in 1990 for the NES. However, along with the release of the game, it was already suffering with unresolved bugs and unimplemented features that could have made the game better. After 20 years, kuja killer created a Mega Man 3 Improvement (MM3I) patch for not only the US version of the game, but also for the Japanese version. It fixed all known bugs, like the Top Spin energy drain and the mosaic in the Stage Select screen; and he added more features for the game, like the Exit command and the real-time weapon switching. After the next few years, he made it as far as supplementing the game with an introduction movie, shown here - https://www.youtube.com/watch?v=bed6y5sX03E With that achievement, Zynk took the time to create a Roll-chan version of the improved Mega Man 3 game. Applying the patch with the Roll-chan 3 was very simple, but with the changes made in MM3I, more hacking was needed. And with the new Intro-scene, Zynk made a Roll-chan version of it, too. With all that, please enjoy Roll-chan 3 Improvement! Video: https://youtu.be/h0qpp7MORvk ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 143/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Posted by kuja killer You mean create a straightforward patch so that it can be applied directly to a clean ROM? Sorry if I didn't ask permission on the patch creation should been made. I'm relieved that you gave your permission, I'll create a standalone Lunar patch then. Thanks again ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 144/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
You can't normally hack the titlescreen in 3, 4 and 5 with a hex editor.
Use MEGAFLE X - http://www.romhacking.net/utilities/333/ Try looking into board2's Uploader, too. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 145/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
This is great! Thanks, Synthetekh ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 146/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Posted by Synthetekh If you need help with the sprites, maybe the ppl at Sprites Inc may help you. I hope you develop the sprite editor soon, that would really help. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 147/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
UPDATE: Taiyou no Yuusha: FIGHBIRD GB is now translated! (see first page) ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 148/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Those Protoman sprites are sweet! The original seems unrefined direct NES port of his sprite, and it made Megaman look taller. A playable Bass would be cool even if his playing style wasn't implemented.
If you need help with Roll, I'd like to help. I did the NES Roll-chan hacks, btw. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 149/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Posted by RetroRainYou are making OC Robot Masters? Do you need with any help with those? (just echoing this from rhdn) ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 150/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
@Zieldak I presume this is a level hack? I haven't done any level hacks so don't count me on that.
If you need additional spriters you can count on me . It would be nice if we have new Robot Masters tho. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 151/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
The readme says:
He probably mean load the .zip like a ROM. But it doesn't work. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 152/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Thanks that worked. I quoted PLAYING over PATCHING, need to read instructions carefully :p
I believe as long as the Output has a .zip extension, the game plays. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 153/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
This is an English translation of Konami Wai Wai World for the NES!
Zynk is sure that 100% of texts were taken care of, from title screen to ending credits. Aside from translating, Zynk has a bad habit of modifying not only the text but also the graphics of the game as well. (see Readme for the list of changes) NOTE: v2.0 - 07/16/2016 http://www.romhacking.net/translations/1995/ ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 154/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Dammit mathuser, if you don't have anything to give but snide comments, just stay away from the threads, or this site even. You're a terrible poster. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 155/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
That's great news! Looking forward to it
____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 156/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Posted by InsectduelHe usually uses robot masters related to the Chinese New Year. 2014 is Horse = Centaur Man 2015 is Sheep = Sheep Man 2016 is Monkey = Spark Mandrill, a sudden jump to Mega Man X (though there's Buster Rod G, but he didn't used him) 2017 is Rooster = there's Burn Rooster.. I'm guessing Puresabe could be developing a SNES version for Burn Rooster (calling it!) ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 157/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
The patch does not work for me. What are the original rom's checksums? ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 158/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
It still does not work, is the file in your last post with a DL link?
Could you use this utility to get the hashes of your original game? Rom Hasher: http://www.romhacking.net/utilities/1002/ Megaman - The Wily Wars (Europe).md Size: 2,097,152 CRC32: dcf6e8b2 MD5: bb891aec8a7dfe6164033f57af2025bd SHA1: ea9ae2043c97db716a8d31ee90e581c3d75f4e3e Is the hashes above that your game has? EDIT: Hold the phone! It seems it works. Sorry. Gonna play a bit. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 159/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
I'm assuming that Protoman is playable? I'm using K-fusion emulator and he Breaks the game. ____________________ |
Zynk |
| ||
Purple Leever Level: 32 Posts: 160/210 EXP: 201759 Next: 4683 Since: 10-19-12 Last post: 140 days Last view: 19 days |
Glad you figured out Kega.
Need any bug report? I get this weapon glitch when switching weapons, sometimes the player's attack gets disabled. When moving to the next screen, it gets fixed (or die when reaching the boss room). And why does Flashman's BGM changed to MM3 Wily Castle 3-4 theme? And reminder, Spoiler: ask me for spriting Roll please. ____________________ |
Main - Posts by Zynk |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 147, rows: 179/191, time: 4.702 seconds. |