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Main - ROM Hacking - Mega Man 6 Scrolling New thread | New reply


TheSkipper1995
Posted on 04-14-22 11:11 AM Link | Quote | ID: 168084


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Hello!

I've been messing around with Mega Man 6 level editing via MegaFLE X and have hit a bit of a roadblock when it comes to the scrolling mechanics. I understand the basics, such as how the scrolling is controlled by the y-coordinate of sprite ID "80."

I have a list of what the various y-coordinates do and have been able to change a few things. A few examples would be:

  • y-coordinate 0 scrolls right.

  • y-coordinate 1 scrolls left and then increments the screen count by 1 if the player climbs down a ladder.

  • y-coordinate 2 increments the screen count if you climb down and decrements it if you climb up.

  • In addition to controlling how the screen scrolls, some coordinates are even specified to execute code, change palettes, etc.



What I don't understand, however, is how to change what things happen at existing y-coordinates. I have rock5Easily's notes on this, but they're obviously in Japanese and Google Translate doesn't really help: https://www.himaq5.xyz/rock5easily/6/scroll.html

So basically what I'm asking is if there's anyone here who does understand how to change what happens at existing y-coordinates and/or understands rock5Easily's notes.

Main - ROM Hacking - Mega Man 6 Scrolling New thread | New reply

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