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07-27-24 09:15 AM![]() |
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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
drjayphd |
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![]() ![]() Cheep-cheep Level: 32 Posts: 109/181 EXP: 194309 Next: 12133 Since: 02-20-07 Last post: 6189 days Last view: 2977 days |
Posted by Bit-Blade Oh, if only there was an SNES take on Zelda II... (sprays shorts) |
Sgraff87 |
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![]() ![]() Panser Level: 42 Posts: 221/345 EXP: 511340 Next: 10022 Since: 02-19-07 Last post: 6081 days Last view: 5756 days |
Posted by drjayphd Only if someone could get hold of the prototype of BS Zelda II... |
NEONswift |
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![]() ![]() Paragoomba Level: 21 Posts: 43/66 EXP: 42744 Next: 7199 Since: 03-04-07 From: England Last post: 5954 days Last view: 5672 days |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() More imagery for you guys. I'm basically working on a Super Mario World remake of Super Mario Land 3 - minus the Wario stuff. Which is surprisingly titled Super Mario Land 3 ![]() ____________________ Deviant Art Profile |
Pac |
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![]() ![]() Flurry Level: 38 Posts: 123/262 EXP: 338413 Next: 32034 Since: 02-19-07 From: Japan Last post: 4566 days Last view: 2968 days |
NEONswift, wow. Your work is absolutely amazing. I've never played SML3 so I don't really know how to compare it against the original but I'm definitely looking forward to playing it ![]() By the way, didn't you hack Zelda 3 previously? Or am I thinking of someone else... |
Xkeeper |
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![]() Level: 105 Posts: 2221/2846 EXP: 12116013 Next: 146247 Since: 02-19-07 Last post: 6152 days Last view: 2889 days |
Too many conflicting styles. I don't like it. ____________________ I dealt with it. |
NEONswift |
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![]() ![]() Paragoomba Level: 21 Posts: 44/66 EXP: 42744 Next: 7199 Since: 03-04-07 From: England Last post: 5954 days Last view: 5672 days |
Posted by XkeeperWhat is conflicting? There are still things to edit but for the most part all the graphics have been taken from Mario & Luigi: Superstar Saga. I'd appreciate some elaboration from you if that's at all possible. If something needs fixing... ____________________ Deviant Art Profile |
Rich |
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![]() ![]() Snifit Level: 40 Posts: 203/296 EXP: 406384 Next: 34925 Since: 02-19-07 From: UK Last post: 6168 days Last view: 6167 days |
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NEONswift |
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![]() ![]() Paragoomba Level: 21 Posts: 45/66 EXP: 42744 Next: 7199 Since: 03-04-07 From: England Last post: 5954 days Last view: 5672 days |
Posted by RichPosted by NEONswiftHmm yeah already thought about that level the otherday. |
Sgraff87 |
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![]() ![]() Panser Level: 42 Posts: 222/345 EXP: 511340 Next: 10022 Since: 02-19-07 Last post: 6081 days Last view: 5756 days |
The only problem that is bugging me is that the mario and luigi look funny that it looks like the perspective is off with them seeing that we are not seeing them from straight from the side but slightly above. That is conflicting to me.
Though looking again, it is from their side. But something still is bugging me about it. |
S.N.N. |
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![]() ![]() Beezo Level: 49 Posts: 302/485 EXP: 852305 Next: 31578 Since: 02-19-07 From: Ontario, Canada Last post: 5549 days Last view: 5549 days |
Posted by NEONswiftPosted by XkeeperWhat is conflicting? There are still things to edit but for the most part all the graphics have been taken from Mario & Luigi: Superstar Saga. He was most likely being sarcastic, if I had to guess ![]() Anyway, I really like the look of it. I liked SML3 back in the day, so I'll most likely love the remix of it you are making. I especially like the Goombas .. though they look like they are missing something off of the top of their head. Meh. Nice work. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Rich |
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![]() ![]() Snifit Level: 40 Posts: 205/296 EXP: 406384 Next: 34925 Since: 02-19-07 From: UK Last post: 6168 days Last view: 6167 days |
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FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 50 Posts: 329/505 EXP: 905340 Next: 41977 Since: 02-23-07 Last post: 5612 days Last view: 5595 days |
For the Pouncer, you could make it follow a path like the urchins and use some invisible "no sprite" blocks from blocktool to direct its path. ____________________ |
NEONswift |
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![]() ![]() Paragoomba Level: 21 Posts: 46/66 EXP: 42744 Next: 7199 Since: 03-04-07 From: England Last post: 5954 days Last view: 5672 days |
Posted by RichHmm brings up the question though about Mario's strength... The harmless goom is surely only harmless because Wario is made of thicker skin so should Mario be able to just walk into one to defeat it? ____________________ Deviant Art Profile |
Rich |
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![]() ![]() Snifit Level: 40 Posts: 206/296 EXP: 406384 Next: 34925 Since: 02-19-07 From: UK Last post: 6168 days Last view: 6167 days |
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Stifu |
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![]() ![]() Cobrat Level: 56 Posts: 148/666 EXP: 1371231 Next: 26945 Since: 02-22-07 Last post: 777 days Last view: 399 days |
Posted by Rich Still, NEONswift brings up a good point. You know Mario would get his ass kicked by a ball of fur... Touching pretty much anything hurts him. |
NEONswift |
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![]() ![]() Paragoomba Level: 21 Posts: 47/66 EXP: 42744 Next: 7199 Since: 03-04-07 From: England Last post: 5954 days Last view: 5672 days |
Posted by PacSorry forgot to reply to this... Yes I was Zelda hacking but Dodongo's Gold went down in a harddrive bust and my attempt to recreate it or a newer Z3 hack was killed off by my veer towards asm and gfx hacking. There are better Zelda 3 hackers out there that have made considerable more progress than I ever will so I think I will be leaving it to them. Z3 hacking is way too time consuming for me to make any real progress with it so I have opted for SMW hacking instead and a remake of sorts. Back to sprites... The harmless gooms I think I will keep harmless but I need to implement a purpose for coins in SMW as even though the Gooms were harmless in Wario Land they were not pointless as every bit of cash added to the overall gameplay. ____________________ Deviant Art Profile |
Reshaper256 |
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![]() ![]() Goomba Level: 13 Posts: 15/24 EXP: 9370 Next: 897 Since: 03-07-07 From: United States Last post: 5769 days Last view: 5221 days |
Posted by NEONswift ![]() You had some really good ASM stuff going on, and I really liked your unique style in overworld creation. But I know what you mean, a full zelda 3 hack takes *so* long, and it's sometimes more fulfilling to hack something where you'll actually get to finish what you start. Perhaps you'll come back over to the darkside someday? ____________________ ![]() Zelda 3 Challenge ~ Quest for Calatia Official Zelda3C ASM Hacker |
Luigi-San |
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![]() ![]() Melon Bug Level: 59 Posts: 361/732 EXP: 1580308 Next: 92820 Since: 02-20-07 Last post: 4345 days Last view: 3604 days |
![]() ![]() ![]() ![]() ![]() Yep, I have a Pokemon hack in the works ![]() |
Tyty |
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![]() ![]() Vire Jizz Danmaku Level: 77 Posts: 185/1381 EXP: 4075829 Next: 115300 Since: 04-20-07 From: Canada Last post: 4539 days Last view: 3811 days |
I like the graphics, the wood looks very good... maybe mess around with the female hero sprite too. ____________________ |
Kles |
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![]() Level: 75 Posts: 1139/1301 EXP: 3744562 Next: 82342 Since: 02-19-07 From: Canada |
Can we get a video soon? Static screenshots are all fine and dandy but if it looks ridiculous in motion, that's a problem. |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
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