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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
MathOnNapkins |
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![]() ![]() Super Koopa Level: 62 Posts: 358/842 EXP: 1902559 Next: 82127 Since: 02-19-07 From: durff Last post: 4276 days Last view: 3799 days |
The color of a body of water is naturally a reflection of what is in the sky (as well as the natural tone of the body of water itself). So... the water, in a storm, would be greyish and subdued b/c of cloud cover. ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
Ice Penguin |
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![]() ![]() Popo Level: 51 Posts: 391/539 EXP: 974365 Next: 39573 Since: 02-20-07 From: Kasuto Last post: 4577 days Last view: 4577 days |
When I adjust the rainy palette any further, it just becomes....flat. ![]() Here is a new HUD. I whipped it up in MSpaint, but it's very feasable. I just wanted to get an opinion on it before I go in and do all the little tweaks. ![]() Basically, the rupees will be exp. I'm still trying to think of a better way to use them, though. |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 62/994 EXP: 2395142 Next: 66709 Since: 09-30-07 Last post: 1723 days Last view: 745 days |
Ice Penguin, I'm currently working on a special patch for you, which will add some rain to the dungeons. The only thing I need to figure out, is the mapper addresses. Mapper 1 is a pain in the ass. But once I figure it out, I will give you the patch. I like what I see with your hack. Keep up the good work! ![]() I needed to take a break from Dark Mario, and you inspired me to hack Zelda 2 as well. I'm doing a graphical facelift: Original ![]() New ![]() ____________________ My YouTube Channel |
Ice Penguin |
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![]() ![]() Popo Level: 51 Posts: 392/539 EXP: 974365 Next: 39573 Since: 02-20-07 From: Kasuto Last post: 4577 days Last view: 4577 days |
I look foward to seeing what you create! If you want, you could help me out with gfx in my hack! ![]() ![]() Edit: I do like what you've done so far, it's refreshing to see something new. What kind of style do you plan? |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 63/994 EXP: 2395142 Next: 66709 Since: 09-30-07 Last post: 1723 days Last view: 745 days |
I don't know what style really, I'm just trying to make the graphics better than the original. And as you can see from the two screenshots, Nintendo did some shitty graphics work on this game. I am confident in saying that my graphics are way better than Nintendo's. ____________________ My YouTube Channel |
Ailure |
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![]() Hats Steam Board2 group Level: 120 Posts: 2586/3965 EXP: 19442423 Next: 44748 Since: 02-19-07 From: Sweden, Skåne Last post: 3089 days Last view: 1840 days |
The grid pattern on the carpet looks a little... odd for me. ![]() Also heh. The redesign makes it look a little more dark and gritty. :p ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 64/994 EXP: 2395142 Next: 66709 Since: 09-30-07 Last post: 1723 days Last view: 745 days |
![]() Better carpet. ____________________ My YouTube Channel |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 485/505 EXP: 883469 Next: 414 Since: 02-23-07 Last post: 5308 days Last view: 5291 days |
![]() Not sure where I'm going with this right now but feedback about palettes and design would still be nice. ____________________ |
Celice |
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![]() ![]() Buzz Blob Level: 39 Posts: 143/285 EXP: 373242 Next: 31529 Since: 04-06-07 From: Oroville, CA Last post: 3474 days Last view: 3436 days |
Most of the pipes seem too "normal" (with the outer ledges around them_. Perhaps you could, if you've the room, add in a few more tiles which sorta integrate the ground in with the pipes. Then again, it really isn't all that bad a thing now that I think on it :/
I think I understand the pipe next to Samus, but it seems to jut out abnormally, as does the background cliff piece right next to it. But I really do like the color scheme. It looks a lot closer to our own Earth, or in other words, habitable. Maybe some rain would help even more. |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 486/505 EXP: 883469 Next: 414 Since: 02-23-07 Last post: 5308 days Last view: 5291 days |
I see what you mean with the pipes. I'd have to draw my own tiles for them if I want to put them into the ground more, something I don't have experience with in SM. As for the piping that juts out, I just though of a better way to do that by extending the ground instead and creating a morph ball tunnel with that.
Also, there is rain already. If you look carefully you can see little dots overlaying everything. That's FX1 rain for you. ![]() Edit: Here's a new comparison of the area with the rain on and off. ![]() ![]() ____________________ |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 229/1403 EXP: 4092413 Next: 98716 Since: 02-19-07 From: Brooklyn, NY Last post: 103 days Last view: 103 days |
Posted by Rockman I really like this pic, pretty cool. ^^' ____________________ My Linktree |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 72/994 EXP: 2395142 Next: 66709 Since: 09-30-07 Last post: 1723 days Last view: 745 days |
Thanks for the comments guys. I appreciate it. ![]() I decided to upload a video I made on March 9th. I made a short teaser trailer for Dark Mario, but I didn't bother to upload it, because I wanted the game a lot more completed before I showed off anything else. I made the trailer, so I wouldn't forget about how I wanted my next trailer to be like (it takes a lot of work to make a trailer good and dramatic ![]() ____________________ My YouTube Channel |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 230/1403 EXP: 4092413 Next: 98716 Since: 02-19-07 From: Brooklyn, NY Last post: 103 days Last view: 103 days |
Rockman: That's pretty cool man, here's a trailer of that SMB3 hack you gave me years ago to finish. Right now I'm up to the world 2 dungeon...
Everyone: Here's the sequel to my SMB1 hack Time is Ticking. The object is to collect 99 coins in 100 seconds, the "P" switch is replaced with a "T" switch to give you 10 seconds on the clock. I plan to have this hack 5 worlds long, I'll prolly make a world 2 trailer soon too... ^^' For the record, Rockman gave this hack with the first 3 levels done and the world 1 dungeon done. I edited the secret level and the airship here, I seriously should hit the bed... ____________________ My Linktree |
RetroRain |
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![]() ![]() Fuzz Ball Level: 66 Posts: 73/994 EXP: 2395142 Next: 66709 Since: 09-30-07 Last post: 1723 days Last view: 745 days |
Yeah, I saw this video on your YouTube profile a few days ago. I was really impressed with it. I'm glad you decided to finish these old hacks of mine. It's better than letting all that work go down the drain. I like the graphics too. Very nice work Googie! ![]() ____________________ My YouTube Channel |
Insectduel |
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![]() ![]() Hammer Brother Level: 68 Posts: 28/1069 EXP: 2639185 Next: 89615 Since: 02-16-08 From: Insectduel's office Last post: 1045 days Last view: 1044 days |
Oh well, rules are rules. So I'm gonna post it here to let you know what hacking Rockman Megaworld is like?
Visine Omega - Rockman Megaworld Editor ![]() ![]() Yes, it is the editor for Rockman Megaworld Only. Not Megaman the Wily Wars. Of course I didn't design the editor since I have no knowledge of making it. It is created by a Japanese ROM-Hacker named Koribe. Visine Omega is named after Visine which is a Megaman Editor for 1 and 2. Visine Omega can edit games for Rockman 1, 2, 3 and including Wily Tower. It also has a battery save fix option for the Rockman Megaworld ROM, can convert .bin files to .smd or .md, can decompress GFX and insert them. And much more. Although some of them is not supported yet. I was one of the Beta Testers of the editor. And Koribe is gonna release it to the Public about next week. I'll put it on my website. I've been testing and using different stuff throughout the whole game. ![]() RM3 Menu in a RM2 Game ![]() Here's Rush ![]() I can Slide ![]() Gemini Laser against Quickman ![]() Wily Tower Weapon Menu ![]() Time Stopper against the clone ![]() Crash Bomb against the 3 clones ![]() RM3 weapons vs. RM2 Bosses in Wily 5. Koribe's Webpage I always wanted to hack Rockman Megaworld anyway. |
kuja killer |
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![]() Level: 54 Posts: 27/628 EXP: 1222602 Next: 11268 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 70 days Last view: 12 hours |
Awsome insedectuel, looks really great and exciting. ![]() ![]() Can't wait to get to check it out though. ![]() |
roxahris |
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![]() Level: 52 Posts: 341/568 EXP: 1054174 Next: 29666 Since: 02-19-07 From: Here? Last post: 3711 days Last view: 3674 days |
Posted by InsectduelHell yes! Anyway, can it edit levels, or just view them? You can get weapons from one game to another using cheats, you know... ____________________ Love your lawn. |
Insectduel |
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![]() ![]() Hammer Brother Level: 68 Posts: 29/1069 EXP: 2639185 Next: 89615 Since: 02-16-08 From: Insectduel's office Last post: 1045 days Last view: 1044 days |
Posted by roxahris Of course it can edit levels. That's why it's called a level editor. |
Raccoon Sam |
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![]() ![]() Cobrat Level: 56 Posts: 444/672 EXP: 1356534 Next: 41642 Since: 02-19-07 From: Hi Last post: 3256 days Last view: 2487 days |
Posted by kuja killer Don't take it too seriously, but from what I've heard, 68000 Assembly is one of the simplest around.. Could be just that I've been misinformed, so yeah... Anyway, the editor looks very good.. You'd think a Japanese person wouldn't have even localized it but what do you know, pretty awesome. ____________________ |
roxahris |
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![]() Level: 52 Posts: 342/568 EXP: 1054174 Next: 29666 Since: 02-19-07 From: Here? Last post: 3711 days Last view: 3674 days |
Posted by InsectduelHow does it edit levels, though? Are they Rockman 1/2 style, with whole-screen pieces, or different? How does the battery save fix work (if you know)? Can you change what weapons are in which menus? Which menus allow you to slide? Will there be a music editor (Megaworld uses a completely different music engine than other Genesis games, I think)? And can it fix the menu graphics overwriting level graphics bug (as seen in one of your screenshots)?Posted by roxahris ____________________ Love your lawn. |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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