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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
Nicole |
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![]() ![]() Mole Level: 43 Posts: 202/363 EXP: 538700 Next: 26346 Since: 02-19-07 From: Massachusetts/Virginia Last post: 4141 days Last view: 3119 days |
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Sonicandfails |
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![]() ![]() Lantern Ghost Level: 59 Posts: 178/766 EXP: 1651381 Next: 21747 Since: 02-19-07 Last post: 5755 days Last view: 5562 days |
I really need to get around to playing Kid Icarus one day so I can actually try useing this editor.
I've heard it's a pretty damn fine game, but I don't know, it just doesn't appeal to me. Maybe this Kid Icarus editor will be the next Lunar Magic? Who knows, at least it shows that the Rom Hacking scene is still up and moving, just not as fast as it used to move. Also, is it Kid IC-KAR-US or Kid ICK-A-RIS? I need to know, I've been swapping between the two ways of saying it, and I am leaning twords the former. ____________________ I miss post headers more. |
setz |
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![]() ![]() Spike fuck~ Level: 58 Posts: 247/722 EXP: 1511128 Next: 66418 Since: 02-19-07 From: Pittsburgh, PA Last post: 5081 days Last view: 2369 days |
![]() /me whistles ____________________ |
DahrkDaiz |
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![]() ![]() Nipper Plant Sandwich Artist Level: 46 Posts: 18/417 EXP: 663137 Next: 48637 Since: 02-22-07 Last post: 3278 days Last view: 3198 days |
![]() Got object highlighting and moving things around, along with changing object and palette. Nothing saves yet ;P But I plan to get a release out within a couple of weeks. |
Drag |
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![]() ![]() Spike Dragon Level: 57 Posts: 216/705 EXP: 1458106 Next: 27822 Since: 02-19-07 From: ![]() Last post: 3719 days Last view: 3719 days |
Posted by DahrkDaiz Just out of curiosity, what are you using to make that? Like, what language and library, if any? ____________________ ![]() |
Nicole |
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![]() ![]() Mole Level: 43 Posts: 203/363 EXP: 538700 Next: 26346 Since: 02-19-07 From: Massachusetts/Virginia Last post: 4141 days Last view: 3119 days |
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DahrkDaiz |
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![]() ![]() Nipper Plant Sandwich Artist Level: 46 Posts: 19/417 EXP: 663137 Next: 48637 Since: 02-22-07 Last post: 3278 days Last view: 3198 days |
Language: C++ using only Win32 API
Enemy support will eventually come when I figure it out. I've spent days searching for it but can't seem to get anything. |
Xenesis |
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![]() Level: 46 Posts: 60/416 EXP: 660843 Next: 50931 Since: 02-20-07 Last post: 4176 days Last view: 2884 days |
How to describe? Well, you'd be better off watching it...as it's a rather unintelligible when in screenshot form.
AW2 Related Linky It's my modular Lightning Strike. Doesn't do the fancy graphics thing on all units, but it's functional. I did it because it was easier than figuring how AW2 did Lightning Strike in the first place. ![]() |
Gideon Zhi |
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![]() ![]() Paragoomba Level: 22 Posts: 39/78 EXP: 53659 Next: 4691 Since: 02-19-07 Last post: 3050 days Last view: 3047 days |
![]() ![]() It's not crashing nearly as much anymore! |
MathOnNapkins |
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![]() ![]() Super Koopa Level: 62 Posts: 67/842 EXP: 1903050 Next: 81636 Since: 02-19-07 From: durff Last post: 4279 days Last view: 3802 days |
Actually making progress, imagine that. Objects will be coming soon, they take a while to code. This is Ganon's room (room0) to those who don't recognize it. ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
NEONswift |
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![]() ![]() Paragoomba Level: 20 Posts: 18/66 EXP: 41721 Next: 718 Since: 03-04-07 From: England Last post: 5653 days Last view: 5371 days |
Posted by MathOnNapkinsAwesome tiles. Nice to see the progress. Look forward to seeing more. ____________________ Deviant Art Profile |
Rich |
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![]() ![]() Snifit Level: 39 Posts: 63/296 EXP: 396675 Next: 8096 Since: 02-19-07 From: UK Last post: 5867 days Last view: 5867 days |
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MathOnNapkins |
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![]() ![]() Super Koopa Level: 62 Posts: 68/842 EXP: 1903050 Next: 81636 Since: 02-19-07 From: durff Last post: 4279 days Last view: 3802 days |
Hows the overworld editing side of things coming along?
I haven't started on it, but from the look of it it's a lot easier. (no objects to worry about) ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
Matrixz |
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![]() ![]() Ninji Level: 35 Posts: 1/225 EXP: 261874 Next: 18062 Since: 04-07-07 From: Norway Last post: 2897 days Last view: 1575 days |
Am i allowed to post nsf's in here?
http://elazulspad.net/matrixz/mm4ex.nsf Some work on Megaman 4's sound data. Tracks 1, 2, 11, 14 and a few more are affected. Before anyone asks, im not doing a hack or anything. |
MathOnNapkins |
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![]() ![]() Super Koopa Level: 62 Posts: 69/842 EXP: 1903050 Next: 81636 Since: 02-19-07 From: durff Last post: 4279 days Last view: 3802 days |
Better eh? ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
Laplace's Demon |
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![]() ![]() Bloober One over s minus a :> Level: 47 Posts: 85/440 EXP: 718841 Next: 47362 Since: 02-20-07 From: Puerto Rico Last post: 5064 days Last view: 5045 days |
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Reshaper256 |
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![]() ![]() Goomba Level: 13 Posts: 6/24 EXP: 9146 Next: 1121 Since: 03-07-07 From: United States Last post: 5468 days Last view: 4920 days |
Posted by MathOnNapkins Heheh, that looks more familiar. ![]() ____________________ ![]() Zelda 3 Challenge ~ Quest for Calatia Official Zelda3C ASM Hacker |
Xkeeper |
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![]() Level: 104 Posts: 1261/2846 EXP: 11826548 Next: 35578 Since: 02-19-07 Last post: 5851 days Last view: 2588 days |
Now if Link's Awakening could get some love ![]() ____________________ I dealt with it. |
Rich |
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![]() ![]() Snifit Level: 39 Posts: 65/296 EXP: 396675 Next: 8096 Since: 02-19-07 From: UK Last post: 5867 days Last view: 5867 days |
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Koitenshin -∞ |
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![]() Happy Hour! Level: 80 Posts: 439/1556 EXP: 4767548 Next: 15421 Since: 03-25-07 Last post: 2467 days Last view: 2465 days |
I would love this feature. Click on a door in the overworld and be taken to that level. (basically a simple form) Then a more advanced form with room id's, etc for the experienced crew. ____________________ ![]() What FF7: Advent Children Character Are You? |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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