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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 7/442 EXP: 736564 Next: 29639 Since: 02-21-07 From: Equestria Last post: 3712 days Last view: 2075 days |
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setz |
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Spike fuck~ Level: 58 Posts: 151/722 EXP: 1537998 Next: 39548 Since: 02-19-07 From: Pittsburgh, PA Last post: 5299 days Last view: 2587 days |
WHOAMG TABLE STRETCH It's not as complete as it looks, currently the ball bounces around, a diferent angle depending on where it hits the paddle, bounces off the walls and ceilings, paddle is controlled by the mouse, and the brick layouts are loaded from a file. however I didn't do collision detection for the bricks, yet, so the ball floats right through them ____________________ |
Sukasa |
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Red Birdo Level: 92 Posts: 72/2112 EXP: 7694857 Next: 62080 Since: 02-19-07 Last post: 4457 days Last view: 3228 days |
Nice, setz. The colour scheme is a little monotonous though.
But, no table stretch here |
setz |
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Spike fuck~ Level: 58 Posts: 155/722 EXP: 1537998 Next: 39548 Since: 02-19-07 From: Pittsburgh, PA Last post: 5299 days Last view: 2587 days |
Posted by Sukasa Those are just the metal bricks, which eventually will be unbreakable. The level data is real simple, should be real easy to figure out if you open a hex editor. I plan on eventually making a level editor, though. after I get collision kinked out, add some music, maybe a splash screen, and a few other things. ____________________ |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 21/1407 EXP: 4184083 Next: 7046 Since: 02-19-07 From: Brooklyn, NY Last post: 18 days Last view: 18 days |
I'm not sure if I'll do anything with this hack tho, I edited 5 levels so far. This game is pretty easy to hack. ____________________ My Linktree |
Tweaker |
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Red Koopa Level: 28 Posts: 72/139 EXP: 129920 Next: 1418 Since: 02-19-07 From: Rochester, NY Last post: 5804 days Last view: 5710 days |
Filler vids ftw? ____________________
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Heian |
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Red Koopa Level: 27 Posts: 7/126 EXP: 111969 Next: 4190 Since: 03-08-07 Last post: 5856 days Last view: 5855 days |
Already posted this on the "other" Acmlm board (didn't know about this one then!), but here's an advance screenshot of my upcoming Nippon Pro Baseball 2007 Bases Loaded hack:
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Googie |
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Giant Red Paratroopa Level: 77 Posts: 23/1407 EXP: 4184083 Next: 7046 Since: 02-19-07 From: Brooklyn, NY Last post: 18 days Last view: 18 days |
Nice screens Heian, are you planning to change the font? Mebbie you might wanna use the font from the game Base Wars. ____________________ My Linktree |
Lordlazer |
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Paragoomba Level: 22 Posts: 3/77 EXP: 53472 Next: 4878 Since: 03-13-07 Last post: 6136 days Last view: 4858 days |
Posted by Tweaker I am really impressed with your hack so far. I haven't played it yet (if there is a release...nor do I have the time at the moment), but it looks great! I just hope it holds up to its hype from your YouTube vids (playing it is different than watching, but you know this of course...). Regardless, those levels look like they are originals and if they are then I'm very impressed by the fluidity, be it overall design and the added game mechanics. Cool Beans! |
Heian |
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Red Koopa Level: 27 Posts: 13/126 EXP: 111969 Next: 4190 Since: 03-08-07 Last post: 5856 days Last view: 5855 days |
Googie, thanks for the encouragement! I'm making steady progress; all the player names are entered, all the graphic changes are done, and I've finished the position player stats for 6 of the 12 teams.
Any reason why you like the Base Wars font? It's only 6 pixels high and doesn't impress me much. (Super Baseball 2020 has a nice-enough font, though.) I wanted to make the regular numerals only one pixel high so that they wouldn't clash too much with the condensed two-digit numbers (I love those), and also so that the position stands out from the guy's name, which follows it with no space. I think my player lineups are a little easier to read than the original's. This game should be a great introduction for anyone who's wanting to get into Japanese baseball! |
Kles |
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Level: 75 Posts: 659/1301 EXP: 3720088 Next: 106816 Since: 02-19-07 From: Canada |
I also agree on the Super Metroid pipe door. Too Marioish. |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 25/1407 EXP: 4184083 Next: 7046 Since: 02-19-07 From: Brooklyn, NY Last post: 18 days Last view: 18 days |
Heian: I like the Base Wars font better cause the font in your hack is so generic 80's, I played too many games with that font back in the days. But yeah Super Baseball 2020 doesn have a nice font. I should play that game again sometime soon.
I haven't touch any levels in Time Flies yet, but I changed somma the graphics... Pic one's clouds are from Macbee's old SMB gfx hack, pic three's clouds are ripped from the game Armadillo, and some other graphics are from the Gameboy game Kirby's Block Ball. ____________________ My Linktree |
setz |
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Spike fuck~ Level: 58 Posts: 175/722 EXP: 1537998 Next: 39548 Since: 02-19-07 From: Pittsburgh, PA Last post: 5299 days Last view: 2587 days |
pic3 has alot of style, I love that pyramid. ____________________ |
Higsby |
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Pokey Level: 57 Posts: 187/681 EXP: 1408822 Next: 77106 Since: 02-19-07 From: Canada Last post: 6128 days Last view: 5923 days |
Another SMW hack
This screen shot doesn't really have any action in it but I wanted to show it for some reason. This is a scrolling level like 1-4 of SMB3 A hilly level with multiple paths and lots of koopas. The hacks first underwater level. The background isn't completely dark blue like it looks in the screen shot. It was just taken in a bad place. I'm not good at taking pictures so if you find these boring it's most likely because I lack photography skills. I know thinks like the word "Mario" at the top of the screen is hard to see some times. I still plan on changing some of the main graphics so that they aren't so boring. And finally thank you to everyone who made the ExGFX I used in my hack (and a special thanks to Icegoom because I used some of his graphics [but not to many]). |
blacknemesis13 |
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Koopa Level: 25 Posts: 26/104 EXP: 84083 Next: 5537 Since: 02-19-07 Last post: 6047 days Last view: 6027 days |
I'm not a rom hacker but I have seen and played quite a few of them. I'm kind of a lenient judge, but anyway, I don't think your screenshots are boring though they would obviously still be nicer when spruced up, and I think your hack looks pretty good so far. My main problem with it though is that in the third screenshot the foreground pallet clashes with the rest of the level. Its just too bright. And maybe a different color that made it look more like it is underwater would work better, like a light blue or purple that matched well. Right now it looks more like a beach foreground than an underwater one. Anyway, keep up the good work, looking nice |
fabio |
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Level: 65 Posts: 349/945 EXP: 2303060 Next: 32568 Since: 02-19-07 From: Texas Last post: 6040 days Last view: 5551 days |
In my opinion, the trees in the background would look nicer if you use a black outline instead of a white one. |
FirePhoenix0 |
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Bullet Bill Level: 50 Posts: 118/505 EXP: 899420 Next: 47897 Since: 02-23-07 Last post: 5529 days Last view: 5512 days |
Posted by fabio I have to agree on that one. The white outline isn't terrible, but a black one is just more natural looking. ____________________ |
Higsby |
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Pokey Level: 57 Posts: 190/681 EXP: 1408822 Next: 77106 Since: 02-19-07 From: Canada Last post: 6128 days Last view: 5923 days |
Does this look any better?
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OoBurns |
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Boo Level: 68 Posts: 326/1036 EXP: 2643455 Next: 85345 Since: 02-19-07 From: It is a mystery. Last post: 5731 days Last view: 5731 days |
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Higsby |
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Pokey Level: 57 Posts: 191/681 EXP: 1408822 Next: 77106 Since: 02-19-07 From: Canada Last post: 6128 days Last view: 5923 days |
Thanks I missed that.
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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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