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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

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Yoshi Master
Posted on 04-15-07 11:04 PM Link | Quote | ID: 27024


Red Goomba
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From: Wouldn't tell you if I wanted to... yeah.

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Trying some new backround ideas...

S.N.N.
Posted on 04-15-07 11:07 PM Link | Quote | ID: 27025


Beezo
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@Pac: Those look really cool. I'd love to see what that spinning firebar can do ( .. spin ) The graphics blend in really well with each other too, especially the YI one with the SMAS waterfall. Nice!

@Yoshi Master: That's actually unique, come to think of it. I see the clouds, hills, and forest background in there. Looking interesting

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TheGreatGuy
Posted on 04-15-07 11:46 PM Link | Quote | ID: 27045


Beezo
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To Pac: Great, although the mix of YI and non-YI graphics in the 2nd shot looks kinda weird.

To Yoshi Master: That background looks pretty cool, I really like the clouds Probably one of the more original backgrounds I've seen.

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There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy.

The Kins
Posted on 04-16-07 06:02 PM Link | Quote | ID: 27273


Paratroopa
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SuperLuigi64
Posted on 04-17-07 03:30 AM Link | Quote | ID: 27494


Red Paragoomba
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Sorry for the size, but, yeah:

Photo Sharing and Video Hosting at Photobucket
Photo Sharing and Video Hosting at Photobucket
Photo Sharing and Video Hosting at Photobucket

There one problem though, on the bridge and the hills.

Koitenshin -∞
Posted on 04-17-07 03:36 AM Link | Quote | ID: 27496

Happy Hour!
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I'm sorry but 175 stars? How do you manage that? Are there even more levels in this hack? Nice screens btw.

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SuperLuigi64
Posted on 04-17-07 04:07 AM Link | Quote | ID: 27503


Red Paragoomba
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Me being lazy and not wanting to be the game on both console and PC. I don't get it either, but 175 is better than 120. No more levels.

And thank you.

Skreeny
Posted on 04-17-07 05:02 AM Link | Quote | ID: 27521


Cobrat
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Posted by Koitenshin +∞
I'm sorry but 175 stars? How do you manage that?
Gameshark. Apparently, each level has room for 7 stars to be stored in RAM.

It looks nice, SL64. Not sure if it's just the screenshots, but Luigi's cap seems to have a hint of red in the second and third ones, though.

SuperLuigi64
Posted on 04-17-07 05:08 AM (rev. 2 of 04-17-07 05:16 AM) Link | Quote | ID: 27524


Red Paragoomba
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Posted by Skreeny
Posted by Koitenshin +∞
I'm sorry but 175 stars? How do you manage that?
Gameshark. Apparently, each level has room for 7 stars to be stored in RAM.

It looks nice, SL64. Not sure if it's just the screenshots, but Luigi's cap seems to have a hint of red in the second and third ones, though.


My guess there, I think that is the shadow of the wings, or hat shading that isn't affected by sunlight. I'm also guessing Mario's has the same thing.

And, I'm guessing 25 levels x 7 stars each. But I only counted 24 levels.

OoBurns
Posted on 04-17-07 06:00 AM (rev. 2 of 04-17-07 06:01 AM) Link | Quote | ID: 27542


Boo
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If I'm remembering this correctly, the game reports 7 stars for each normal level and 70 Castle Secret Stars when you use that code.

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Shiryu
Posted on 04-18-07 01:06 AM Link | Quote | ID: 27691


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Posted by SuperLuigi64
Posted by Skreeny
Posted by Koitenshin +∞
I'm sorry but 175 stars? How do you manage that?
Gameshark. Apparently, each level has room for 7 stars to be stored in RAM.

It looks nice, SL64. Not sure if it's just the screenshots, but Luigi's cap seems to have a hint of red in the second and third ones, though.


My guess there, I think that is the shadow of the wings, or hat shading that isn't affected by sunlight. I'm also guessing Mario's has the same thing.
.

If you are using the cheat, the shading and the light are stored in diferent adresses. That cheat you are using is not overwriting the red shading value, so it's using the previous one, being in this case the default mario's cap color. You can easily fix it changing the red vaule too to 0 or something from the shading.

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Googie
Posted on 04-19-07 06:48 AM Link | Quote | ID: 27945


Giant Red Paratroopa
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I had nothing to do tonight, so here's what I did...





When I tried changing somma the palettes, the game would crash O_o'. This is just a graphics hack, bonus points to who knows what's the name of the original game... ^^'

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setz
Posted on 04-19-07 09:27 PM Link | Quote | ID: 28057


Spike
fuck~
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dahrkdaiz has made me sick and tired of looking at those sore-ass KI gfx.


(first NES tiles since OS reinstall, woot)

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Pac
Posted on 04-20-07 02:17 AM Link | Quote | ID: 28105


Flurry
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Finally got round to making a new title screen:



And yeah, thanks to Smallhacker, there's no longer a 2 player game; you get to select your player instead. Mario and Luigi look and control different, and certain areas of the game are restricted to each player, so you have to use both to finish the game completely.

roxahris
Posted on 04-20-07 02:58 AM (rev. 2 of 04-20-07 05:39 AM) Link | Quote | ID: 28114


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Posted by Pac
Finally got round to making a new title screen:

*image removed because... just see the post below*

And yeah, thanks to Smallhacker, there's no longer a 2 player game; you get to select your player instead. Mario and Luigi look and control different, and certain areas of the game are restricted to each player, so you have to use both to finish the game completely.

That looks awesome. So does that mean that there wont be any 2p mode at all? Hmm... still, that looks... intriguing... and still amazingly awesome.
How exciting. I can barely think of anything else to say, except that I wish I could keep the incentive to make a hack... and finish it...

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TheGreatGuy
Posted on 04-20-07 05:32 AM Link | Quote | ID: 28167


Beezo
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Posted by Pac
Finally got round to making a new title screen:
image removed to conserve bandwidth and lower post size

And yeah, thanks to Smallhacker, there's no longer a 2 player game; you get to select your player instead. Mario and Luigi look and control different, and certain areas of the game are restricted to each player, so you have to use both to finish the game completely.

That looks very interesting, chances are I'll like the Luigi game better if the differences are similar to the ones usually made, character-exclusive levels = great Idea, and the title screen is nice too, looks new and good, and yet classic at the same time.

____________________
There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy.

Lordlazer
Posted on 04-20-07 07:03 AM Link | Quote | ID: 28201


Paragoomba
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Posted by Pac
Finally got round to making a new title screen:



And yeah, thanks to Smallhacker, there's no longer a 2 player game; you get to select your player instead. Mario and Luigi look and control different, and certain areas of the game are restricted to each player, so you have to use both to finish the game completely.

I just have to say that sounds awesome! So, how far are you on this hack? Also, when you say, "certain areas of the game are restricted to each player, so you have to use both to finish the game completely", are you saying that you'll have to switch characters often to complete the game - thus restarting the ROM?

Pac
Posted on 04-20-07 10:04 AM Link | Quote | ID: 28231


Flurry
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Thanks for the comments!

Lordlazer, you won't have to switch player often at all; just to unlock one or two things in the game. And you can see more screenshots of this hack here:
http://www.peterac.org/rh/smq.php

Hapi-San
Posted on 04-20-07 01:57 PM Link | Quote | ID: 28250


Shyguy
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Posted by Pac
Lordlazer, you won't have to switch player often at all; just to unlock one or two things in the game.


If that's the case, then mayhaps a 2-Player option as well as a Mario/Luigi game would be an interesting change? One player ends up going one path, the other player the other, and maybe some very hidden and secret secrets for Mario in Luigi's path and vice-versa.. just an idea. :x

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"Reality is merely an illusion, albeit a very persistent one." -Albert Einstein

hukka
Posted on 04-20-07 02:23 PM Link | Quote | ID: 28251


Goomba
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I'm doing a Megaman clone for the PC, below with placeholder graphics mostly ripped from Megaman:



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Main - Display Case - The NEW General Project Screenshot / Video Thread EX Omega Supreme++ New thread | Thread closed

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