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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 332/2851 EXP: 11929218 Next: 333042 Since: 07-13-07 Last post: 4506 days Last view: 4475 days |
uh.
Actually, my table's just messing around. I still need to learn every last corner of VP before I can begin to work on a real table. I'm also waiting for the next updateto happen, changing light colors for the win ____________________ we're currently experiencing some technical difficulties |
Reini |
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Koopa Level: 25 Posts: 38/104 EXP: 83480 Next: 6140 Since: 05-19-07 Last post: 5262 days Last view: 5248 days |
Posted by S.N.N. Good job! Will this be in your SMW 2:YI Hack? |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 341/2851 EXP: 11929218 Next: 333042 Since: 07-13-07 Last post: 4506 days Last view: 4475 days |
You managed to miss the 22 pages AFTER that post?
Wow. ____________________ we're currently experiencing some technical difficulties |
NEONswift |
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Paragoomba Level: 21 Posts: 52/66 EXP: 42463 Next: 7480 Since: 03-04-07 From: England Last post: 5871 days Last view: 5589 days |
Granted its a mockup but after having worked on an idea for a good Wario Land Goal room replacement and having spent hours on this tonight I'm happy that this'll be in my hack after only 10mins of tweaking Map16 blocks and Palettes tomorrow. The Goal room will show monochrome pieces of the levels just completed and will most likely become the tileset for switch palaces as well. But still haven't decided on a replacement for the SMW goal yet. ____________________ Deviant Art Profile |
The Kins |
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Paratroopa Level: 28 Posts: 139/140 EXP: 131321 Next: 17 Since: 02-19-07 From: AUSSIELAND Last post: 5921 days Last view: 5921 days |
NEONswift |
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Paragoomba Level: 21 Posts: 53/66 EXP: 42463 Next: 7480 Since: 03-04-07 From: England Last post: 5871 days Last view: 5589 days |
Posted by The KinsDats one funky Mushroom! EDIT: oh and as state previously by another user I like the cement blocks. ____________________ Deviant Art Profile |
GreyMaria |
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>implying even the Japanese understand the Japanese Level: 105 Posts: 362/2851 EXP: 11929218 Next: 333042 Since: 07-13-07 Last post: 4506 days Last view: 4475 days |
Those cement blocks look REAL.
____________________ we're currently experiencing some technical difficulties |
NEONswift |
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Paragoomba Level: 21 Posts: 54/66 EXP: 42463 Next: 7480 Since: 03-04-07 From: England Last post: 5871 days Last view: 5589 days |
Me showing off Baby Mario and the new end of level goal area in my hack Super Mario Land 3. ____________________ Deviant Art Profile |
KawaiiImoto-e |
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Shyguy Level: 24 Posts: 66/98 EXP: 76900 Next: 1225 Since: 02-20-07 From: RĂ¼ti ZH Last post: 5184 days Last view: 2024 days |
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NEONswift |
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Paragoomba Level: 21 Posts: 55/66 EXP: 42463 Next: 7480 Since: 03-04-07 From: England Last post: 5871 days Last view: 5589 days |
Posted by KawaiiImoto-eHmm the idea was black and white because that was what was stuck in my head...but yeah I guess the colouring is more green/yellow back when it was on GB. Last time i played Wario Land it was on my Gameboy Color so would have been using the black and white palette. May see what it looks like with the old skool GB colouring. ____________________ Deviant Art Profile |
Celice |
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Buzz Blob Level: 39 Posts: 100/285 EXP: 380018 Next: 24753 Since: 04-06-07 From: Oroville, CA Last post: 3695 days Last view: 3656 days |
I like the style of it, but those grays seem to clash quite a lot--so, please do try the GameBoy's chrome colors. At least, colors similar to it. |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 66/442 EXP: 736545 Next: 29658 Since: 02-21-07 From: Equestria Last post: 3712 days Last view: 2075 days |
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Skreeny |
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Cobrat Level: 56 Posts: 533/653 EXP: 1322659 Next: 75517 Since: 02-21-07 Last post: 5349 days Last view: 4851 days |
The long fades are terribly painful. Please avoid those in the future. Otherwise, looks decent, I think? Main issues are that the areas still seem shaped like the ones in Super Metroid, and the green sky is a bit weird. |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 67/442 EXP: 736545 Next: 29658 Since: 02-21-07 From: Equestria Last post: 3712 days Last view: 2075 days |
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MathOnNapkins |
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Super Koopa Level: 62 Posts: 223/842 EXP: 1936843 Next: 47843 Since: 02-19-07 From: durff Last post: 4497 days Last view: 4020 days |
how about the fact that the green clashes horribly and is extremely bright. If you toned it down a little it wouldn't be so annoying. ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
Lunaria |
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Deddorokku Princess of the Night Level: 47 Posts: 68/442 EXP: 736545 Next: 29658 Since: 02-21-07 From: Equestria Last post: 3712 days Last view: 2075 days |
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Stifu |
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Cobrat Level: 56 Posts: 223/666 EXP: 1362231 Next: 35945 Since: 02-22-07 Last post: 694 days Last view: 316 days |
A little Epic Racers video:
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Luigi-San |
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Melon Bug Level: 58 Posts: 565/732 EXP: 1569939 Next: 7607 Since: 02-20-07 Last post: 4262 days Last view: 3521 days |
Posted by Stifu Sweet! Now I'm itching to play it even more! |
ghettoyouth |
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Red Goomba Level: 15 Posts: 19/35 EXP: 16193 Next: 191 Since: 08-06-07 From: germany Last post: 5926 days Last view: 5918 days |
http://www.youtube.com/watch?v=qdIINXzU-AU |
Stifu |
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Cobrat Level: 56 Posts: 224/666 EXP: 1362231 Next: 35945 Since: 02-22-07 Last post: 694 days Last view: 316 days |
Posted by ghettoyouth Aya looks a bit stiff, and isn't very well animated (which especially shows when she's big), in my opinion... but other than that, the game looks good. |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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