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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
Raccoon Sam |
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![]() ![]() Cobrat Level: 56 Posts: 205/672 EXP: 1343631 Next: 54545 Since: 02-19-07 From: Hi Last post: 3141 days Last view: 2372 days |
Posted by MathOnNapkins Wtf how I thought there was some sick limit on Layer 3 :X Awesome job nonetheless. ____________________ |
MathOnNapkins |
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![]() ![]() Super Koopa Level: 62 Posts: 150/842 EXP: 1884463 Next: 100223 Since: 02-19-07 From: durff Last post: 4161 days Last view: 3685 days |
You're right... there is some sick limit on layer 3. But there's a way around it if you're willing to be a little tricky.
I'm using HDMA to update that green color every scanline which produces the gradient effect. This is just the beginning ![]() ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
Sparks |
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![]() ![]() Goomba Level: 14 Posts: 5/29 EXP: 11950 Next: 1121 Since: 05-24-07 From: Louisiana Last post: 5112 days Last view: 4770 days |
Posted by dirtbagPutting them into the game, but they're not hard to do in Paint, you just need a sense of how the character would turn on each angle/rotaion/whatever.Posted by SparksPosted by dirtbagActually, I do it time to time, and other Mario Kart like game ideas, I got a completed sheet, but I'm not good enough cause I'm a newbie. ____________________ ![]() |
Zycor |
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![]() ![]() Ninji Level: 35 Posts: 2/237 EXP: 279124 Next: 812 Since: 05-27-07 Last post: 4501 days Last view: 4446 days |
Posted by setz ![]() Is that all custom? because it's very well done =D why can't other people try that hard on games this day and time? if it doesn't have 16 million colors, it's not good enough in todays standards =( ____________________ Why are you reading this? My post is up there^ |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 88/1402 EXP: 4049159 Next: 141970 Since: 02-19-07 From: Brooklyn, NY Last post: 43 days Last view: 43 days |
Posted by setz Oh hell fucking yeah setz! I love'em graphic changes you did. ^__^' ____________________ My Linktree |
Celice |
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![]() ![]() Buzz Blob Level: 38 Posts: 24/285 EXP: 369664 Next: 783 Since: 04-06-07 From: Oroville, CA Last post: 3359 days Last view: 3321 days |
![]() :E |
NetSplit |
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![]() Level: 31 Posts: 14/178 EXP: 183067 Next: 2296 Since: 02-26-07 Last post: 1890 days Last view: 1815 days |
Oooohh... Very nice. The tileset is very well done. Definitely has that Kid Icarus style, too, what with blocks being fairly distinguished from one another. Very interesting, and really visually appealing. Keep up the great work. ![]() |
setz |
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![]() ![]() Spike fuck~ Level: 58 Posts: 409/722 EXP: 1496370 Next: 81176 Since: 02-19-07 From: Pittsburgh, PA Last post: 4963 days Last view: 2251 days |
of course its all custom.
I'm just trying to think of original level ideas for CV right now. ![]() like the ocean ____________________ |
Skreeny |
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![]() ![]() Cobrat Level: 55 Posts: 167/653 EXP: 1286881 Next: 27308 Since: 02-21-07 Last post: 5014 days Last view: 4515 days |
Those hermit crabs look Puggsy-inspired to me, but I may just be imagining that... Still definitely unique for a Castlevania area, and looks nice to boot, though. |
Xkeeper |
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![]() Level: 104 Posts: 1923/2846 EXP: 11711051 Next: 151075 Since: 02-19-07 Last post: 5733 days Last view: 2470 days |
Those blocks remind me a lot of Wario Land 4. ____________________ I dealt with it. |
NEONswift |
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![]() ![]() Paragoomba Level: 20 Posts: 23/66 EXP: 41312 Next: 1127 Since: 03-04-07 From: England Last post: 5535 days Last view: 5254 days |
Posted by MathOnNapkinsNICE!!! What are the limitations of this? I'm really unfamiliar with what can be done with HDMA. ____________________ Deviant Art Profile |
smkdan |
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![]() ![]() Ninji Level: 36 Posts: 14/238 EXP: 280917 Next: 27193 Since: 05-26-07 Last post: 3736 days Last view: 3685 days |
HDMA's are timed DMA transfers that go off on certain scanlines for selected channels (8 of them). Usually for special affects like changing the scroll values in the middle of the frame to get split screen, or in this case it's changing a palette byte to a gradually darker green over successive scanlines to get that gradient affect.
I guess you might be limited in avaliable channels for a certain game. I'm working with mode 7 racers which require 4 just for the track. SMK has only one HDMA channel that isn't used. |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 91/1402 EXP: 4049159 Next: 141970 Since: 02-19-07 From: Brooklyn, NY Last post: 43 days Last view: 43 days |
Posted by Celice Hee hee, I like how this is coming along too. Like NetSplit said, it definitely has that Kid Icarus style. I hope to see more soon also. ![]() ____________________ My Linktree |
MathOnNapkins |
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![]() ![]() Super Koopa Level: 62 Posts: 151/842 EXP: 1884463 Next: 100223 Since: 02-19-07 From: durff Last post: 4161 days Last view: 3685 days |
Posted by smkdan Right now I only have 1 "free" channel, which is channel 5. LTTP only uses channels 6 and 7 at any given point for HDMA, and I'm leaving those alone. My main problem is that it uses channels 0-4 for DMA. My goal is to rework the code of the game so that all DMA only uses channel 0. DMA channels can't execute in parallel anyway, so I don't see the point in wasting channels on DMA. Perhaps you could try a similar approach? I mean, I'm sure you know DMA and HDMA channels are the same channels. ____________________ Zelda Hacking Forum hobbies: delectatio morosa |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 242/505 EXP: 875061 Next: 8822 Since: 02-23-07 Last post: 5193 days Last view: 5176 days |
![]() ![]() ![]() ![]() Still plowing along here. Cookie goes to the first person who finds the real red coin in the second shot first. (The red coin used to be the Yoshi Coin.) ____________________ |
Koitenshin -∞ |
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![]() Happy Hour! Level: 80 Posts: 1265/1556 EXP: 4720724 Next: 62245 Since: 03-25-07 Last post: 2349 days Last view: 2347 days |
Those look promising indeed. How is it coming along so far? ____________________ ![]() What FF7: Advent Children Character Are You? |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 243/505 EXP: 875061 Next: 8822 Since: 02-23-07 Last post: 5193 days Last view: 5176 days |
I'm about ready to finish up world 4 after a real long time of being stuck. I've got to can one level I have because when I made it, I made it as a world 1 level but now it's a world 4 and I can just do a simple "add enemies and tough jumps to increase difficulty" trick.
Overworld is just about done too, all I need is a set of graphics for it then I'm done there for now. I may have to go change a submap though. The layout is bothering me. ____________________ |
Kawa |
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![]() ![]() CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 137 Posts: 284/5344 EXP: 30128606 Next: 744249 Since: 02-20-07 From: The Netherlands Last post: 4171 days Last view: 2307 days |
Real red coin is the one on the rightmost cloud, right beneath the score. It's misaligned. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks ![]() |
Dragon Master |
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![]() ![]() Red Cheep-cheep Level: 34 Posts: 109/217 EXP: 246259 Next: 7392 Since: 03-05-07 From: What do you mean with "fad is over"? Last post: 5000 days Last view: 4750 days |
Whilst it does look like that Kawa... I think you are wrong it's the one under the time that is misaligned. |
Tyty |
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![]() ![]() Vire Jizz Danmaku Level: 76 Posts: 99/1381 EXP: 3938265 Next: 67795 Since: 04-20-07 From: Canada Last post: 4120 days Last view: 3393 days |
It's the one thats a brighter red then all the others, I can detect it ![]() ____________________ |
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