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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

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drjayphd
Posted on 06-19-07 09:35 PM Link | Quote | ID: 46939


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Posted by Bit-Blade



Oh, if only there was an SNES take on Zelda II... (sprays shorts)

Sgraff87
Posted on 06-19-07 10:15 PM Link | Quote | ID: 46962


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Posted by drjayphd

Oh, if only there was an SNES take on Zelda II... (sprays shorts)


Only if someone could get hold of the prototype of BS Zelda II...

NEONswift
Posted on 06-20-07 12:27 AM Link | Quote | ID: 47006


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More imagery for you guys.

I'm basically working on a Super Mario World remake of Super Mario Land 3 - minus the Wario stuff. Which is surprisingly titled Super Mario Land 3

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Pac
Posted on 06-20-07 12:58 AM Link | Quote | ID: 47021


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NEONswift, wow. Your work is absolutely amazing. I've never played SML3 so I don't really know how to compare it against the original but I'm definitely looking forward to playing it

By the way, didn't you hack Zelda 3 previously? Or am I thinking of someone else...

Xkeeper
Posted on 06-20-07 01:01 AM Link | Quote | ID: 47023


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Too many conflicting styles. I don't like it.

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NEONswift
Posted on 06-20-07 01:21 AM Link | Quote | ID: 47031


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Posted by Xkeeper
Too many conflicting styles. I don't like it.
What is conflicting? There are still things to edit but for the most part all the graphics have been taken from Mario & Luigi: Superstar Saga.

I'd appreciate some elaboration from you if that's at all possible. If something needs fixing...

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Rich
Posted on 06-20-07 01:21 AM (rev. 2 of 06-20-07 01:22 AM) Link | Quote | ID: 47032


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Posted by NEONswift

More imagery for you guys.

I'm basically working on a Super Mario World remake of Super Mario Land 3 - minus the Wario stuff. Which is surprisingly titled Super Mario Land 3


Woah. I like. Recognised it immediately.

Keep it up. Although...how the hell are you going to manage levels such as 1-4 (the level where the pouncer is following you through the tunnel, then requiring you to jump on top of it to cross the lava), and other such situations which rely on Wario's shoulder charge?

Edit - I missed your 'minus the wario stuff' comment. But still, levels like 1-4 fully rely on the 'wario stuff'.

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NEONswift
Posted on 06-20-07 01:33 AM Link | Quote | ID: 47039


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Posted by Rich
Posted by NEONswift
Keep it up. Although...how the hell are you going to manage levels such as 1-4 (the level where the pouncer is following you through the tunnel, then requiring you to jump on top of it to cross the lava), and other such situations which rely on Wario's shoulder charge?

Edit - I missed your 'minus the wario stuff' comment. But still, levels like 1-4 fully rely on the 'wario stuff'.
Hmm yeah already thought about that level the otherday.

The twomp and a number of the games enemies make up a fair part of the gameplay...So im gonna have to start dabbling in Spritetool. Goombas and other Mario World enemies will have there place in the game but I would prefer to have rice beach polpulated buy Wario's bad guys.

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Sgraff87
Posted on 06-20-07 01:53 AM (rev. 2 of 06-20-07 01:53 AM) Link | Quote | ID: 47048


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The only problem that is bugging me is that the mario and luigi look funny that it looks like the perspective is off with them seeing that we are not seeing them from straight from the side but slightly above. That is conflicting to me.

Though looking again, it is from their side. But something still is bugging me about it.

S.N.N.
Posted on 06-20-07 02:13 PM Link | Quote | ID: 47195


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Posted by NEONswift
Posted by Xkeeper
Too many conflicting styles. I don't like it.
What is conflicting? There are still things to edit but for the most part all the graphics have been taken from Mario & Luigi: Superstar Saga.


He was most likely being sarcastic, if I had to guess

Anyway, I really like the look of it. I liked SML3 back in the day, so I'll most likely love the remix of it you are making. I especially like the Goombas .. though they look like they are missing something off of the top of their head. Meh.

Nice work.

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Rich
Posted on 06-20-07 02:27 PM Link | Quote | ID: 47196


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Posted by NEONswift
The twomp and a number of the games enemies make up a fair part of the gameplay...So im gonna have to start dabbling in Spritetool. Goombas and other Mario World enemies will have there place in the game but I would prefer to have rice beach polpulated buy Wario's bad guys.


Well, most enemies would only need a bit of editing to match with Wario Land's.

For example, the 'harmless goom' is a goomba that does not inflict any damage. The pirate goom is one that only inflicts damage from one side. Pouncers are very similar to the sea urchins (follow a set path), but have a ridable top side.

I havent got much experience with sprite tool, but these sound like pretty simple modifications as opposed to creating entirely new sprites.

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FirePhoenix0
Posted on 06-20-07 05:52 PM Link | Quote | ID: 47216


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For the Pouncer, you could make it follow a path like the urchins and use some invisible "no sprite" blocks from blocktool to direct its path.

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NEONswift
Posted on 06-20-07 08:01 PM Link | Quote | ID: 47245


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Posted by Rich
Well, most enemies would only need a bit of editing to match with Wario Land's.

For example, the 'harmless goom' is a goomba that does not inflict any damage. The pirate goom is one that only inflicts damage from one side. Pouncers are very similar to the sea urchins (follow a set path), but have a ridable top side.

I havent got much experience with sprite tool, but these sound like pretty simple modifications as opposed to creating entirely new sprites.
Hmm brings up the question though about Mario's strength... The harmless goom is surely only harmless because Wario is made of thicker skin so should Mario be able to just walk into one to defeat it?

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Rich
Posted on 06-20-07 09:42 PM Link | Quote | ID: 47275


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Posted by NEONswift
Hmm brings up the question though about Mario's strength... The harmless goom is surely only harmless because Wario is made of thicker skin so should Mario be able to just walk into one to defeat it?


Well, to be honest, it's literally just a ball of fur. The only reason the pirate goom is harmful is because of it's spear. They're only there in wario land to be slaughtered...they dont really have any real purpose apart from to get in the way.

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Stifu
Posted on 06-20-07 09:49 PM Link | Quote | ID: 47278


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Posted by Rich
Well, to be honest, it's literally just a ball of fur.

Still, NEONswift brings up a good point. You know Mario would get his ass kicked by a ball of fur... Touching pretty much anything hurts him.

NEONswift
Posted on 06-21-07 02:46 PM Link | Quote | ID: 47527


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Posted by Pac
By the way, didn't you hack Zelda 3 previously? Or am I thinking of someone else...
Sorry forgot to reply to this... Yes I was Zelda hacking but Dodongo's Gold went down in a harddrive bust and my attempt to recreate it or a newer Z3 hack was killed off by my veer towards asm and gfx hacking. There are better Zelda 3 hackers out there that have made considerable more progress than I ever will so I think I will be leaving it to them.

Z3 hacking is way too time consuming for me to make any real progress with it so I have opted for SMW hacking instead and a remake of sorts.

Back to sprites... The harmless gooms I think I will keep harmless but I need to implement a purpose for coins in SMW as even though the Gooms were harmless in Wario Land they were not pointless as every bit of cash added to the overall gameplay.

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Reshaper256
Posted on 06-21-07 08:19 PM (rev. 3 of 06-21-07 08:22 PM) Link | Quote | ID: 47576


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Posted by NEONswift
There are better Zelda 3 hackers out there that have made considerable more progress than I ever will so I think I will be leaving it to them.

Z3 hacking is way too time consuming for me to make any real progress with it so I have opted for SMW hacking instead and a remake of sorts.
That makes me sad, especially since you seem to be one of the authorities on OW creation.

You had some really good ASM stuff going on, and I really liked your unique style in overworld creation. But I know what you mean, a full zelda 3 hack takes *so* long, and it's sometimes more fulfilling to hack something where you'll actually get to finish what you start. Perhaps you'll come back over to the darkside someday?

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Luigi-San
Posted on 06-22-07 05:06 AM Link | Quote | ID: 47704


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Yep, I have a Pokemon hack in the works

Tyty
Posted on 06-22-07 05:26 AM Link | Quote | ID: 47711


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I like the graphics, the wood looks very good... maybe mess around with the female hero sprite too.

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Kles
Posted on 06-22-07 05:04 PM Link | Quote | ID: 48335


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Can we get a video soon? Static screenshots are all fine and dandy but if it looks ridiculous in motion, that's a problem.
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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

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