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Main - General Chat - Mario Hack from Hell | New thread | New reply |
Metal Knuckles |
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Red Tektite Level: 22 Posts: 9/76 EXP: 52511 Next: 5839 Since: 02-19-07 From: Champlain College, VT Last post: 4752 days Last view: 5427 days |
Sweet Jesus, for a second I thought Legoman had appeared on Kotaku, but even this puts him to shame. ____________________ |
Doritokiller |
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Spike Level: 58 Posts: 328/709 EXP: 1495121 Next: 82425 Since: 03-01-07 From: California Last post: 6010 days Last view: 3036 days |
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Dragon Master |
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Red Cheep-cheep Level: 34 Posts: 35/217 EXP: 253061 Next: 590 Since: 03-05-07 From: What do you mean with "fad is over"? Last post: 5333 days Last view: 5082 days |
I have this felling this hack is being played by some learning sort of program. Because you can clearly see it doing some unnecasary things over and over... |
TheGreatGuy |
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Beezo Level: 49 Posts: 55/480 EXP: 831863 Next: 52020 Since: 03-15-07 Last post: 5773 days Last view: 5638 days |
Wow, this thing looks evil, I suddenly have an urge to download it, if only to have a taste of the horror myself, and if I can find it, no link to a patch there... As to the program suggestion, I doubt it, I don't think someone would take all the time to write the program just to demonstrate a hack for them. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
fabio |
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Level: 65 Posts: 580/945 EXP: 2302468 Next: 33160 Since: 02-19-07 From: Texas Last post: 6037 days Last view: 5548 days |
How that guy managed to play the hack for 23 minutes is beyond me. I got bored of watching him die after 5 minutes. |
TheGreatGuy |
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Beezo Level: 49 Posts: 56/480 EXP: 831863 Next: 52020 Since: 03-15-07 Last post: 5773 days Last view: 5638 days |
Yeah, if i were him, I'd use savestates to get farther, the hack is impossible. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
Xkeeper |
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Level: 105 Posts: 1298/2846 EXP: 12033737 Next: 228523 Since: 02-19-07 Last post: 6066 days Last view: 2803 days |
I still say Air is better. ____________________ I dealt with it. |
Phoenix Yoshi |
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Red Cheep-cheep Level: 34 Posts: 139/216 EXP: 251595 Next: 2056 Since: 02-19-07 From: Georgia Last post: 5572 days Last view: 5544 days |
This hack looks so stupid and hard, it's FUNNY. XD I love watching this person try valiantly to get past the obstacles, only to die a painful death... Especially the deaths by Firebars. XD But I wonder... Why does Mario always pop up into the air at the starting of the level? |
Sgraff87 |
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Panser Level: 42 Posts: 119/345 EXP: 507867 Next: 13495 Since: 02-19-07 Last post: 5995 days Last view: 5670 days |
Hack is obviously for japanese players because they have superior gameplaying abilities. That is why SMB2J wasn't released there.
*Sarcasm must be noted. |
Higsby |
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Pokey Level: 57 Posts: 472/681 EXP: 1408460 Next: 77468 Since: 02-19-07 From: Canada Last post: 6124 days Last view: 5919 days |
Wow thats difficult. And I used to think that a SMB hack I made was hard |
Xkeeper |
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Level: 105 Posts: 1299/2846 EXP: 12033737 Next: 228523 Since: 02-19-07 Last post: 6066 days Last view: 2803 days |
I don't think it's so much for Japanese players as skilled players. You need good timing and skills to beat it. (Not all skilled players live in Japan )
Although again, I believe Air was better. It forces the player to know and utilize many glitches and errors in the SMB engine rather than rely on avoiding evilly-placed invisible coin boxes. (Hell, this one could be beaten easier -- get the mushroom from the box and jump through the ceiling) ____________________ I dealt with it. |
Kernal |
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Gone Level: 88 Posts: 1349/1881 EXP: 6465144 Next: 185520 Since: 02-20-07 Last post: 6152 days Last view: 6143 days |
I've actually played a SMB3 hack of similarly impossible difficulty. I remember one place where you had to swim horizontally along a fairly long, one tile high waterfall with hammers and such raining down on you. And this was only the beginning of 1-1. |
Doritokiller |
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Spike Level: 58 Posts: 330/709 EXP: 1495121 Next: 82425 Since: 03-01-07 From: California Last post: 6010 days Last view: 3036 days |
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Kernal |
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Gone Level: 88 Posts: 1350/1881 EXP: 6465144 Next: 185520 Since: 02-20-07 Last post: 6152 days Last view: 6143 days |
I hate hacks that are so hard that you have to use savestates every few pixels! Usually I only savestate at the start of each level in case of bugs, computer crashes, etc. Hell, some real NES games are that hard. Like Lone Ranger, I was never able to come close to beating that game. Your health bar drains fast, and you can go a very long way without being able to replenish it...the jumping physics are as bad as Castlevania's, but at least Castlevania let you start at the last door when you die. In Lone Ranger, you generally have to redo like the past 6 towns and 50 or more screens full of enemies. It's like playing Zelda 3 and only being able to save every third dungeon (only MUCH harder than Zelda 3). |
Kles |
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Level: 75 Posts: 943/1301 EXP: 3719131 Next: 107773 Since: 02-19-07 From: Canada |
Because I'm an Asian language cunt, I must clarify that this is Chinese, not Japanese.
Watching him die to the hidden coin block over and over in 1-2 is oddly amusing. |
S.N.N. |
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Beezo Level: 49 Posts: 157/485 EXP: 846517 Next: 37366 Since: 02-19-07 From: Ontario, Canada Last post: 5463 days Last view: 5463 days |
The hidden coin got old quickly. The only time I laughed at it was at 1:03 when he hit it before the fireball. That was well-played.
Also, I've heard so much about Air all around. Does anyone have a link of this movie/IPS/whatever? It sounds amusing. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Madman200 |
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Level: 58 Posts: 277/726 EXP: 1550329 Next: 27217 Since: 02-20-07 Last post: 4457 days Last view: 4457 days |
A TAS of Air can be found on this link.
As for the HellHack... Nice. Reminds me of my favourite phrase to use. Oh HELL No. |
Xeogred |
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Porcupo Level: 40 Posts: 212/305 EXP: 422175 Next: 19134 Since: 02-19-07 From: Temple of Time Last post: 6123 days Last view: 6123 days |
Posted by fabio Yeah, this was utterly boring and just ... stupid. |
Madman200 |
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Level: 58 Posts: 279/726 EXP: 1550329 Next: 27217 Since: 02-20-07 Last post: 4457 days Last view: 4457 days |
It's boring after 15:00 or farther, where he just keeps doing the same jump over (and over)x6 until he messes it up reel bad at the end, where he dies to the actual game.
Actual game. |
HyperHacker |
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... Level: 73 Posts: 326/1220 EXP: 3368332 Next: 117536 Since: 03-25-07 From: no Last post: 6097 days Last view: 6081 days |
In Hell, this is the only game on the Virtual Console.
Seriously, wow. It's like if Hitler, Stalin and the inventor of popup ads made a video game. It did get kinda boring near the end though when he just kept dying over and over in the same few spots. Though it was funny that he got 65 coins almost entirely by hitting hidden blocks and dying. This guy must have some patience, and some crazy amount of spare time, to play that long. It's funny too to see him take a minute to line up a jump, then discover a hidden block and die. It seemed like they might have changed the physics too. Was Mario's standing jump always that weak? Also there's some pretty good comments on the page (some of them from people with obviously poor connections ). So how long until we see a TAS? |
Main - General Chat - Mario Hack from Hell | New thread | New reply |
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