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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
Trax |
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Yellow Stalfos Level: 71 Posts: 347/1145 EXP: 3037989 Next: 129125 Since: 07-06-07 From: Québec Last post: 3635 days Last view: 2887 days |
Posted by Raccoon Sam Right now, I aim for a Tiger/Leopard Universal Binary, but it may become a problem if I want to implement a mutant menu object for selecting colors from color wells palettes. Keeping backwards compatibility can be a pain sometimes. That is probably one of the reasons why I didn't implement color selection in any of my Editor projects yet... |
messiaen |
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Cheep-cheep Level: 32 Posts: 2/193 EXP: 204607 Next: 1835 Since: 05-26-08 From: Porto Alegre, Brazil Last post: 4452 days Last view: 4780 days |
That looks nice Racoon Sam . It seems like after the TT64 was released few people continuted working on SM64 hacking, but there are still interesting possibilities. Here is an (outdated) screenshot of some mushroom platforms (with movable collision maps) on "Flatworld":
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Googie |
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Giant Red Paratroopa Level: 77 Posts: 262/1407 EXP: 4184052 Next: 7077 Since: 02-19-07 From: Brooklyn, NY Last post: 18 days Last view: 18 days |
Here's another hack that's been in my HD for two years...
Original game is called Banana... ^____^' Just giving this game a Lolo face lift, just a few knick knacks, and edit the title screen... ____________________ My Linktree |
Insectduel |
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Hammer Brother Level: 68 Posts: 70/1069 EXP: 2689784 Next: 39016 Since: 02-16-08 From: Insectduel's office Last post: 1266 days Last view: 1265 days |
That's why I like about you Googie. Always doing another project with another good graphics.
As a result what I'm doing so far in my MM1 Project, I've finally managed to fix Protoman's body structures. The X and Y frame patterns are the source for S. Joe's Arm and Body. MM3's actual style Fixed Style I should thank NetSplit for that. Now it's time for me to re-draw Protogirl. And I got more sprite frames to deal with. I've also fiddled with the Yellow Devil. At first, I thought it was a sprite. It was a BG Image. The ROM offset for them $1e973 Yellow Devil Piece Tables $1e999-1ea30 Yellow Devil Graphics Tile Database I'm too lazy to explain the byte for $1e973 and what it means. You get the idea. And if you're doing the Yellow Devil GFX database, use the FCEU's PPU Viewer to insert the tile number. Right now, I can't tell you which Touhou character will be the Yellow Devil until the game is released. |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 941/5344 EXP: 30966748 Next: 696233 Since: 02-20-07 From: The Netherlands Last post: 4507 days Last view: 2642 days |
____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Mystery Gourmet |
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Buzzy Beetle Level: 44 Posts: 349/388 EXP: 605087 Next: 6198 Since: 03-08-07 Last post: 5414 days Last view: 5412 days |
If said touhou character is NOT Evil Eye Sigma i'll be dissapointed |
JoeZero |
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Newcomer Level: 5 Posts: 3/3 EXP: 396 Next: 133 Since: 05-12-08 From: Natols Last post: 5817 days Last view: 5815 days |
Random stuff in a random room that I randomly change from time to time. I
think I'll keep it more or less the way it is, though. Movin' 3 from Joe Zero on Vimeo. ____________________ I am Error. |
Xenesis |
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Level: 46 Posts: 151/416 EXP: 672590 Next: 39184 Since: 02-20-07 Last post: 4393 days Last view: 3101 days |
Posted by Kawa Monkey island meets pokemon? What? :o |
Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 943/5344 EXP: 30966748 Next: 696233 Since: 02-20-07 From: The Netherlands Last post: 4507 days Last view: 2642 days |
Xenesis gets a cookie. It's a bit of a meme around the house, actually. Most MI jokes are.
We lolled when I was playing Fate of Atlantis yesterday and Indy offered to trade a squab-on-a-stick for his fine leather jacket. I might hack that line. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2871/3965 EXP: 19793094 Next: 263602 Since: 02-19-07 From: Sweden, Skåne Last post: 3310 days Last view: 2061 days |
If OpenPoké is all Monkey Island esque... it would be win. :o Just saying. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 944/5344 EXP: 30966748 Next: 696233 Since: 02-20-07 From: The Netherlands Last post: 4507 days Last view: 2642 days |
I won't stop you from making such a game yourself. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2893/3965 EXP: 19793094 Next: 263602 Since: 02-19-07 From: Sweden, Skåne Last post: 3310 days Last view: 2061 days |
Well I just hope the OpenPoké game won't be too... similar to the original (somewhat stale) games. xD ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Kawa |
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CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 138 Posts: 947/5344 EXP: 30966748 Next: 696233 Since: 02-20-07 From: The Netherlands Last post: 4507 days Last view: 2642 days |
HAW HAW HAW! ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks — byuu |
Trax |
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Yellow Stalfos Level: 71 Posts: 365/1145 EXP: 3037989 Next: 129125 Since: 07-06-07 From: Québec Last post: 3635 days Last view: 2887 days |
Okay, I'm about good to go with a Nuts & Milk editor, just to go along with SMKDan's release, although, as usual, it doesn't interests as many people...
Nuts & Bolts The app includes options (not visible on the screenshot) for level Copy and Paste, add and remove levels. You change your brush with the matrix at the top or by right-clicking on a tile in the editor. There's a field at the bottom of the window that shows if there are any errors, like too many or absence of certain objects. Palettes are not optimal yet, the bricks and pipes colors don't cycle, and there's no palette editor. When this will be working correctly, I'll release version 1.0 ... |
NetSplit |
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Level: 32 Posts: 82/178 EXP: 188164 Next: 18278 Since: 02-26-07 Last post: 2226 days Last view: 2151 days |
It's a WIP. The stage is probably too hard right now, as I've having a lot of trouble beating the second half consistently. And yes, that's a new enemy I programmed based on the one from Mega Man 2. It's far more dangerous than its MM2 counterpart. |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 272/1407 EXP: 4184052 Next: 7077 Since: 02-19-07 From: Brooklyn, NY Last post: 18 days Last view: 18 days |
That's what's up NetSplit, I love it! Seeing the Sun in back of the ladder, gives that 16bit feeling, and putting that MM2 enemy in MM1 is tight. People sleep on what you can do with MM1, keep doing your thing... ____________________ My Linktree |
Raccoon Sam |
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Cobrat Level: 56 Posts: 488/672 EXP: 1381002 Next: 17174 Since: 02-19-07 From: Hi Last post: 3476 days Last view: 2707 days |
Posted by Trax Whoa, that looks super awesome..! ____________________ |
Insectduel |
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Hammer Brother Level: 68 Posts: 78/1069 EXP: 2689784 Next: 39016 Since: 02-16-08 From: Insectduel's office Last post: 1266 days Last view: 1265 days |
It's good to see your thing NetSplit. The graphics look kind of decent.
Project Update Finally created Quinton out of Big Eye's Sprite. I'm going to manage to edit it's AI and do ASM shortly this week. (may require freespace if I need to ) For some reason, it has the same AI as flea. I've seen many hacks used MM2-MM6 Shot Projectiles but mine now used the index palette which is Sprite Palette#2. Posted by Googie Exactly! But I'm going to edit all levels for last after all ASM stuff. I'm on my own now and got to be more creative. |
PSlugworth |
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Cheep-cheep Level: 32 Posts: 75/189 EXP: 205984 Next: 458 Since: 02-19-07 From: Brooklyn, NY Last post: 5042 days Last view: 2669 days |
Insectduel,
The new enemies are interesting and clever re-interpretations from other games, but I would rethink some of the palettes--the harsh contrast with the white in both the Break Man and Quint sprites just looks a little funky to me. Food for thought, anyway. ____________________ andrew sylvester dot com | retrogaming @ robot vaudeville |
Raccoon Sam |
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Cobrat Level: 56 Posts: 489/672 EXP: 1381002 Next: 17174 Since: 02-19-07 From: Hi Last post: 3476 days Last view: 2707 days |
Sutte Hakkun translation
Haven't heard anything from the Aeon Genesis version in some time.. Thought I'd go for a translation myself. ____________________ |
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