Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,795,033
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 06-17-24 07:00 PM
Guest: Register | Login

Main - Posts by Sliver X

Pages: 1 2 3

Sliver X
Posted on 06-19-08 09:59 PM, in DuckTales NES ROMhack: "DickTales" Link | Quote | ID: 85358


Paragoomba
Level: 21

Posts: 53/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
I like to keep the era of olde alive, back when ROM hacking wasn't full of elitist snobs.

Replace "elitist snobs" with "people with talent and skill" and you've nailed it on the head.

By the way, your hack is shit. I guess it may be good for a 3 paragraph i-mockery page about how much it sucks, though.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-19-08 10:44 PM, in DuckTales NES ROMhack: "DickTales" Link | Quote | ID: 85366


Paragoomba
Level: 21

Posts: 54/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
If I wanted to change a shitload of more things in the game, I'd rather MAKE a brand new game altogether instead of a hack.

This is a moot point, because you don't have nearly enough talent to even hack a fucking title screen properly, let alone code a game from scratch. Please try to come up with your own excuses too instead of paraphrasing Jomb.

When was the last time you got a love letter based on your work? Or a marraige proposal?

Oh, I'd love to see the man and/or hambeast responsible for that, assuming you're not just lying.

Made money?

I've turned down offers for money involving my ROM hacks: I didn't take it because I'm not a slimy piece of shit.

But hey, keep deluding yourself into thinking what you do is good in any shape or form. I could bang my cock against a guitar and make better "music" than what you do.

Oh, and before you say "Duurrr, but haf you make moneys off yur music, grph horkle", yes, I have, and I do make money performing live. Music I write myself. So suck it.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-19-08 11:00 PM, in DuckTales NES ROMhack: "DickTales" Link | Quote | ID: 85371


Paragoomba
Level: 21

Posts: 55/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
There is no shame in getting paid for your work

There is when the resulting product is basically totally illegal.

Good art raises passions in people.

No, if this were the case then my hatred for N'Sync, Nickelback and Brittany Spears means they're good artists. Nice logical fallacy bub.

So thank you Silver X, for validating me as an artist!

Ooooh, I get it now. You're like one of the "performance artists" that think they're cutting edge when most people just find them fucking annoying.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-19-08 11:14 PM, in DuckTales NES ROMhack: "DickTales" Link | Quote | ID: 85377


Paragoomba
Level: 21

Posts: 56/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
No less a logical fallacy than your claim that for something to be art you must like it.

You're losing the train of thought you started yourself. You said "Good Art". I could take a shit on a bed and smear it in a circle and that would be technically art. But only an idiot would say it's "Good Art".

Replace the shitty bed with any of your hacks and see my point.

I dont truthfully care if i'm liked or not, that has been a happy by-product of following my muse.

Your muse must be an 8 year old boy with Downs Syndrome.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-20-08 03:14 AM, in Odd Tastes in Music Link | Quote | ID: 85396


Paragoomba
Level: 21

Posts: 57/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
Chiptunes. Seriously, I don't listen to them except in private any more.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 06-30-08 05:16 AM, in How do I corrupt an SMB ROM? Link | Quote | ID: 86299


Paragoomba
Level: 21

Posts: 58/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
There's really no need to corrupt SMB when this exists.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 07-24-08 10:14 AM, in Dragon Warrior 1 Link | Quote | ID: 87920


Paragoomba
Level: 21

Posts: 59/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
This should be more than enough to really get started hacking this game.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 08-07-08 03:45 AM, in Original music for ROM Hacks Link | Quote | ID: 88652


Paragoomba
Level: 21

Posts: 60/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
Posted by Celice
Final Fantasy and Dragon Quest have their music data sorta documented fully. Sliver X (was Silver X) also made a small tutorial which explained how to modify other NES games' music.


I have never gone by the name "Silver X".


Hm? That seems to be a contradiction; saying it's both partially and fully documented... at the same time.


For Dragon Warrior, I simply listed a few offsets for a handful of songs: The rest needs to be figured out (I wasn't nearly as good at hacking when I rescored DW)... However, 98% of the music format itself is documented (Sans the pointers).

The Final Fantasy and Castlevania documenation I did lists the pointer tables for each song's channels.

You can find my documents here.

Also, here's an example of what I did to Final Fantasy's soundtrack.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 08-23-08 04:15 AM, in Original music for ROM Hacks (rev. 3 of 08-23-08 04:16 AM) Link | Quote | ID: 89325


Paragoomba
Level: 21

Posts: 61/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
Do you know any other NES hack with such extensive music editing (especially original music)?

This is a list of everything with sound changes in ROMhacking.net's database.

Note that a lot of them are crap, like anything Jomb has done. I notice Zelda Challenge is on there, which only has like one byte changed to alter the waveform in the title screen's song.

Some I can think of off the top of my head that are worth checking out:

Castlevania: Chorus of Mysteries

Dragoon X Omega (Shitty, but hey, I think I was like the second person to even hack an NES game's music at that point).

Dragoon X Omega II: You've already heard this, basically.

Mario Fantasy Adventure

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 09-04-08 06:33 AM, in I've come accross a few interesting 6502 ASM things... Link | Quote | ID: 89842


Paragoomba
Level: 21

Posts: 62/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
Posted by Jigglysaint
So I've been hacking the Guardian Legend...again, and I've noticed a few odd things that seem to not make any sense. The first is that for a specific spot in the rom, the pointers that lead to data all lead to the last byte of the previous code. So basically the pointers lead to an RTS, but the data the pointer is getting is one byte to the right of it.


Sure it's not doing something like an LDA, X? What's the status of X and Y when a pointer is read? Is either #$01?



The second oddity is that there are pointers that are defined, but the code that defines them runs right into the list without an RTS to signify the end of the code. Say for example that we have the code, followed by a JSR xx xx, but then I see a $47 $C0 followed by the pointer list. I've seen this happen with the Z80, but not with the 6502. In fact, $47 is considered future expansion.


Most likely $47 and $C0 are some kind of data, not opcodes. FCEUXD's code/data logger would easily show which it is without debugging.



____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 11-04-08 04:29 PM, in My PC fucked up just now. Link | Quote | ID: 93459


Paragoomba
Level: 21

Posts: 63/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
Posted by 3.14+
I'm downloading some bestiality animes just now when I heard someone knocking at the door. I thought it was my mother so I directly cut the power supply of my PC. When later I turned it on again, it got a blue screen for me. No matter what I do(safe mode etc.) I still got the same message.


Should've booted from the OS disk, gone to the recovery console and ran chkdsk /r on the C drive. 98% chance that would've fixed the problem with minimal data loss.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 01-17-09 09:22 PM, in Bass's New Toy (NSFW) Link | Quote | ID: 98927


Paragoomba
Level: 21

Posts: 64/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
I bought the exact same monitor a few weeks ago. They're very nice for how cheap they are.

It's especially nice being driven by a GeForce GTX 260 and a Core i7 920.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 03-31-09 12:11 AM, in And I Left Link | Quote | ID: 104291


Paragoomba
Level: 21

Posts: 65/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
I wrote/recorded this the other day. I'm finally getting my bass guitar abilities back after years of not playing one.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle

Sliver X
Posted on 04-16-09 11:55 PM, in AMD vs Intel? Link | Quote | ID: 105323


Paragoomba
Level: 21

Posts: 66/66
EXP: 42630
Next: 7313

Since: 02-26-07
From: WV

Last post: 5540 days
Last view: 5396 days
Yup, Hyperthreading maybe gives a 15% speed boost over all, but I wouldn't call that "hardly" boosting performance...

However, clock-for-clock the Wolfdale Core 2 chips are a little faster than the Core i7, if you're talking about single threaded applications. Put a Core i7 against a Core 2 on anything sufficiently multithreaded , though, and the Core 2 will be left in the dust.

There's also all the interesting little things like "Turbo Boost" (Where the CPU will shut off a core or two and overclock the others by a certain percent: This is great for single thread applications that needs lots of power, as DOSBox does).

The biggest caveats of the Core i7 are the price and just how fucking hot these chips run compared to the Core 2 line. However, I've been extremely happy with the Core i7 920 I've had since December.

____________________
Arc-Nova.org: More Chiptunes Than Your Mother Can Handle
Pages: 1 2 3


Main - Posts by Sliver X

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.253 seconds. (330KB of memory used)
MySQL - queries: 105, rows: 131/131, time: 0.245 seconds.