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Main - Posts by troopa pride |
troopa pride |
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Koopa Level: 26 Posts: 1/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
I would like to request 6 custom sprites(Dont worrry becuase sprites 1-5 they are copies of eachover with SLIGHTLY different modifications)
sprite 1: A faster version of a magikoopa that teleports and shoots faster and shoots sprite 6 instead of magikoopa's magic, and spawns sprite 2 when dead.When this sprite teleports to another location, it is immediatly teleported rather then dissapearing temporarely.It is immune to cape,fireballs,spin jump,blocks etc. sprite 2: same thing as above exept faster and spawns sprite 3 sprite 3: same thing as above exept faster and spawns sprite 4 sprite 4: same thing as above exept faster and spawns sprite 5 sprite 5: same thing as above exept faster and finally dies when hit. sprite 6: It uses the frames and gfx that the magikoopa's magic uses and acts like a boomerang but homes the direction it gets shot at(sort of like a venus fire trap). Sorry for my bad grammer..I failed english class(Please dont go offtopic becuase I said that) note:I want everything in a way so that it does not activate the level ender untill sprite 5 is killed.If any of you are wondering, the reason this thing spawns sprites so much is becuase it is a boss.We canot make an actuall hp system so why not improvise? |
troopa pride |
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Koopa Level: 26 Posts: 2/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
I can say one thing about those graphics:
It looks like Zelda Wind Waker. Good graphics dude, have a cookie! |
troopa pride |
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Koopa Level: 26 Posts: 3/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Is there a Kirby Super Star editor? |
troopa pride |
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Koopa Level: 26 Posts: 4/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Everyone keeps saying how good Kirby Super Star was but I am wondering why there is no Kirby Super Star hacking.
I can imagine that there wont be a Kirby Super Star Editor in the futur unless people actually show that they want it, so I am making this thread to both ask a question why there is no Kirby Super Star hacking and to show that it is noticed that the best Kirby game has no one even considering to hack it. If this belongs in a better topic do NOT hesitate to move this thread and do not give any notifications.Just simply move the topic were it belongs. ps.If anyone considers making an editor which could NOT be somthing tooken for granted or made in 1 day, I would gladly test it even if there is no graphic support.I am used to no graphic support =P |
troopa pride |
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Koopa Level: 26 Posts: 5/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Sonicandfails Okay thanks for explaining. I guess I will never get futur hopes of a Kirby game editor. The likeliness of that is less then a YI music patch for smw since YI's music is to big for SMW's music bank |
troopa pride |
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Koopa Level: 26 Posts: 6/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Hey I am wondering somthing:
Is the KSS float island theme able to fit?It only takes 26 seconds to loop while counting above normal speed. I know there could be a possibiltiy to add it in becuase the song isnt that big, but I think that the amount of slots you have left for adding in music wont be good enough to fit in the KSS float islands theme Maybe it can somehow be used for one of the credits themes?It sounds like a good theme for that and this way we can also use it in levels for beach type levels |
troopa pride |
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Koopa Level: 26 Posts: 7/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Bloodstar We already have castle music and point of music patches is to avoid smw music. BTW matrizzle you said somthing about sml2 and 3 music. Can they be in a seperate patch?There is to many fan favorite sml2&3 music to add only 1 song rather then a whole soundtrack. |
troopa pride |
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Koopa Level: 26 Posts: 8/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Mattrizzle87Posted by troopa prideNot necessarily, but it seems that all of the SMW tracks beyond a certain length sound kinda crappy (certain notes are the wrong length, volume is too loud, etc.) when I try to port them. Okay I understand what you mean by to many projects. GL when you attempt to finish a project Everyone should remember somthing though: Music hacking is being SO underestimated by us and we should not take the work for granted.Let us once again wish Mattrizzle good luck with the patch rather then more requests, becuase as he said:he has alot of projects to do! |
troopa pride |
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Koopa Level: 26 Posts: 9/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Raccoon SamPosted by Keitaro Becuase people are idiots due to the fact that only 3 people here understand how to hack music |
troopa pride |
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Koopa Level: 26 Posts: 10/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Keitaro I dont quite know how to use SPC's or how to hack music.Can you PM me how to use the SPC's becuase I really want a hack that is SML2'ish and SML2 music would be EXTREAMLY helpfull! |
troopa pride |
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Koopa Level: 26 Posts: 11/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Keitaro Well can you atleast let me know which programs are used so I can add the music manually? Once I look at a program I can learn to use em in minutes so I dont think I will have too much of a problem |
troopa pride |
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Koopa Level: 26 Posts: 12/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by RichPosted by troopa pridePosted by Keitaro Yes I have used Transhexlation before. I am actually willing to give this a shot. Nintendo didnt make Super Mario Bros' engines without trying to make it first though right? Even though stuff may seem hard, it is possible to make it and is impossible if you dont attempt to make it. edit: If I do learn how the N-SPC music engine works does it mean I can port music from KSS/SMW and put it in yoshi's island? |
troopa pride |
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Koopa Level: 26 Posts: 13/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Ice Man You better post all the smexy YI DS tilesets on SMWCentral =P SMWcentral needs more YI/YI DS tilesets =( |
troopa pride |
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Koopa Level: 26 Posts: 14/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Mattrizzle87 Edit:Ok I was able to find like....thousands of SPC files.Can anyone recommend a program for editing music of a game that uses a N-SPC system? |
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Koopa Level: 26 Posts: 15/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by cory21391 I suggest you use your cel-shaded style and re-do the graphics. Heh this made turn out to become a 2D zelda WW! |
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Koopa Level: 26 Posts: 16/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by FirePhoenix0 Personally the level doesent make *my* eyes bleed. I feel that you should atleast have 1 level though in which makes your eyes bleed.Which better eye bleeding theme then color castle? Of course dont make to many levels bleed your eyes |
troopa pride |
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Koopa Level: 26 Posts: 17/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by Remnic The Hedgehog I dont think the Zelda 3 themes fit in smw.Most of the songs use to many instruments and doesent loop quick enough. Unless we can expand smw's music bank;S Zelda 3 music patch is *IMPOSSIBLE* !!!!!!!! |
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Koopa Level: 26 Posts: 18/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Since what I have seen in this thread that the theme is space I would say that a good name would be:
Super mario:the adventure of the beyond. Why that name? Space is "the beyond" and you are doing an adventure so it is "the adventure of the beyond" |
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Koopa Level: 26 Posts: 19/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by The KinsPosted by Mattrizzle87Awesome. So, are there any slots left unfilled? I think the OW music |
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Koopa Level: 26 Posts: 20/117 EXP: 100806 Next: 1469 Since: 05-15-07 Last post: 5885 days Last view: 5721 days |
Posted by fabio Can you put it in a spoiler box? |
Main - Posts by troopa pride |
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