| |||
Views: 86,384,529![]() |
![]() ![]() ![]() ![]() |
03-25-23 10:29 PM![]() |
|
Guest: Register | Login |
0 users currently in Display Case | 1 guest |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
Yoshi Master |
| ||
![]() ![]() Red Goomba Level: 15 Posts: 2/35 EXP: 15823 Next: 561 Since: 03-30-07 From: Wouldn't tell you if I wanted to... yeah. Last post: 5563 days Last view: 5534 days |
![]() Trying some new backround ideas... |
S.N.N. |
| ||
![]() ![]() Beezo Level: 48 Posts: 168/485 EXP: 818896 Next: 4647 Since: 02-19-07 From: Ontario, Canada Last post: 5060 days Last view: 5060 days |
@Pac: Those look really cool. I'd love to see what that spinning firebar can do ( .. spin ![]() @Yoshi Master: That's actually unique, come to think of it. I see the clouds, hills, and forest background in there. Looking interesting ![]() ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
TheGreatGuy |
| ||
![]() ![]() Beezo Level: 48 Posts: 79/480 EXP: 804614 Next: 18929 Since: 03-15-07 Last post: 5370 days Last view: 5235 days |
To Pac: Great, although the mix of YI and non-YI graphics in the 2nd shot looks kinda weird.
To Yoshi Master: That background looks pretty cool, I really like the clouds Probably one of the more original backgrounds I've seen. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
The Kins |
| ||
![]() ![]() Paratroopa Level: 28 Posts: 51/140 EXP: 127007 Next: 4331 Since: 02-19-07 From: AUSSIELAND Last post: 5515 days Last view: 5515 days |
![]() |
SuperLuigi64 |
| ||
![]() ![]() Red Paragoomba Level: 19 Posts: 11/54 EXP: 30283 Next: 5494 Since: 04-14-07 Last post: 5750 days Last view: 4576 days |
Sorry for the size, but, yeah:
![]() ![]() ![]() There one problem though, on the bridge and the hills. |
Koitenshin -∞ |
| ||
![]() Happy Hour! Level: 80 Posts: 708/1556 EXP: 4692378 Next: 90591 Since: 03-25-07 Last post: 2278 days Last view: 2276 days |
I'm sorry but 175 stars? How do you manage that? Are there even more levels in this hack? Nice screens btw. ____________________ ![]() What FF7: Advent Children Character Are You? |
SuperLuigi64 |
| ||
![]() ![]() Red Paragoomba Level: 19 Posts: 12/54 EXP: 30283 Next: 5494 Since: 04-14-07 Last post: 5750 days Last view: 4576 days |
Me being lazy and not wanting to be the game on both console and PC. I don't get it either, but 175 is better than 120. No more levels.
And thank you. |
Skreeny |
| ||
![]() ![]() Cobrat Level: 55 Posts: 111/653 EXP: 1279196 Next: 34993 Since: 02-21-07 Last post: 4943 days Last view: 4444 days |
Posted by Koitenshin +∞Gameshark. Apparently, each level has room for 7 stars to be stored in RAM. It looks nice, SL64. Not sure if it's just the screenshots, but Luigi's cap seems to have a hint of red in the second and third ones, though. |
SuperLuigi64 |
| ||
![]() ![]() Red Paragoomba Level: 19 Posts: 13/54 EXP: 30283 Next: 5494 Since: 04-14-07 Last post: 5750 days Last view: 4576 days |
Posted by SkreenyPosted by Koitenshin +∞Gameshark. Apparently, each level has room for 7 stars to be stored in RAM. My guess there, I think that is the shadow of the wings, or hat shading that isn't affected by sunlight. I'm also guessing Mario's has the same thing. And, I'm guessing 25 levels x 7 stars each. But I only counted 24 levels. |
OoBurns |
| |||
![]() ![]() Boo Level: 67 Posts: 435/1036 EXP: 2556543 Next: 36329 Since: 02-19-07 From: It is a mystery. Last post: 5324 days Last view: 5324 days |
|
Shiryu |
| ||
![]() ![]() Bloober Level: 46 Posts: 191/437 EXP: 700395 Next: 11379 Since: 02-19-07 Last post: 5722 days Last view: 5594 days |
Posted by SuperLuigi64Posted by SkreenyPosted by Koitenshin +∞Gameshark. Apparently, each level has room for 7 stars to be stored in RAM. If you are using the cheat, the shading and the light are stored in diferent adresses. That cheat you are using is not overwriting the red shading value, so it's using the previous one, being in this case the default mario's cap color. You can easily fix it changing the red vaule too to 0 or something from the shading. ____________________ Generated a 991044 foot, 10.4-inch twiggy catgirl with orange hair, who weighs 315,239,939,065.9 pounds and has soft A-cup breasts, and it only took 0.00031 seconds. |
Googie |
| ||
![]() ![]() Giant Red Paratroopa Level: 77 Posts: 40/1401 EXP: 4020680 Next: 170449 Since: 02-19-07 From: Brooklyn, NY Last post: 182 days Last view: 182 days |
I had nothing to do tonight, so here's what I did...
![]() ![]() When I tried changing somma the palettes, the game would crash O_o'. This is just a graphics hack, bonus points to who knows what's the name of the original game... ^^' ____________________ My Linktree |
setz |
| ||
![]() ![]() Spike fuck~ Level: 58 Posts: 292/722 EXP: 1487436 Next: 90110 Since: 02-19-07 From: Pittsburgh, PA Last post: 4893 days Last view: 2180 days |
dahrkdaiz has made me sick and tired of looking at those sore-ass KI gfx.
![]() (first NES tiles since OS reinstall, woot) ____________________ |
Pac |
| ||
![]() ![]() Flurry Level: 37 Posts: 43/262 EXP: 325149 Next: 13104 Since: 02-19-07 From: Japan Last post: 4077 days Last view: 2478 days |
Finally got round to making a new title screen:
![]() And yeah, thanks to Smallhacker, there's no longer a 2 player game; you get to select your player instead. Mario and Luigi look and control different, and certain areas of the game are restricted to each player, so you have to use both to finish the game completely. |
roxahris |
| ||
![]() Level: 52 Posts: 105/568 EXP: 1037915 Next: 45925 Since: 02-19-07 From: Here? Last post: 3526 days Last view: 3489 days |
Posted by Pac That looks awesome. So does that mean that there wont be any 2p mode at all? Hmm... still, that looks... intriguing... and still amazingly awesome. How exciting. I can barely think of anything else to say, except that I wish I could keep the incentive to make a hack... and finish it... ____________________ Love your lawn. |
TheGreatGuy |
| ||
![]() ![]() Beezo Level: 48 Posts: 104/480 EXP: 804614 Next: 18929 Since: 03-15-07 Last post: 5370 days Last view: 5235 days |
Posted by Pac That looks very interesting, chances are I'll like the Luigi game better if the differences are similar to the ones usually made, character-exclusive levels = great Idea, and the title screen is nice too, looks new and good, and yet classic at the same time. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
Lordlazer |
| ||
![]() ![]() Paragoomba Level: 22 Posts: 34/77 EXP: 51708 Next: 6642 Since: 03-13-07 Last post: 5729 days Last view: 4451 days |
Posted by Pac I just have to say that sounds awesome! So, how far are you on this hack? Also, when you say, "certain areas of the game are restricted to each player, so you have to use both to finish the game completely", are you saying that you'll have to switch characters often to complete the game - thus restarting the ROM? |
Pac |
| ||
![]() ![]() Flurry Level: 37 Posts: 44/262 EXP: 325149 Next: 13104 Since: 02-19-07 From: Japan Last post: 4077 days Last view: 2478 days |
Thanks for the comments! ![]() Lordlazer, you won't have to switch player often at all; just to unlock one or two things in the game. And you can see more screenshots of this hack here: http://www.peterac.org/rh/smq.php |
Hapi-San |
| |||||||
![]() ![]() Shyguy Level: 22 Posts: 64/80 EXP: 54861 Next: 3489 Since: 02-19-07 From: London, UK Last post: 5627 days Last view: 5594 days |
|
hukka |
| ||
![]() ![]() Goomba Level: 14 Posts: 1/28 EXP: 11332 Next: 1739 Since: 03-19-07 From: Finland Last post: 3857 days Last view: 3445 days |
I'm doing a Megaman clone for the PC, below with placeholder graphics mostly ripped from Megaman:
![]() ____________________ http://hukka.ncn.fi |
Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ | New thread | Thread closed |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 117, rows: 145/146, time: 0.099 seconds. |