| |||
Views: 88,538,321 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 05-05-24 08:55 AM |
|
Guest: Register | Login |
0 users currently in Display Case | 2 guests |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
Katelyn |
| ||
beh Level: 86 Posts: 353/1816 EXP: 6134256 Next: 7851 Since: 02-21-07 Last post: 6155 days Last view: 6155 days |
Ouch, that level looks hard, but I can't wait to play your hack, SNN |
fabio |
| ||
Level: 65 Posts: 177/945 EXP: 2303050 Next: 32578 Since: 02-19-07 From: Texas Last post: 6040 days Last view: 5551 days |
Indeed, that level looks hard.
So is this really going to be harder than 5-8? That was the other level that you said was going to be the hardest level. Just wondering. |
Googie |
| ||
Giant Red Paratroopa Level: 77 Posts: 14/1407 EXP: 4184066 Next: 7063 Since: 02-19-07 From: Brooklyn, NY Last post: 18 days Last view: 18 days |
I've been working on "Time Flies" last night, I used lost level in world 1 for a Hammer Bros. battle, the level works pretty cool. Depending where the Hammer Brother lands on the map screen that's when you'll enter the level. Here's a sneak peek...
I'll finish the Airship level tonight. But first I gotta finish watching the Mets play against the Dodgers. ____________________ My Linktree |
drjayphd |
| ||
Cheep-cheep Level: 32 Posts: 19/181 EXP: 193038 Next: 13404 Since: 02-20-07 Last post: 6106 days Last view: 2894 days |
Posted by ImajinPosted by FirePhoenix0It's Boulder Dash, I believe... It's a pretty good game, worth a download... it'd be nice to see some hacks for it. I'd say "like mine?" but I don't have any idea where you'd go about seeing it... |
Googie |
| ||
Giant Red Paratroopa Level: 77 Posts: 15/1407 EXP: 4184066 Next: 7063 Since: 02-19-07 From: Brooklyn, NY Last post: 18 days Last view: 18 days |
I gotta post this pic to remind myself that I need to get this hack done, I'll be hacking this game while not hacking Time Flies. This was the last level I left off at, level 2-1 I belive. ____________________ My Linktree |
Gideon Zhi |
| ||
Paragoomba Level: 22 Posts: 16/78 EXP: 54613 Next: 3737 Since: 02-19-07 Last post: 3268 days Last view: 3265 days |
Let's play font picking game.
1 & 2: 3 & 4: 5 & 6 Scifi anime-styled J-RPG featuring giant robots. Which font looks best and fits best? |
setz |
| ||
Spike fuck~ Level: 58 Posts: 93/722 EXP: 1537992 Next: 39554 Since: 02-19-07 From: Pittsburgh, PA Last post: 5299 days Last view: 2586 days |
First is slightly better, they both suck. ____________________ |
Dr. Hell |
| ||
Lakitu Level: 52 Posts: 9/552 EXP: 1027210 Next: 56630 Since: 03-02-07 From: Pittsburgh, PA Last post: 5043 days Last view: 5000 days |
I'd say 4, but they're all too tall, it smashes the lines together. If you can shorten any of those fonts by 1 pixel or something it would be great. (Don't wory I know how rediculous of a request I just made... it's late, and I'm crazy) |
Katelyn |
| ||
beh Level: 86 Posts: 434/1816 EXP: 6134256 Next: 7851 Since: 02-21-07 Last post: 6155 days Last view: 6155 days |
I'll have to say #1 on this one. |
BMF54123 |
| ||
Buzzy Beetle Level: 44 Posts: 78/375 EXP: 575710 Next: 35575 Since: 02-19-07 From: [citation needed] Last post: 6095 days Last view: 6095 days |
Definitely #1. In crowded spaces like that, serifs just add unnecessary clutter. ____________________ [citation needed] |
NEONswift |
| ||
Paragoomba Level: 21 Posts: 8/66 EXP: 42464 Next: 7479 Since: 03-04-07 From: England Last post: 5871 days Last view: 5589 days |
Been playing around some more with the general graphics used in my hack...
Main element thats new is the Trees....Id like some criticism please as I think theres something a bit off by them. ____________________ Deviant Art Profile |
Sgraff87 |
| ||
Panser Level: 42 Posts: 37/345 EXP: 507996 Next: 13366 Since: 02-19-07 Last post: 5998 days Last view: 5673 days |
Perspective off. You see too much of the top of the trees and the side of the trunk of the trees. Break the tree into simple shapes. The trunk a cylinder and the top a cube. Both should be at the same angle. |
NEONswift |
| ||
Paragoomba Level: 21 Posts: 9/66 EXP: 42464 Next: 7479 Since: 03-04-07 From: England Last post: 5871 days Last view: 5589 days |
Posted by Sgraff87Hm... Yeah thanks... Oddly enough uploading it i suddenly could see what was wrong.... the tops look like you are viewing them from the top and the bottoms from head on... Strange as I ripped part of the design from earthbound. Improved version coming once i get some sleep. Thanks for the advice Sgraff ____________________ Deviant Art Profile |
Lunaria |
| ||
Deddorokku Princess of the Night Level: 47 Posts: 6/442 EXP: 736560 Next: 29643 Since: 02-21-07 From: Equestria Last post: 3712 days Last view: 2075 days |
Xkeeper |
| ||
Level: 105 Posts: 594/2846 EXP: 12036783 Next: 225477 Since: 02-19-07 Last post: 6069 days Last view: 2806 days |
Posted by Green-KirbyAm I the only one expecting Mario to jump out of this at any second? ____________________ I dealt with it. |
S.N.N. |
| ||
Beezo Level: 49 Posts: 69/485 EXP: 846731 Next: 37152 Since: 02-19-07 From: Ontario, Canada Last post: 5466 days Last view: 5466 days |
Posted by NEONswift Looking good. There is only one graphical bug that I can spot. On the bridge, you should be able to see the water through the top railing. However, all you can see are black squares. Any way you could make these transparent to make it look better? Other then that, they look fine ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
NEONswift |
| ||
Paragoomba Level: 21 Posts: 10/66 EXP: 42464 Next: 7479 Since: 03-04-07 From: England Last post: 5871 days Last view: 5589 days |
Posted by S.N.N.Now that im aware of... The is a whole asm project im working on albeit slowly where the overlay layer is used as a whole new layer for the overworld just like the dungeons. My asm hacking is rusty/not advanced enough yet but i have made a few breakthroughs so far. ____________________ Deviant Art Profile |
Reshaper256 |
| ||
Goomba Level: 13 Posts: 1/24 EXP: 9309 Next: 958 Since: 03-07-07 From: United States Last post: 5686 days Last view: 5138 days |
Posted by NEONswiftAs usual, I'm impressed by your graphical talent. In my opinion, the bridge needs to be reworked a bit. First of all, I feel like I should be seeing a shadow on the water underneath. Secondly is what S.S.N. mentioned, not being able to see through the rungs. I think the trees just need some shading on their trunks, as if the top part is blocking the sunlight. They look strange with the grass shaded all around, but with no shading on the trunks. edit: Just seeing if the editpost feature is working... ____________________ Zelda 3 Challenge ~ Quest for Calatia Official Zelda3C ASM Hacker |
Tweaker |
| ||||
Red Koopa Level: 28 Posts: 58/139 EXP: 129920 Next: 1418 Since: 02-19-07 From: Rochester, NY Last post: 5804 days Last view: 5710 days |
Posted by XkeeperPosted by Green-KirbyAm I the only one expecting Mario to jump out of this at any second? Haha, that's exactly what I was thinking. ____________________
|
FirePhoenix0 |
| ||
Bullet Bill Level: 50 Posts: 81/505 EXP: 899416 Next: 47901 Since: 02-23-07 Last post: 5529 days Last view: 5512 days |
Posted by TweakerPosted by XkeeperPosted by Green-KirbyAm I the only one expecting Mario to jump out of this at any second? Ditto. Reminds me a lot of a Yoshi's Island pipe. ____________________ |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 112, rows: 140/141, time: 0.079 seconds. |