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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

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optomon
Posted on 01-08-08 09:35 PM Link | Quote | ID: 73036


Leever
Level: 33

Posts: 78/198
EXP: 214647
Next: 14532

Since: 03-05-07
From: Vancouver, WA

Last post: 2130 days
Last view: 1718 days
Whoa, that's looking gorgeous.

Dr. Hell
Posted on 01-09-08 03:19 PM Link | Quote | ID: 73098


Lakitu
Level: 51

Posts: 275/552
EXP: 999360
Next: 14578

Since: 03-02-07
From: Pittsburgh, PA

Last post: 4707 days
Last view: 4664 days

Eventually there's going to be some Alchemy and/or laboratory in this tileset.

blackhole89
Posted on 01-11-08 12:46 AM Link | Quote | ID: 73222


The Guardian
Moloch whose eyes are a thousand blind windows!
Level: 123

Posts: 1241/4196
EXP: 20965118
Next: 266148

Since: 02-19-07
From: Ithaca, NY, US

Last post: 144 days
Last view: 12 days




Don't mind the shitty font (5 minutes in YY-CHR) nor the blue bottom rows (copying one byte too few D:).

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Reini
Posted on 01-12-08 07:56 PM (rev. 3 of 01-14-08 09:04 PM) Link | Quote | ID: 73359


Koopa
Level: 25

Posts: 48/104
EXP: 81189
Next: 8431

Since: 05-19-07

Last post: 4926 days
Last view: 4912 days
Some screens of my hack. Only 1st world complete.



New enemy: Dizzy Dandy
Look out, Mario!


Dodge, then jump.


You got to be fast to pass this part of the doomship.


1st castle. This one doesn't have YI enemies. Kinda hard.


Time the hard-seeing rock and the firebar, too. You'll have to get to the other side, without getting hurt.

The hack will use YI and SMAS GFX. Credit goes to the authors for the GFX, except the YI Sky FG GFX.

More to come.

EDIT:I need someone who can design submaps and overworlds for my hack. If you can, PM me, please.

Metal Knuckles
Posted on 01-12-08 10:49 PM Link | Quote | ID: 73370


Red Tektite
Level: 22

Posts: 37/76
EXP: 51102
Next: 7248

Since: 02-19-07
From: Champlain College, VT

Last post: 4419 days
Last view: 5095 days
They look great, but the graphic styles for the different levels contrast to much. Perhaps if you gave the ship and pyramid more of a Yoshi's Island feel to them (more cartoony, cell shading).

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JaSp
Posted on 01-12-08 11:37 PM Link | Quote | ID: 73372


Shyguy
Level: 24

Posts: 20/95
EXP: 71352
Next: 6773

Since: 03-02-07
From: Paris, France

Last post: 4023 days
Last view: 3819 days
I'm still occasionally working on my SMB3 hack

Latest additions:

on/off switch & rainbow palette effect:


New Super Mario Bros - Overworld music implemented

boingboingsplat
Posted on 01-12-08 11:51 PM Link | Quote | ID: 73373


Giant Koopa
[PREFSTRING:wonderful bounciness]
Level: 74

Posts: 128/1292
EXP: 3535454
Next: 118090

Since: 07-23-07
From: Michicola

Last post: 4515 days
Last view: 4478 days
That looks amazing! Although, I don't see much use for the rainbow flashing, but I'm sure you have plans for it.

Also, I never thought NSMB would sound so good 8-bit!

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Mystery Gourmet
Posted on 01-13-08 05:23 PM Link | Quote | ID: 73413


Buzzy Beetle
Level: 44

Posts: 293/388
EXP: 588670
Next: 22615

Since: 03-08-07

Last post: 5078 days
Last view: 5077 days
Posted by JaSp
I'm still occasionally working on my SMB3 hack

Latest additions:

on/off switch & rainbow palette effect:


New Super Mario Bros - Overworld music implemented


Those on/off rainbow palette switches better change the music to 8-bit rave music with hammer bros throwing glow sticks.

that would be hilarious and also awesome

roxahris
Posted on 01-14-08 02:25 AM Link | Quote | ID: 73437


Level: 52

Posts: 289/568
EXP: 1044149
Next: 39691

Since: 02-19-07
From: Here?

Last post: 3597 days
Last view: 3560 days
Posted by blackhole89

Don't mind the shitty font (5 minutes in YY-CHR) nor the blue bottom rows (copying one byte too few D:).

You did it... but I never saw a point to a VWF in SMW anyway

____________________
Love your lawn.

Dr. Hell
Posted on 01-14-08 10:40 AM (rev. 3 of 01-14-08 01:55 PM) Link | Quote | ID: 73478


Lakitu
Level: 51

Posts: 280/552
EXP: 999360
Next: 14578

Since: 03-02-07
From: Pittsburgh, PA

Last post: 4707 days
Last view: 4664 days

not much now, but I'm starting the Long Library

MathOnNapkins
Posted on 01-14-08 05:52 PM Link | Quote | ID: 73497


Super Koopa
Level: 62

Posts: 289/842
EXP: 1884464
Next: 100222

Since: 02-19-07
From: durff

Last post: 4161 days
Last view: 3685 days
re: blackhole's VWF pic

I totally missed that that was the point of that pic until rox mentioned it (In other words, I couldn't find anything noteworthy). In any case, nice work but "guess" splitting into "gu" and "ess" is pretty unattractive :/

Though, as I have found out myself, working with VWF's is a pain in the ass, so I wouldn't blame you if you left tokenizing out.

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Zelda Hacking Forum
hobbies: delectatio morosa

Dr. Hell
Posted on 01-15-08 09:37 AM (rev. 2 of 01-15-08 09:57 AM) Link | Quote | ID: 73626


Lakitu
Level: 51

Posts: 281/552
EXP: 999360
Next: 14578

Since: 03-02-07
From: Pittsburgh, PA

Last post: 4707 days
Last view: 4664 days

Still need to add some stuff

Googie
Posted on 01-15-08 03:36 PM Link | Quote | ID: 73635


Giant Red Paratroopa
Level: 77

Posts: 194/1402
EXP: 4049161
Next: 141968

Since: 02-19-07
From: Brooklyn, NY

Last post: 43 days
Last view: 43 days
Nice, I like how you can see the planets in the sky, the palettes really looks good together. :3

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Kawa
Posted on 01-15-08 08:19 PM Link | Quote | ID: 73682


CHIKKN NI A BAAZZKIT!!!
80's Cheerilee is best pony
Level: 137

Posts: 658/5344
EXP: 30128619
Next: 744236

Since: 02-20-07
From: The Netherlands

Last post: 4171 days
Last view: 2307 days
So much for Kirby, I guess

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Kawa rocks — byuu

Mystery Gourmet
Posted on 01-17-08 02:57 PM Link | Quote | ID: 73837


Buzzy Beetle
Level: 44

Posts: 297/388
EXP: 588670
Next: 22615

Since: 03-08-07

Last post: 5078 days
Last view: 5077 days
your work always seems to leave me in awe, Dr. H. Awesome stuff.

GreyMaria
Posted on 01-19-08 10:52 PM Link | Quote | ID: 74127

>implying even the Japanese understand the Japanese
Level: 104

Posts: 843/2851
EXP: 11598973
Next: 263153

Since: 07-13-07

Last post: 4170 days
Last view: 4140 days
Posted by boingboingsplat
That looks amazing! Although, I don't see much use for the rainbow flashing, but I'm sure you have plans for it.

Also, I never thought NSMB would sound so good 8-bit!


Dude, that's the Dire Dire Docks theme.

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RT-55J
Posted on 01-19-08 11:10 PM Link | Quote | ID: 74134

Armor Guardian
Level: 80

Posts: 163/1559
EXP: 4746484
Next: 36485

Since: 02-23-07
From: Wild Side Arcade

Last post: 4613 days
Last view: 4543 days
Posted by Grey Megatron
Dude, that's the Dire Dire Docks theme.

If you bothered to look below the YouTube video, you would have seen these words:

Posted by JaSp
New Super Mario Bros - Overworld music implemented

GreyMaria
Posted on 01-19-08 11:15 PM Link | Quote | ID: 74135

>implying even the Japanese understand the Japanese
Level: 104

Posts: 846/2851
EXP: 11598973
Next: 263153

Since: 07-13-07

Last post: 4170 days
Last view: 4140 days
Posted by RT-55J
Posted by Grey Megatron
Dude, that's the Dire Dire Docks theme.

If you bothered to look below the YouTube video, you would have seen these words:

Posted by JaSp
New Super Mario Bros - Overworld music implemented



Oh.

You know, that IS really fucking awesome.

____________________
we're currently experiencing some technical difficulties

frantik
Posted on 01-20-08 08:04 AM Link | Quote | ID: 74291


Red Koopa
Level: 28

Posts: 48/139
EXP: 123915
Next: 7423

Since: 10-09-07

Last post: 4162 days
Last view: 4156 days
getting close to being done with Super Mario Unlimited


pieguy1732
Posted on 01-20-08 08:26 AM Link | Quote | ID: 74292


Ptooie
Note: I wasn't here because I wasn't here, not because someone switched the 7 and the 3.
Level: 83

Posts: 234/1711
EXP: 5310681
Next: 121540

Since: 01-04-08

Last post: 4690 days
Last view: 4620 days
That's awesome! I like how you incorporate many new things into that hack, it's something I've never seen from a SMB1 hack before. :O

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