Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,478,750
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-24-24 08:31 PM
Guest: Register | Login

0 users currently in Display Case | 2 guests

Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114

Kawa
Posted on 08-12-08 08:01 PM Link | Quote | ID: 88840


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 1103/5344
EXP: 30940923
Next: 722058

Since: 02-20-07
From: The Netherlands

Last post: 4496 days
Last view: 2632 days
Now that sounds nice.

____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

Xeruss
Posted on 08-12-08 08:33 PM Link | Quote | ID: 88846


Sledge Brother
Compromised account.
Level: 86

Posts: 429/1815
EXP: 6124996
Next: 17111

Since: 02-19-07
From: Oregon

Last post: 1811 days
Last view: 1811 days
That's quite impressive, did you do that by ear or did you find a shortcut?

____________________
Design © 2009 Stark
Once for the Super Dave TV show I was the stuntman that fell down the entire wtc stairwell. ~ jargon

messiaen
Posted on 08-12-08 10:08 PM Link | Quote | ID: 88849


Cheep-cheep
Level: 32

Posts: 31/193
EXP: 204423
Next: 2019

Since: 05-26-08
From: Porto Alegre, Brazil

Last post: 4441 days
Last view: 4769 days
I used a MIDI as reference. Since I had to convert each track separately to Mario64's format, I didn't want to risk acidentally inserting a extra beat/measure somewhere and having to track it down. I had a few problems entering longer note durations and have not figured pauses yet, so there are some little fills here and there.

RetroRain
Posted on 08-12-08 11:23 PM (rev. 2 of 08-13-08 03:42 AM) Link | Quote | ID: 88851


Fuzz Ball
Level: 66

Posts: 206/994
EXP: 2437866
Next: 23985

Since: 09-30-07

Last post: 1933 days
Last view: 955 days
Mega Man: Fully Loaded

Second Screenshot.



I will be doing more of the game's coding tonight.

messiaen, nice work. I always love the nostalgia!

EDIT - Ammo Meter Finished!



____________________
My YouTube Channel

frantik
Posted on 08-14-08 12:51 AM Link | Quote | ID: 88888


Red Koopa
Level: 28

Posts: 81/139
EXP: 127388
Next: 3950

Since: 10-09-07

Last post: 4487 days
Last view: 4481 days
various screens... more here

Image Hosted by ImageShack.us Image Hosted by ImageShack.us

Image Hosted by ImageShack.us Image Hosted by ImageShack.us

Image Hosted by ImageShack.us Image Hosted by ImageShack.us

Image Hosted by ImageShack.us Image Hosted by ImageShack.us

Image Hosted by ImageShack.us Image Hosted by ImageShack.us

Celice
Posted on 08-14-08 05:16 AM Link | Quote | ID: 88895


Buzz Blob
Level: 39

Posts: 183/285
EXP: 379706
Next: 25065

Since: 04-06-07
From: Oroville, CA

Last post: 3684 days
Last view: 3646 days
Your hack looks better and better each time you update, frantik ^^ I hope the thing will work on the actual hardware, 'cause it'd be great to play it on the NES itself ~_~

I've been in the mood for Othello lately, but the ROM I grabbed for the NES looked rather bland.


So after a few hours, I've basically shined up a bunch of stuff--the title screen and some text is the only thing I can think of that remains to be done :o Maybe I'll actually release a hack instead of messing with a game and forgetting about it :o

RetroRain
Posted on 08-14-08 04:54 PM Link | Quote | ID: 88910


Fuzz Ball
Level: 66

Posts: 209/994
EXP: 2437866
Next: 23985

Since: 09-30-07

Last post: 1933 days
Last view: 955 days
Not very original at this time, but I'm doing it anyway, because it's my hack, and I love the nostalgia. I will most likely being doing a couple more SMB1 level styles, and a Zelda II style. But I'm trying not to overdo it, because I want new and original levels. So, it will be a mix of classic levels and new levels.



____________________
My YouTube Channel

frantik
Posted on 08-14-08 05:53 PM (rev. 2 of 08-14-08 05:55 PM) Link | Quote | ID: 88913


Red Koopa
Level: 28

Posts: 83/139
EXP: 127388
Next: 3950

Since: 10-09-07

Last post: 4487 days
Last view: 4481 days
^ lol awesome

and thanks celiece.. it should play on the real NES -- i had NES-master Disch help me with the mapper code

RetroRain
Posted on 08-14-08 06:02 PM (rev. 4 of 08-14-08 06:32 PM) Link | Quote | ID: 88916


Fuzz Ball
Level: 66

Posts: 210/994
EXP: 2437866
Next: 23985

Since: 09-30-07

Last post: 1933 days
Last view: 955 days
More detailed graphics.


That is the DNA chip.


As a Mega Man (graphics-swap not coded yet), you can fire your gun (not Mega Buster). You get 8 shots. You can reload by tapping Up on the d-pad, or by switching back to Normal, and back to a Mega Man again. Once you aquire the DNA chip, you can switch back and forth using the Select button. Later on in the game, you may lose the ability to transform into a Mega Man, and you will have to find a new DNA chip.


Dash, in Mega Man form.



The teaser trailer will be released as soon as I finish coding the graphics-swap.

____________________
My YouTube Channel

Insectduel
Posted on 08-14-08 08:58 PM Link | Quote | ID: 88929


Hammer Brother
Level: 68

Posts: 115/1069
EXP: 2687404
Next: 41396

Since: 02-16-08
From: Insectduel's office

Last post: 1255 days
Last view: 1254 days
I really like what you're doing so far. But I'm not much of a fan of Mega man ZX series or even to play the game yet. I did play Mega Man Zero a while ago but the game is kinda frustrating.

Keep up the good work.

Kawa
Posted on 08-14-08 09:01 PM Link | Quote | ID: 88930


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 138

Posts: 1112/5344
EXP: 30940923
Next: 722058

Since: 02-20-07
From: The Netherlands

Last post: 4496 days
Last view: 2632 days
Dude looks a bit like Aquaman, only not as blonde.

____________________
Wife make lunch - Shampoo
Opera - give it a spin
Spare some of your free time?
<GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered
Kawa rocks — byuu

RetroRain
Posted on 08-14-08 09:16 PM Link | Quote | ID: 88931


Fuzz Ball
Level: 66

Posts: 211/994
EXP: 2437866
Next: 23985

Since: 09-30-07

Last post: 1933 days
Last view: 955 days
Posted by Insectduel
I really like what you're doing so far. But I'm not much of a fan of Mega man ZX series or even to play the game yet. I did play Mega Man Zero a while ago but the game is kinda frustrating.

Keep up the good work.
Thank you. Well, I added something that MMZX doesn't have, the ammo meter. In MMZX, you can transform into MM, but you can fire as much as you like, just like any other MM game. Mine is the first to introduce the ammo system for your primary weapon. It's not really such a big thing though. You can fire all you want. You just have to reload every 8 shots. I added it because to me, it was cool. I'm programming this game the way I want it.

____________________
My YouTube Channel

RetroRain
Posted on 08-15-08 09:45 PM Link | Quote | ID: 88986


Fuzz Ball
Level: 66

Posts: 212/994
EXP: 2437866
Next: 23985

Since: 09-30-07

Last post: 1933 days
Last view: 955 days
These are the nostalgic levels I'm considering putting into my hack.





I added a "D" under the health bar, and I added a top to the floor (needs a little work). I still have plenty of graphics work to do on this level alone.


____________________
My YouTube Channel

Lunaria
Posted on 08-15-08 10:27 PM Link | Quote | ID: 88990


Deddorokku
Princess of the Night
Level: 47

Posts: 100/442
EXP: 735944
Next: 30259

Since: 02-21-07
From: Equestria

Last post: 3702 days
Last view: 2065 days
While it is fun to play nostalgic levels, I prefer new content.

The sewers looks great by the way. IMO the blue pallet should be green on the floor and top.

____________________
The fun has been doubled!

Celice
Posted on 08-16-08 02:32 AM Link | Quote | ID: 89006


Buzz Blob
Level: 39

Posts: 184/285
EXP: 379706
Next: 25065

Since: 04-06-07
From: Oroville, CA

Last post: 3684 days
Last view: 3646 days
Yeah--something to show the depth between the foreground and backdrop :/

Seein' the sewers, and the new look for Megaman, it reminds me how cool a Mega-vania mix would be. Not like the anime-junk of ZX, but more like a mix between Legends and older style Megaman action :o

Insectduel
Posted on 08-16-08 07:51 PM Link | Quote | ID: 89046


Hammer Brother
Level: 68

Posts: 119/1069
EXP: 2687404
Next: 41396

Since: 02-16-08
From: Insectduel's office

Last post: 1255 days
Last view: 1254 days
You proberly might be the first MM2 ROM hacker to do all of this. The great ones never used some ideas that you don't have.

NetSplit
Posted on 08-16-08 11:20 PM Link | Quote | ID: 89053


Level: 32

Posts: 104/178
EXP: 188007
Next: 18435

Since: 02-26-07

Last post: 2215 days
Last view: 2140 days
My opinion on ripping out-of-place graphics and levels from other games is already quite clear, so I needn't restate it. At the same time, though, if really must do that, try to be more original by not ripping stages that other hacks already have (such as temples from Zelda 2). Just...ugh. If you want to make a hack with ripped stages, make a hack dedicated to it. It doesn't fit at all with the unstated story or even style of this hack. This was a major irritation for me with Mega Man Ultra: if I recall correctly, it's telling the story between the classic and X series, but Mega Man goes to the mushroom kingdom. What the hell? Totally ruins a hack for me. If you want a hack that does nostalgia, focus on nostalgia, and otherwise don't. I think you'll find the overall product more cohesive and enjoyable.

As for reloading, what's the penalty? Is there a delay while reloading? Are there limited ammunition reserves? If neither, I don't see the point of the feature.

Looking forward to seeing more.

RetroRain
Posted on 08-17-08 06:48 AM Link | Quote | ID: 89066


Fuzz Ball
Level: 66

Posts: 218/994
EXP: 2437866
Next: 23985

Since: 09-30-07

Last post: 1933 days
Last view: 955 days
I hear ya. And I kinda agree. It doesn't fit in very well, but I guess it's better to think of that as a cameo. I believe he made MM Ultra the way he did, just out of fun, which there is nothing wrong with that. My original intention of this hack was to make an entirely new game, and have it be a "serious" MM game. Putting in nostalgic levels throws off that seriousness. I need to think about it some more. I already implemented the graphics for the SMB World1-2. It would be a couple hours of work I'd be scrapping. Part of me likes the nostalgia, because lets face it, nostalgia is fun. And I have to remind myself, isn't that the reason I'm hacking, to have fun, and for the hack to be fun? It would only be 4 nostalgic levels. Eight of the levels would be entirely new. So, we'll see. I won't be hacking for a few days anyway. I need a break, plus I strained my eyes looking at the monitor for too long.

The ammo means you can fire all you want. You just have to reload by pressing Up every 8 shots. There is no penalty. You just can't fire when you are out of shots. You have to reload. I put it there for it to be cool, but keep in mind you can only fire when you are transformed. Even the special weapons from the bosses.

Also, there is more ASM features coming into the hack.

1. The Flashlight Ability, some stages will be completey pitch black. You have to hold down and press select to turn on the flashlight. It will light up the area.

2. Plus, I might give Dash a small attack that he can do, when not Mega Man.

____________________
My YouTube Channel

NetSplit
Posted on 08-17-08 07:44 AM Link | Quote | ID: 89068


Level: 32

Posts: 107/178
EXP: 188007
Next: 18435

Since: 02-26-07

Last post: 2215 days
Last view: 2140 days
Heh, your response is pretty spot on; hacking is all about enjoying what you're doing, with everything else being totally secondary. Criticism can be helpful and yield a better end product, not be what you're looking for, or be just totally wrong! It's up to you whether to listen to it or not.

Regarding ammo, I just think that that will result in people pressing up all the time while shooting. The end result is mindless button pressing with no new strategy or anything of that sort, essentially being a pointless feature; cool, maybe, but it adds no depth and may just irritate people. If reloading kept you from being able to shoot for a short period of time, boss fights or action-packed parts of stages would certainly get a lot more interesting and strategic. Having limited ammo probably wouldn't work well because you could run out during a boss fight and then have no way to deal damage (unless you could kill the boss with that small attack you mentioned as point #2). There are some really interesting possibilities, if you're willing to take the hack a little further.

Of course, do whatever you find fun.

RetroRain
Posted on 08-18-08 06:48 AM Link | Quote | ID: 89099


Fuzz Ball
Level: 66

Posts: 219/994
EXP: 2437866
Next: 23985

Since: 09-30-07

Last post: 1933 days
Last view: 955 days
I have a lot of information to reveal.

Incase no one has noticed, the 2 ASM hacks, select button to toggle weapons, and the W tanks, were scrapped from this game. I needed the select button for the transformation and the flashlight. And the W tanks, I needed the sprites to make the DNA chip.

However, these 2 ASM hacks will be re-appearing in the sequel. Yes, there will be one sequel to this game. The name and story have already been written, and a lot of the ASM features are already planned. They are really awesome, and I can't wait to start coding them! But of course, I have to finish this hack first.

The sequel will be the last game. There are already at least 8 ASM hacks planned for the sequel, and they are really neat, and possible to do! And most of them have never been done before! I won't reveal anything until this hack is done, but I'm keeping my plans locked away in the meantime.

I will finish this hack, make the sequel, and then finish Dark Mario. I have a lot of work ahead of me, but I am very excited about what I have planned!

____________________
My YouTube Channel
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114


Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.056 seconds. (336KB of memory used)
MySQL - queries: 112, rows: 140/141, time: 0.046 seconds.