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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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![]() ![]() Beezo Level: 49 Posts: 118/485 EXP: 823819 Next: 60064 Since: 02-19-07 From: Ontario, Canada Last post: 5130 days Last view: 5130 days |
Hmm. Looks fine to me if you plan on adding the detail. I would recomend taking that little random piece (cliff part) out on the middle right, ploped right in the middle of the main area. It just looks .. weird ![]() Looks good other then that. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 149/505 EXP: 875065 Next: 8818 Since: 02-23-07 Last post: 5193 days Last view: 5176 days |
Oh, that part. It'll play a role in the game. It's not random.
(Edited because Higsby made a good point about revealing stuff from my game.) ____________________ |
Higsby |
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![]() ![]() Pokey Level: 56 Posts: 287/681 EXP: 1370694 Next: 27482 Since: 02-19-07 From: Canada Last post: 5792 days Last view: 5587 days |
Posted by FirePhoenix0 NO! Why would you tell us what was going to happen. Thats probably one of the best ideas for an event ever. Anyway it looks nice but maybe a few rocks on land would make it look better. |
Phoenix Yoshi |
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![]() ![]() Red Cheep-cheep Level: 34 Posts: 118/216 EXP: 244848 Next: 8803 Since: 02-19-07 From: Georgia Last post: 5239 days Last view: 5212 days |
Well, more new screens of SMW: DWA. Again, I've mainly been working on my overworld. But this time, it was urgent- I had to move Peppermint Fields to the Vanilla Dome submap. This leaves me only one submap with which to make a World, and I had already planned for World 4 to be on the Vanilla Dome map.... Oh well. Guess it'll take up the last one. ![]() ![]() ....which made it smaller.... ![]() ![]() ....And here's Bowser's submap! Yes, it's a lava world, and I just LOVE this palette. ...I wanted it to be more center-of-the-world-like, though... This place is SOOO boiling hot, you can't have a Cape in here! Bring a cape, and.... It burns to ashes. (I'll most likely need a new custom block for that which turns Mario into Super Mario if he has a Cape....) This is World 8. And guess what? It really IS the center of the world, so to speak. ![]() ![]() By the way, I need some feedback help here: Since I moved Peppermint Fields, I've opened up a big old hole where it was. I'm thinking about moving Monkey Jungle to that location, thus freeing a submap. Thoughts on this? Edit: New pic in place of the old one for Peppermint Fields. Someone on IRC (Not on this server, by the way) mentioned that those hills didn't look right (More like an implied mention of that), so I decided to mess around with the shared palette of the Vanilla Dome/Bowser's Valley submaps, and look! Not only was I able to get the look I originally wanted with those tiles (Which I actually got on the Forest of Illusion submap when they were used in a seperate area....), but as a bonus, I made the glaciers look a bit better by making them lighter. This allowed me to scrap the darkest color they used so I could place a dark red there. Thus... Peppermint. ![]() |
Higsby |
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![]() ![]() Pokey Level: 56 Posts: 295/681 EXP: 1370694 Next: 27482 Since: 02-19-07 From: Canada Last post: 5792 days Last view: 5587 days |
I like those sub-maps. World 8 looks a bit empty but I'm guessing you just started. |
Phoenix Yoshi |
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![]() ![]() Red Cheep-cheep Level: 34 Posts: 120/216 EXP: 244848 Next: 8803 Since: 02-19-07 From: Georgia Last post: 5239 days Last view: 5212 days |
Posted by Higsby Right. It's empty because I just began on it. I might even leave it like that until the events are triggered.... So, uh.... Any other feedback? |
HyperHacker |
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![]() ... Level: 72 Posts: 128/1220 EXP: 3277528 Next: 46234 Since: 03-25-07 From: no Last post: 5764 days Last view: 5748 days |
![]() Seems the game is using some weird texture format for translucent textures, so they only show up as yellow garbage when decompressed... anyway this is the first texture replacement I know of, excluding those plugins that load from bitmaps, that's cheating. ![]() |
Koitenshin -∞ |
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![]() Happy Hour! Level: 80 Posts: 121/1556 EXP: 4720745 Next: 62224 Since: 03-25-07 Last post: 2349 days Last view: 2347 days |
Oh shit, "The Laughing Man" is out to get us. But nice work....I like the progress I'm seeing on MK64 hacking. ____________________ ![]() What FF7: Advent Children Character Are You? |
HyperHacker |
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![]() ... Level: 72 Posts: 137/1220 EXP: 3277528 Next: 46234 Since: 03-25-07 From: no Last post: 5764 days Last view: 5748 days |
Yeah, and I think I've figured out what those translucent textures are doing. I have to rewrite a lot of my crappy code to support it though. ![]() |
setz |
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![]() ![]() Spike fuck~ Level: 58 Posts: 216/722 EXP: 1496376 Next: 81170 Since: 02-19-07 From: Pittsburgh, PA Last post: 4963 days Last view: 2251 days |
Posted by HyperHacker lol, thats awesome. ____________________ |
Higsby |
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![]() ![]() Pokey Level: 56 Posts: 300/681 EXP: 1370694 Next: 27482 Since: 02-19-07 From: Canada Last post: 5792 days Last view: 5587 days |
Posted by HyperHacker Thats really neat that you changed the GFX of Mario Kart 64 but are you actually going to use that as cave GFX in a hack or was this just to show that you modified the GFX? |
HyperHacker |
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![]() ... Level: 72 Posts: 141/1220 EXP: 3277528 Next: 46234 Since: 03-25-07 From: no Last post: 5764 days Last view: 5748 days |
That was a test to make sure my texture replacement method worked. I suppose that could have some place in a drug-trip hack, but that won't be any time soon. |
TheGreatGuy |
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![]() ![]() Beezo Level: 48 Posts: 30/480 EXP: 809471 Next: 14072 Since: 03-15-07 Last post: 5441 days Last view: 5306 days |
Posted by HyperHacker Awesomness, the only thing that could make it better is if the picture you'd used was a fish. ![]() ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
Lunaria |
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![]() ![]() Deddorokku Princess of the Night Level: 47 Posts: 13/442 EXP: 716624 Next: 49579 Since: 02-21-07 From: Equestria Last post: 3377 days Last view: 1740 days |
Lordlazer |
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![]() ![]() Paragoomba Level: 22 Posts: 16/77 EXP: 52020 Next: 6330 Since: 03-13-07 Last post: 5800 days Last view: 4522 days |
Posted by TheGreatGuy A Dopefish! I'm sorry, couldn't resist that one. ![]() But seriously Hyperhacker, nice work! ![]() |
setz |
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![]() ![]() Spike fuck~ Level: 58 Posts: 220/722 EXP: 1496376 Next: 81170 Since: 02-19-07 From: Pittsburgh, PA Last post: 4963 days Last view: 2251 days |
its been formally announced, so now I have to work on it ![]() ____________________ |
Dr. Hell |
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![]() ![]() Lakitu Level: 51 Posts: 47/552 EXP: 999364 Next: 14574 Since: 03-02-07 From: Pittsburgh, PA Last post: 4707 days Last view: 4664 days |
Just as long as you do something differeint with the stairs, this will be perfect setz. I dunno why, I just kinf the big overlapping block look akward, and not very stair-like. I love that tree trunk though. |
TheGreatGuy |
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![]() ![]() Beezo Level: 48 Posts: 32/480 EXP: 809471 Next: 14072 Since: 03-15-07 Last post: 5441 days Last view: 5306 days |
I agree with the stairs, they do look kinda off. But otherwise, looks great. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
HyperHacker |
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![]() ... Level: 72 Posts: 152/1220 EXP: 3277528 Next: 46234 Since: 03-25-07 From: no Last post: 5764 days Last view: 5748 days |
Posted by LordlazerUpon seeing my avatar after making that post, I immediately thought "doh, I should have used that fish!" Maybe next time.Posted by TheGreatGuy ![]() |
DahrkDaiz |
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![]() ![]() Nipper Plant Sandwich Artist Level: 45 Posts: 17/417 EXP: 656660 Next: 3504 Since: 02-22-07 Last post: 3160 days Last view: 3080 days |
![]() Sheesh, it took me forever but I got this thing to atleast display all the screens of the first level no problem. No editing yet. Working on display all levels first. WOOOOOO brain hurts ![]() |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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