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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
HyperHacker |
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![]() ... Level: 72 Posts: 485/1220 EXP: 3277504 Next: 46258 Since: 03-25-07 From: no Last post: 5764 days Last view: 5748 days |
That fucking owns, but all the links I see are either down or Crapidshare (which may as well be down because "You have (perpetually) reached the download-limit for free-users.") ![]() |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 46/1402 EXP: 4049147 Next: 141982 Since: 02-19-07 From: Brooklyn, NY Last post: 43 days Last view: 43 days |
bbitmaster gave me his editor called "Neptune" awhile ago, here's a sneak peak of my Lolo 2 hack, this is the first room so far. If I can hack like mebbie a room a day or something I can finish this hack in a timely manner.
![]() More pics a comin, hopefully... ^^' ____________________ My Linktree |
Krisan Thyme |
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![]() ![]() Red Cheep-cheep Level: 34 Posts: 164/216 EXP: 244812 Next: 8839 Since: 02-21-07 Last post: 5794 days Last view: 5771 days |
Posted by Dr. Mario Hmm.. Well, I'd be very interested in finding out what they did exactly, so if it isn't too much trouble.. perhaps ask them for me? I'm going to check into some stuff meanwhile and see if I can find out anything about it. Thanks in any case, and good luck with that project. Posted by Shadic Okay, that is awesome.. <3 |
hukka |
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![]() ![]() Goomba Level: 14 Posts: 5/28 EXP: 11400 Next: 1671 Since: 03-19-07 From: Finland Last post: 3928 days Last view: 3516 days |
Posted by Kyoufu Kawa Thanks, "Why Pascal is Not My Favorite Programming Language" was an interesting read. I didn't know Pascal was so restrictive in its original incarnations. There are certain things I don't like about Pascal, too, such as the inflexible for-loop and lack of macros, but I still like it better than C/C++ or other popular languages. To each their own, I guess. ____________________ http://hukka.ncn.fi |
Kawa |
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![]() ![]() CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 137 Posts: 209/5344 EXP: 30128518 Next: 744337 Since: 02-20-07 From: The Netherlands Last post: 4171 days Last view: 2306 days |
Posted by hukkaI haven't even read that myself. Yet. Oh well, keep on hackin'. ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks ![]() |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 50/1402 EXP: 4049147 Next: 141982 Since: 02-19-07 From: Brooklyn, NY Last post: 43 days Last view: 43 days |
Here's the second room in my Lolo2 hack...
![]() I'll see if I can get two more rooms done tonight. bbitmaster's editor freaking rocks! ![]() ____________________ My Linktree |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 210/505 EXP: 875059 Next: 8824 Since: 02-23-07 Last post: 5193 days Last view: 5176 days |
![]() ![]() *posts and runs ____________________ |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 51/1402 EXP: 4049147 Next: 141982 Since: 02-19-07 From: Brooklyn, NY Last post: 43 days Last view: 43 days |
First floor is finished! Hope you guys like'em... ^^'
![]() ![]() ![]() I'll have some more pics of other projects soon too... ____________________ My Linktree |
PSlugworth |
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![]() ![]() Cheep-cheep Level: 32 Posts: 12/189 EXP: 200409 Next: 6033 Since: 02-19-07 From: Brooklyn, NY Last post: 4706 days Last view: 2333 days |
![]() This, of course, is not any actual layout I ever intend to use in a hack, but I've been messing around with the data and trying to see what I could do. The only Nemo hacks so far have been graphics-only, so this is a step towards something a little more interesting, I hope. I've never done anything like this before, and I only managed to get this far with a lot of broad assumptions, guessing, checking, and blind luck. Finding the level data seems simple enough now, but I can't even imagine how to begin finding something like enemy, item, and key placement. But it's an interesting experiment for me, nonetheless. ____________________ andrew sylvester dot com | retrogaming @ robot vaudeville |
Googie |
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![]() ![]() Giant Red Paratroopa Level: 77 Posts: 52/1402 EXP: 4049147 Next: 141982 Since: 02-19-07 From: Brooklyn, NY Last post: 43 days Last view: 43 days |
This is pretty cool, Little Nemo was one of my favorite games back in the days. Seeing this pic really hypes me up that one day we'll see an editor for this game one day. ![]() It prolly has the same format like Mega Man, I could be wrong though. ____________________ My Linktree |
PSlugworth |
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![]() ![]() Cheep-cheep Level: 32 Posts: 13/189 EXP: 200409 Next: 6033 Since: 02-19-07 From: Brooklyn, NY Last post: 4706 days Last view: 2333 days |
I may or may not try to do some kind of tool just to help me out in my own hacking endeavors, but it would have to be a lot of ridiculously-bloated code in something like Visual Basic, since I'm not a programmer.
And yeah, it's more or less the same system as the Mega Man games use (naturally; they're both Capcom games): each level is made up of a series of 32x32 blocks, which are composed of 16x16 blocks, which themselves are made up of four standard 8x8 tiles. ____________________ andrew sylvester dot com | retrogaming @ robot vaudeville |
Mattrizzle |
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![]() ![]() Red Cheep-cheep Level: 33 Posts: 26/202 EXP: 220309 Next: 8870 Since: 04-21-07 From: United States Last post: 2094 days Last view: 2054 days |
It's nice to see people editing levels in games that don't get hacked much, even if I've never played the origin--*shot* ![]() Introducing NBA Jam Old-School Edition, a hack of NBA Jam Tournament Edition for the SNES. EDIT (02/15/2008): Features(those which haven't been implemented are marked with an asterisk):
Here are some screenies (the first two had to be removed as they are now broken): ![]() "I pity the fool who doesn't know my initials!" ____________________ |
Kawa |
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![]() ![]() CHIKKN NI A BAAZZKIT!!! 80's Cheerilee is best pony Level: 137 Posts: 220/5344 EXP: 30128518 Next: 744337 Since: 02-20-07 From: The Netherlands Last post: 4171 days Last view: 2306 days |
Mr. T in a basketball game? Wouldn't the gold be a bit heavy to jump with?
Also... ![]() ____________________ Wife make lunch - Shampoo Opera - give it a spin Spare some of your free time? <GreyMaria> I walked around the Lake so many goddamn times that my sex drive was brutally murdered Kawa rocks ![]() |
S.N.N. |
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![]() ![]() Beezo Level: 49 Posts: 204/485 EXP: 823812 Next: 60071 Since: 02-19-07 From: Ontario, Canada Last post: 5130 days Last view: 5130 days |
By popular demand...
![]() The final level .. or a part of it. Kamek's room minus autscroll plus a more expansive use of those blocks = fun? ![]() ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
optomon |
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![]() ![]() Leever Level: 33 Posts: 15/198 EXP: 214646 Next: 14533 Since: 03-05-07 From: Vancouver, WA Last post: 2130 days Last view: 1718 days |
@ Fire Phoenix : Why are you running? That looked really good. Get back in here and give me some background on this game. I don't even know if that is your hack. I'm not up to date with SMW hacks, so I don't even know what features were new to the scene, if any. The background in the level is very original, and the arch bridge things look great. |
FirePhoenix0 |
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![]() ![]() Bullet Bill Level: 49 Posts: 220/505 EXP: 875059 Next: 8824 Since: 02-23-07 Last post: 5193 days Last view: 5176 days |
Yeah that's my hack. I just felt like saying *runs. ![]() There's no current demo, though sniff around and you might find some old (or really old) demos. I'm about halfway through the game though. The only new "feature" that I can think of is that Yoshi now uses a different pallete than green so he can be any color I want him to be in any level. Oh and S.N.N., that looks awesome! When are you releasing this game? I could've sworn you'd said it wouldn't be long now... ____________________ |
fabio |
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![]() Level: 65 Posts: 705/945 EXP: 2240719 Next: 94909 Since: 02-19-07 From: Texas Last post: 5704 days Last view: 5215 days |
Posted by S.N.N. How is it the final level? It looks more like 6-7 because I can see a red Yoshi hiding behind a pillar. ![]() |
S.N.N. |
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![]() ![]() Beezo Level: 49 Posts: 205/485 EXP: 823812 Next: 60071 Since: 02-19-07 From: Ontario, Canada Last post: 5130 days Last view: 5130 days |
Posted by FirePhoenix0 It was supposed to be a month or two ago, but a certain level asplosed my hack and I had to remake a few chunks of it. The new release date is the end of June (I still have to do the extra levels + a bunch of neat effects and stuff) In the meantime, those curious can view the Wiki I made for it here Posted by fabio You are correct. It is 6-7 .. when I said "it's the final level" I think I said it too literally ![]() Yeah. That's it. ![]() ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
DahrkDaiz |
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![]() ![]() Nipper Plant Sandwich Artist Level: 45 Posts: 44/417 EXP: 656655 Next: 3509 Since: 02-22-07 Last post: 3160 days Last view: 3080 days |
Preview my new Kid Icarus hack. Notice, this is an ASM hack so far. Notice the lava animation, you cannot shoot arrows because you have arrow ammo! Without arrows, you must use the sword. Small hearts now go towards HP (5 hearts = 1HP). You must kill certain enemies to get arrow bundles, which are 10 arrows each. |
Shadic |
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![]() ![]() Buzzy Beetle Level: 43 Posts: 134/376 EXP: 562367 Next: 2679 Since: 02-19-07 From: Washington Last post: 5625 days Last view: 5416 days |
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