| |||
Views: 89,456,399 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 09-21-24 06:19 AM |
|
Guest: Register | Login |
0 users currently in Display Case | 1 guest | 1 bot |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
drjayphd |
| ||
Cheep-cheep Level: 32 Posts: 109/181 EXP: 195159 Next: 11283 Since: 02-20-07 Last post: 6245 days Last view: 3032 days |
Posted by Bit-Blade Oh, if only there was an SNES take on Zelda II... (sprays shorts) |
Sgraff87 |
| ||
Panser Level: 42 Posts: 221/345 EXP: 513579 Next: 7783 Since: 02-19-07 Last post: 6137 days Last view: 5812 days |
Posted by drjayphd Only if someone could get hold of the prototype of BS Zelda II... |
NEONswift |
| ||
Paragoomba Level: 21 Posts: 43/66 EXP: 42931 Next: 7012 Since: 03-04-07 From: England Last post: 6010 days Last view: 5728 days |
More imagery for you guys. I'm basically working on a Super Mario World remake of Super Mario Land 3 - minus the Wario stuff. Which is surprisingly titled Super Mario Land 3 ____________________ Deviant Art Profile |
Pac |
| ||
Flurry Level: 38 Posts: 123/262 EXP: 339895 Next: 30552 Since: 02-19-07 From: Japan Last post: 4622 days Last view: 3024 days |
NEONswift, wow. Your work is absolutely amazing. I've never played SML3 so I don't really know how to compare it against the original but I'm definitely looking forward to playing it
By the way, didn't you hack Zelda 3 previously? Or am I thinking of someone else... |
Xkeeper |
| ||
Level: 105 Posts: 2221/2846 EXP: 12169053 Next: 93207 Since: 02-19-07 Last post: 6208 days Last view: 2945 days |
Too many conflicting styles. I don't like it. ____________________ I dealt with it. |
NEONswift |
| ||
Paragoomba Level: 21 Posts: 44/66 EXP: 42931 Next: 7012 Since: 03-04-07 From: England Last post: 6010 days Last view: 5728 days |
Posted by XkeeperWhat is conflicting? There are still things to edit but for the most part all the graphics have been taken from Mario & Luigi: Superstar Saga. I'd appreciate some elaboration from you if that's at all possible. If something needs fixing... ____________________ Deviant Art Profile |
Rich |
| |||||||||
Snifit Level: 40 Posts: 203/296 EXP: 408163 Next: 33146 Since: 02-19-07 From: UK Last post: 6224 days Last view: 6223 days |
|
NEONswift |
| ||
Paragoomba Level: 21 Posts: 45/66 EXP: 42931 Next: 7012 Since: 03-04-07 From: England Last post: 6010 days Last view: 5728 days |
Posted by RichPosted by NEONswiftHmm yeah already thought about that level the otherday. |
Sgraff87 |
| ||
Panser Level: 42 Posts: 222/345 EXP: 513579 Next: 7783 Since: 02-19-07 Last post: 6137 days Last view: 5812 days |
The only problem that is bugging me is that the mario and luigi look funny that it looks like the perspective is off with them seeing that we are not seeing them from straight from the side but slightly above. That is conflicting to me.
Though looking again, it is from their side. But something still is bugging me about it. |
S.N.N. |
| ||
Beezo Level: 49 Posts: 302/485 EXP: 856037 Next: 27846 Since: 02-19-07 From: Ontario, Canada Last post: 5605 days Last view: 5605 days |
Posted by NEONswiftPosted by XkeeperWhat is conflicting? There are still things to edit but for the most part all the graphics have been taken from Mario & Luigi: Superstar Saga. He was most likely being sarcastic, if I had to guess Anyway, I really like the look of it. I liked SML3 back in the day, so I'll most likely love the remix of it you are making. I especially like the Goombas .. though they look like they are missing something off of the top of their head. Meh. Nice work. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Rich |
| |||||||||
Snifit Level: 40 Posts: 205/296 EXP: 408163 Next: 33146 Since: 02-19-07 From: UK Last post: 6224 days Last view: 6223 days |
|
FirePhoenix0 |
| ||
Bullet Bill Level: 50 Posts: 329/505 EXP: 909306 Next: 38011 Since: 02-23-07 Last post: 5667 days Last view: 5651 days |
For the Pouncer, you could make it follow a path like the urchins and use some invisible "no sprite" blocks from blocktool to direct its path. ____________________ |
NEONswift |
| ||
Paragoomba Level: 21 Posts: 46/66 EXP: 42931 Next: 7012 Since: 03-04-07 From: England Last post: 6010 days Last view: 5728 days |
Posted by RichHmm brings up the question though about Mario's strength... The harmless goom is surely only harmless because Wario is made of thicker skin so should Mario be able to just walk into one to defeat it? ____________________ Deviant Art Profile |
Rich |
| |||||||||
Snifit Level: 40 Posts: 206/296 EXP: 408163 Next: 33146 Since: 02-19-07 From: UK Last post: 6224 days Last view: 6223 days |
|
Stifu |
| ||
Cobrat Level: 56 Posts: 148/666 EXP: 1377237 Next: 20939 Since: 02-22-07 Last post: 833 days Last view: 455 days |
Posted by Rich Still, NEONswift brings up a good point. You know Mario would get his ass kicked by a ball of fur... Touching pretty much anything hurts him. |
NEONswift |
| ||
Paragoomba Level: 21 Posts: 47/66 EXP: 42931 Next: 7012 Since: 03-04-07 From: England Last post: 6010 days Last view: 5728 days |
Posted by PacSorry forgot to reply to this... Yes I was Zelda hacking but Dodongo's Gold went down in a harddrive bust and my attempt to recreate it or a newer Z3 hack was killed off by my veer towards asm and gfx hacking. There are better Zelda 3 hackers out there that have made considerable more progress than I ever will so I think I will be leaving it to them. Z3 hacking is way too time consuming for me to make any real progress with it so I have opted for SMW hacking instead and a remake of sorts. Back to sprites... The harmless gooms I think I will keep harmless but I need to implement a purpose for coins in SMW as even though the Gooms were harmless in Wario Land they were not pointless as every bit of cash added to the overall gameplay. ____________________ Deviant Art Profile |
Reshaper256 |
| ||
Goomba Level: 13 Posts: 15/24 EXP: 9412 Next: 855 Since: 03-07-07 From: United States Last post: 5825 days Last view: 5277 days |
Posted by NEONswiftThat makes me sad, especially since you seem to be one of the authorities on OW creation. You had some really good ASM stuff going on, and I really liked your unique style in overworld creation. But I know what you mean, a full zelda 3 hack takes *so* long, and it's sometimes more fulfilling to hack something where you'll actually get to finish what you start. Perhaps you'll come back over to the darkside someday? ____________________ Zelda 3 Challenge ~ Quest for Calatia Official Zelda3C ASM Hacker |
Luigi-San |
| ||
Melon Bug Level: 59 Posts: 361/732 EXP: 1587227 Next: 85901 Since: 02-20-07 Last post: 4401 days Last view: 3660 days |
Yep, I have a Pokemon hack in the works |
Tyty |
| ||
Vire Jizz Danmaku Level: 77 Posts: 185/1381 EXP: 4093843 Next: 97286 Since: 04-20-07 From: Canada Last post: 4595 days Last view: 3867 days |
I like the graphics, the wood looks very good... maybe mess around with the female hero sprite too. ____________________ |
Kles |
| ||
Level: 75 Posts: 1139/1301 EXP: 3760956 Next: 65948 Since: 02-19-07 From: Canada |
Can we get a video soon? Static screenshots are all fine and dandy but if it looks ridiculous in motion, that's a problem. |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 122, rows: 151/151, time: 1.065 seconds. |