Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,510,377
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-02-24 04:34 AM
Guest: Register | Login

0 users currently in General Chat | 4 guests

Main - General Chat - Mario Hack from Hell New thread | New reply

Pages: 1 2 3

Metal Knuckles
Posted on 04-12-07 10:49 PM Link | Quote | ID: 26087


Red Tektite
Level: 22

Posts: 9/76
EXP: 52511
Next: 5839

Since: 02-19-07
From: Champlain College, VT

Last post: 4752 days
Last view: 5427 days
Sweet Jesus, for a second I thought Legoman had appeared on Kotaku, but even this puts him to shame.

____________________

Doritokiller
Posted on 04-12-07 10:58 PM Link | Quote | ID: 26090


Spike
Level: 58

Posts: 328/709
EXP: 1495121
Next: 82425

Since: 03-01-07
From: California

Last post: 6010 days
Last view: 3036 days


Except that this hack seems like it was made on purpose to piss people off. There doesn't seem to be any [dramatically] broken tiles.

All in all, having someone else do it makes it great.

____________________

kimi gakure ta yuuki wa OKKUSENMAN OKKUSENMAN
sugi sarishi kisetsu wa DORAMATIKKU











Dragon Master
Posted on 04-12-07 11:02 PM Link | Quote | ID: 26093


Red Cheep-cheep
Level: 34

Posts: 35/217
EXP: 253061
Next: 590

Since: 03-05-07
From: What do you mean with "fad is over"?

Last post: 5333 days
Last view: 5082 days
I have this felling this hack is being played by some learning sort of program. Because you can clearly see it doing some unnecasary things over and over...

TheGreatGuy
Posted on 04-12-07 11:10 PM Link | Quote | ID: 26096


Beezo
Level: 49

Posts: 55/480
EXP: 831863
Next: 52020

Since: 03-15-07

Last post: 5773 days
Last view: 5638 days
Wow, this thing looks evil, I suddenly have an urge to download it, if only to have a taste of the horror myself, and if I can find it, no link to a patch there... As to the program suggestion, I doubt it, I don't think someone would take all the time to write the program just to demonstrate a hack for them.

____________________
There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy.

fabio
Posted on 04-12-07 11:13 PM Link | Quote | ID: 26097


Level: 65

Posts: 580/945
EXP: 2302468
Next: 33160

Since: 02-19-07
From: Texas

Last post: 6037 days
Last view: 5548 days
How that guy managed to play the hack for 23 minutes is beyond me. I got bored of watching him die after 5 minutes.

TheGreatGuy
Posted on 04-12-07 11:16 PM Link | Quote | ID: 26098


Beezo
Level: 49

Posts: 56/480
EXP: 831863
Next: 52020

Since: 03-15-07

Last post: 5773 days
Last view: 5638 days
Yeah, if i were him, I'd use savestates to get farther, the hack is impossible.

____________________
There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy.

Xkeeper
Posted on 04-12-07 11:16 PM Link | Quote | ID: 26099


Level: 105

Posts: 1298/2846
EXP: 12033737
Next: 228523

Since: 02-19-07

Last post: 6066 days
Last view: 2803 days
I still say Air is better.

____________________
I dealt with it.

Phoenix Yoshi
Posted on 04-12-07 11:19 PM Link | Quote | ID: 26100


Red Cheep-cheep
Level: 34

Posts: 139/216
EXP: 251595
Next: 2056

Since: 02-19-07
From: Georgia

Last post: 5572 days
Last view: 5544 days
This hack looks so stupid and hard, it's FUNNY. XD I love watching this person try valiantly to get past the obstacles, only to die a painful death... Especially the deaths by Firebars. XD But I wonder... Why does Mario always pop up into the air at the starting of the level?

Sgraff87
Posted on 04-12-07 11:20 PM Link | Quote | ID: 26101


Panser
Level: 42

Posts: 119/345
EXP: 507867
Next: 13495

Since: 02-19-07

Last post: 5995 days
Last view: 5670 days
Hack is obviously for japanese players because they have superior gameplaying abilities. That is why SMB2J wasn't released there.

*Sarcasm must be noted.

Higsby
Posted on 04-12-07 11:25 PM Link | Quote | ID: 26102


Pokey
Level: 57

Posts: 472/681
EXP: 1408460
Next: 77468

Since: 02-19-07
From: Canada

Last post: 6124 days
Last view: 5919 days
Wow thats difficult. And I used to think that a SMB hack I made was hard

Xkeeper
Posted on 04-12-07 11:28 PM Link | Quote | ID: 26103


Level: 105

Posts: 1299/2846
EXP: 12033737
Next: 228523

Since: 02-19-07

Last post: 6066 days
Last view: 2803 days
I don't think it's so much for Japanese players as skilled players. You need good timing and skills to beat it. (Not all skilled players live in Japan )

Although again, I believe Air was better. It forces the player to know and utilize many glitches and errors in the SMB engine rather than rely on avoiding evilly-placed invisible coin boxes. (Hell, this one could be beaten easier -- get the mushroom from the box and jump through the ceiling)



____________________
I dealt with it.

Kernal
Posted on 04-12-07 11:28 PM Link | Quote | ID: 26104

Gone
Level: 88

Posts: 1349/1881
EXP: 6465144
Next: 185520

Since: 02-20-07

Last post: 6152 days
Last view: 6143 days
I've actually played a SMB3 hack of similarly impossible difficulty. I remember one place where you had to swim horizontally along a fairly long, one tile high waterfall with hammers and such raining down on you. And this was only the beginning of 1-1.

Doritokiller
Posted on 04-12-07 11:29 PM Link | Quote | ID: 26105


Spike
Level: 58

Posts: 330/709
EXP: 1495121
Next: 82425

Since: 03-01-07
From: California

Last post: 6010 days
Last view: 3036 days


Posted by TheGreatGuy
Yeah, if i were him, I'd use savestates to get farther, the hack is impossible.

Or, if you use Nestopia, you'd play the hack, Prince of Persia: The Sands of Time-style!

This is where the name "Nindento" comes into play as a nickname for hackers -- they put a dent into your childhood memories of SMB.

____________________

kimi gakure ta yuuki wa OKKUSENMAN OKKUSENMAN
sugi sarishi kisetsu wa DORAMATIKKU











Kernal
Posted on 04-12-07 11:34 PM Link | Quote | ID: 26108

Gone
Level: 88

Posts: 1350/1881
EXP: 6465144
Next: 185520

Since: 02-20-07

Last post: 6152 days
Last view: 6143 days
I hate hacks that are so hard that you have to use savestates every few pixels! Usually I only savestate at the start of each level in case of bugs, computer crashes, etc. Hell, some real NES games are that hard. Like Lone Ranger, I was never able to come close to beating that game. Your health bar drains fast, and you can go a very long way without being able to replenish it...the jumping physics are as bad as Castlevania's, but at least Castlevania let you start at the last door when you die. In Lone Ranger, you generally have to redo like the past 6 towns and 50 or more screens full of enemies. It's like playing Zelda 3 and only being able to save every third dungeon (only MUCH harder than Zelda 3).

Kles
Posted on 04-13-07 12:10 AM Link | Quote | ID: 26112


Level: 75

Posts: 943/1301
EXP: 3719131
Next: 107773

Since: 02-19-07
From: Canada

Last post: 5488 days
Last view: 5482 days
Because I'm an Asian language cunt, I must clarify that this is Chinese, not Japanese.

Watching him die to the hidden coin block over and over in 1-2 is oddly amusing.

S.N.N.
Posted on 04-13-07 12:20 AM Link | Quote | ID: 26114


Beezo
Level: 49

Posts: 157/485
EXP: 846517
Next: 37366

Since: 02-19-07
From: Ontario, Canada

Last post: 5463 days
Last view: 5463 days
The hidden coin got old quickly. The only time I laughed at it was at 1:03 when he hit it before the fireball. That was well-played.

Also, I've heard so much about Air all around. Does anyone have a link of this movie/IPS/whatever? It sounds amusing.

____________________
Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM.

Madman200
Posted on 04-13-07 12:49 AM Link | Quote | ID: 26124


Level: 58

Posts: 277/726
EXP: 1550329
Next: 27217

Since: 02-20-07

Last post: 4457 days
Last view: 4457 days
A TAS of Air can be found on this link.

As for the HellHack...

Nice. Reminds me of my favourite phrase to use.

Oh HELL No.

Xeogred
Posted on 04-13-07 01:01 AM Link | Quote | ID: 26130


Porcupo
Level: 40

Posts: 212/305
EXP: 422175
Next: 19134

Since: 02-19-07
From: Temple of Time

Last post: 6123 days
Last view: 6123 days
Posted by fabio
How that guy managed to play the hack for 23 minutes is beyond me. I got bored of watching him die after 5 minutes.

Yeah, this was utterly boring and just ... stupid.

Madman200
Posted on 04-13-07 01:17 AM Link | Quote | ID: 26136


Level: 58

Posts: 279/726
EXP: 1550329
Next: 27217

Since: 02-20-07

Last post: 4457 days
Last view: 4457 days
It's boring after 15:00 or farther, where he just keeps doing the same jump over (and over)x6 until he messes it up reel bad at the end, where he dies to the actual game.

Actual game.

HyperHacker
Posted on 04-13-07 02:24 AM Link | Quote | ID: 26150

...
Level: 73

Posts: 326/1220
EXP: 3368332
Next: 117536

Since: 03-25-07
From: no

Last post: 6097 days
Last view: 6081 days
In Hell, this is the only game on the Virtual Console.

Seriously, wow. It's like if Hitler, Stalin and the inventor of popup ads made a video game. It did get kinda boring near the end though when he just kept dying over and over in the same few spots. Though it was funny that he got 65 coins almost entirely by hitting hidden blocks and dying. This guy must have some patience, and some crazy amount of spare time, to play that long. It's funny too to see him take a minute to line up a jump, then discover a hidden block and die.

It seemed like they might have changed the physics too. Was Mario's standing jump always that weak? Also there's some pretty good comments on the page (some of them from people with obviously poor connections ).

So how long until we see a TAS?
Pages: 1 2 3


Main - General Chat - Mario Hack from Hell New thread | New reply

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.027 seconds. (322KB of memory used)
MySQL - queries: 87, rows: 115/116, time: 0.018 seconds.