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07-27-24 05:28 AM![]() |
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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 78 Posts: 367/1407 EXP: 4211555 Next: 170671 Since: 02-19-07 From: Brooklyn, NY Last post: 101 days Last view: 101 days |
I like the idea of the of the select screen, good luck with it. I'm keeping my eyes open on this project. ![]() ____________________ My Linktree |
koala_knight |
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![]() ![]() Buzzy Beetle Level: 44 Posts: 211/384 EXP: 595617 Next: 15668 Since: 06-01-07 From: Miami Last post: 4217 days Last view: 4205 days |
I'll do my best! I've already worked out in my head how I'm gonna do it. Now I just have to find the free space.I'm just hoping it won't require some sort of crazy ass bank switching to provide a more space. ![]() |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 324/994 EXP: 2456602 Next: 5249 Since: 09-30-07 Last post: 2027 days Last view: 1049 days |
Posted by koala_knightNice idea there. It shouldn't be too hard to do. ____________________ My YouTube Channel |
koala_knight |
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![]() ![]() Buzzy Beetle Level: 44 Posts: 212/384 EXP: 595617 Next: 15668 Since: 06-01-07 From: Miami Last post: 4217 days Last view: 4205 days |
I certainly hope so! ![]() |
messiaen |
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![]() ![]() Cheep-cheep Level: 32 Posts: 70/193 EXP: 206058 Next: 384 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4535 days Last view: 4863 days |
WIP Day-Night cycle in Mario 64:
Later on it will have more intermediate states and the music may also change to a calmer one when it's night. |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 327/994 EXP: 2456602 Next: 5249 Since: 09-30-07 Last post: 2027 days Last view: 1049 days |
Your hack keeps getting better and better! And I love the RPG concept! ____________________ My YouTube Channel |
Legomen |
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![]() ![]() Red Koopa Level: 28 Posts: 130/139 EXP: 129852 Next: 1486 Since: 05-19-07 Last post: 5692 days Last view: 5641 days |
Posted by messiaen Luigi looks more waluigi than luigi ____________________ Sorry for my bad english ![]() |
PSlugworth |
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![]() ![]() Cheep-cheep Level: 33 Posts: 140/189 EXP: 207338 Next: 21841 Since: 02-19-07 From: Brooklyn, NY Last post: 5124 days Last view: 2752 days |
How do you figure? ____________________ andrew sylvester dot com | retrogaming @ robot vaudeville |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 335/994 EXP: 2456602 Next: 5249 Since: 09-30-07 Last post: 2027 days Last view: 1049 days |
Googie and I have been talking about hack ideas lately. I asked him if he could come up with a cool idea for SMB3, and he said, how about using the Tanooki Suit as a magnet, and when the enemies touch Mario, they die. I thought that was a great idea, so I got to work on it.
And thus, Magnet Mario was born! ![]() Oh, and by the way, the reason the giant ? block goes is because it is treated like an enemy. If you look in SMB3 Workshop, you'll know what I'm talking about. ![]() ____________________ My YouTube Channel |
Mystery Gourmet |
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![]() ![]() Buzzy Beetle Level: 44 Posts: 365/388 EXP: 609075 Next: 2210 Since: 03-08-07 Last post: 5497 days Last view: 5495 days |
way too cheap.. Right now its basically a free bomb. |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 78 Posts: 371/1407 EXP: 4211555 Next: 170671 Since: 02-19-07 From: Brooklyn, NY Last post: 101 days Last view: 101 days |
It can be used when Mario is in a level, after a level is passed the player won't have it anymore. It can be one of those items that'll be rare to find. ____________________ My Linktree |
Stifu |
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![]() ![]() Cobrat Level: 56 Posts: 261/666 EXP: 1371214 Next: 26962 Since: 02-22-07 Last post: 777 days Last view: 399 days |
By reading the description of this Magnet Mario, I assumed enemies would be smoothly attracted to Mario if they're close enough... but it's actually some kind of POW that kills everything on screen. |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 336/994 EXP: 2456602 Next: 5249 Since: 09-30-07 Last post: 2027 days Last view: 1049 days |
Posted by StifuI'm actually going to be trying to get that to happen. I want them gradually be pulled in, and while the timer lasts, they can be killed if they touch Mario. ____________________ My YouTube Channel |
koala_knight |
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![]() ![]() Buzzy Beetle Level: 44 Posts: 215/384 EXP: 595617 Next: 15668 Since: 06-01-07 From: Miami Last post: 4217 days Last view: 4205 days |
The animation is definitely raw right now, but it's a cool idea. I'd restrict it even further though. Maybe you could make it like the speaker power up that Kirby had in Kiby's Adventure? That is have it only be used 3 times and then Mario/Luigi goes back to 'super' or 'Racoon'. ![]() |
Zycor |
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![]() ![]() Ninji Level: 36 Posts: 179/237 EXP: 288930 Next: 19180 Since: 05-27-07 Last post: 4920 days Last view: 4865 days |
Maybe you could, instead of using it as a instant death trap make a level where you have to turn metal and get picked up by other magnets and get to other parts or secret parts of stages. ____________________ Why are you reading this? My post is up there^ |
Dr. Hell |
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![]() ![]() Lakitu Level: 52 Posts: 398/552 EXP: 1033972 Next: 49868 Since: 03-02-07 From: Pittsburgh, PA Last post: 5125 days Last view: 5083 days |
So I figured I had the time to do it, so why not?
![]() Meet the Lesser Vampire, maybe he shoots fireballs or something, who knows? **Edit** ![]() Decided to try to work on a new logo for the title screen too. |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 78 Posts: 374/1407 EXP: 4211555 Next: 170671 Since: 02-19-07 From: Brooklyn, NY Last post: 101 days Last view: 101 days |
Nice screens Hell, I like the title screen a lot, it's so easy on the eyes. Then again Blue is my favorite color... ^^' ____________________ My Linktree |
koala_knight |
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![]() ![]() Buzzy Beetle Level: 44 Posts: 221/384 EXP: 595617 Next: 15668 Since: 06-01-07 From: Miami Last post: 4217 days Last view: 4205 days |
Excellent work, dude! ![]() |
messiaen |
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![]() ![]() Cheep-cheep Level: 32 Posts: 74/193 EXP: 206058 Next: 384 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4535 days Last view: 4863 days |
A better version of the original Super Mario Bros 'water theme' in Mario 64:
This time it was built from scratch instead of hacking another sequence. |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 337/994 EXP: 2456602 Next: 5249 Since: 09-30-07 Last post: 2027 days Last view: 1049 days |
Posted by messiaen ![]() ![]() ____________________ My YouTube Channel |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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