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Main - ROM Hacking - Megaman 3 Justiley New thread | New reply


JRIVA
Posted on 09-03-17 10:28 PM Link | Quote | ID: 165888


Red Goomba
Level: 15

Posts: 41/49
EXP: 15821
Next: 563

Since: 02-20-13

Last post: 201 days
Last view: 63 days
Hi!

I am working on what will be the new hack for Megaman 3.

Its name will be Megaman 3 Justiley, acronym of Justin Bailey, since aesthetically will be influenced mainly by Metroid.

As always, it pretends to be a tribute to Megaman, reason why the gameplay will not change substantially, nor the mobility of the majority of the enemies.

The starting point is that the first 12 scenes have completely different graphics, all squeezing the basic engine of Megaman 3

The current level of progress is 50%

I leave some illustrative images.































http://megamanhyperion.blogspot.com.uy/

I expect comments.

EggplantPimp
Posted on 09-05-17 12:07 AM Link | Quote | ID: 165893


Slime
Level: 40

Posts: 333/338
EXP: 405141
Next: 36168

Since: 04-30-07
From: Boo York, Home Of The Big Pumpkin

Last post: 102 days
Last view: 102 days
This looks like a cool hack, I love the level graphics...

____________________
- Nikki




JRIVA
Posted on 10-22-17 08:53 PM Link | Quote | ID: 165959


Red Goomba
Level: 15

Posts: 42/49
EXP: 15821
Next: 563

Since: 02-20-13

Last post: 201 days
Last view: 63 days
Hi!

These are the breakthroughs.
I am moving very slowly. But 60% of the scenes are already edited!



[imghttps://1.bp.blogspot.com/-D4BkPr42lqo/Wezk8hbLmvI/AAAAAAAABvs/Ab9UARc4PwgnS7bb_0WbWLUFcE8qlfX0gCLcBGAs/s1600/Justiley.png][/img]

I await comments.
http://megamanhyperion.blogspot.com.uy/

Googie
Posted on 01-17-18 03:18 AM Link | Quote | ID: 166114


Giant Paratroopa
EEEE!
Level: 73

Posts: 1310/1386
EXP: 3391666
Next: 94202

Since: 02-19-07
From: Long Island City, NY

Last post: 8 days
Last view: 8 days
This looks really nice, I can't wait to play it when it's done.

Thanatos-Zero
Posted on 01-20-18 01:24 PM (rev. 2 of 01-20-18 01:25 PM) Link | Quote | ID: 166126


Nipper Plant
Level: 43

Posts: 415/422
EXP: 525563
Next: 39483

Since: 11-25-08
From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25

Last post: 30 days
Last view: 5 days
Are you using KujaKiller's latest MM3 Improvement Patch?
It is recommended for anyone who hacks Megaman 3.

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

Alien-Type-0
Posted on 01-20-18 06:05 PM Link | Quote | ID: 166127


Level: 13

Posts: 3/65
EXP: 9806
Next: 461

Since: 01-02-18

Last post: 1 day
Last view: 14 days
Posted by JRIVA
Hi!

These are the breakthroughs.
I am moving very slowly. But 60% of the scenes are already edited!



[imghttps://1.bp.blogspot.com/-D4BkPr42lqo/Wezk8hbLmvI/AAAAAAAABvs/Ab9UARc4PwgnS7bb_0WbWLUFcE8qlfX0gCLcBGAs/s1600/Justiley.png][/img]

I await comments.
http://megamanhyperion.blogspot.com.uy/


Could you change your background scenery from gray to brown color ?
It would make it fit in more better, the red outlining in the cave background clashes with the black.

JRIVA
Posted on 02-23-18 11:04 PM Link | Quote | ID: 166239


Red Goomba
Level: 15

Posts: 44/49
EXP: 15821
Next: 563

Since: 02-20-13

Last post: 201 days
Last view: 63 days
Hello
Thanks for your suggestions Alien-Type-0!
I will consider it

I show you the latest advances.

78% completed








Alien-Type-0
Posted on 02-25-18 06:22 AM Link | Quote | ID: 166241


Level: 13

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Since: 01-02-18

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This is really looking good the first 2 screenshots stands out alot.
Although the light blue palette clashes hard with it.
See if you can set the sky palette to a vanilla yellow I think it would even it out much better.

https://www.pinterest.com/pin/54395107969395210/

JRIVA
Posted on 02-25-18 11:49 PM Link | Quote | ID: 166242


Red Goomba
Level: 15

Posts: 45/49
EXP: 15821
Next: 563

Since: 02-20-13

Last post: 201 days
Last view: 63 days
Yes. I tried.
Before the sky was brown.
But I did not like it to be duotone.
I appreciate your advice.

Googie
Posted on 03-26-18 09:47 PM Link | Quote | ID: 166290


Giant Paratroopa
EEEE!
Level: 73

Posts: 1335/1386
EXP: 3391666
Next: 94202

Since: 02-19-07
From: Long Island City, NY

Last post: 8 days
Last view: 8 days
This is looking really cool, love the graphics.

Mnoel02
Posted on 03-31-18 09:15 PM Link | Quote | ID: 166296


Micro-Goomba
Level: 10

Posts: 16/17
EXP: 4114
Next: 300

Since: 07-13-09

Last post: 216 days
Last view: 216 days
Hello and wow you did a great work and I can't wait to try it

JRIVA
Posted on 05-05-18 11:45 PM Link | Quote | ID: 166346


Red Goomba
Level: 15

Posts: 46/49
EXP: 15821
Next: 563

Since: 02-20-13

Last post: 201 days
Last view: 63 days
Hello everyone!
It is already in the testing period Megaman 3 Justiley.
Soon he will be publishing it.








JRIVA
Posted on 05-08-18 03:28 AM Link | Quote | ID: 166347


Red Goomba
Level: 15

Posts: 47/49
EXP: 15821
Next: 563

Since: 02-20-13

Last post: 201 days
Last view: 63 days
Friends, it is now available to download the hack

I leave the links, and I hope you enjoy it.

Romhacking
https://www.romhacking.net/hacks/3990/

Or blog of the author
http://megamanhyperion.blogspot.com.uy/

Zynk
Posted on 05-08-18 03:52 AM Link | Quote | ID: 166348


Leever
Level: 28

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Since: 10-19-12

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Congratulations on the release! No bugs were found. But I would like to point out Protoman's ending music is not the complete version played.

Also, I would like to know how to change music? I recognized Mega Man V GB Pluto's stage theme on Spark Man stage 2.

____________________

JRIVA
Posted on 05-10-18 01:44 AM Link | Quote | ID: 166349


Red Goomba
Level: 15

Posts: 48/49
EXP: 15821
Next: 563

Since: 02-20-13

Last post: 201 days
Last view: 63 days
Hi.
We use the Capcom Music editor. It's easy, but you must have a lot of patience.
The original soundtrack of the Megaman 3 Prometeo was made by KujaKiller. For this hack I add the songs of Cossack, Skullman, Brightman, Centaurman and some other minor.
You can use the songs of any Megaman; 3, 4, 5 and 6, as well as other hacks if necessary.
When using "long" songs, we had to delete a song. That explains the lack of music at the end. A shame. :-(

kuja killer
Posted on 05-11-18 11:47 AM (rev. 2 of 05-11-18 11:55 AM) Link | Quote | ID: 166353


Level: 50

Posts: 584/591
EXP: 941192
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Since: 03-20-07
From: Lake Havasu City, Arizona

Last post: 3 days
Last view: 50 min.
right, there was maybe estimate of 150 bytes or so at the end of the music engine at $30F00 -- it is possible to continue inserting songs until 31FFF but you "cant" because 31000-31FFF is most non-gameplay screens like "Get Weapon" - Stage select, boss selected, password, and some others.

And a normal song is between 400 to 600 bytes.

On megaman 3 improvement, this is not an issue at all because of the ROM expansion, simply move the music engine to anywhere else (the new free space), and then you can have way more songs/sounds.

So that may come next time

Googie
Posted on 05-11-18 04:38 PM Link | Quote | ID: 166354


Giant Paratroopa
EEEE!
Level: 73

Posts: 1339/1386
EXP: 3391666
Next: 94202

Since: 02-19-07
From: Long Island City, NY

Last post: 8 days
Last view: 8 days
Posted by JRIVA
Friends, it is now available to download the hack

I leave the links, and I hope you enjoy it.

Romhacking
https://www.romhacking.net/hacks/3990/

Or blog of the author
http://megamanhyperion.blogspot.com.uy/



Thanks for the release, I just beat Top Man's level and I really liked what I played. This hack makes me want to get back in MM hacking.

Mnoel02
Posted on 05-15-18 09:06 PM Link | Quote | ID: 166355


Micro-Goomba
Level: 10

Posts: 17/17
EXP: 4114
Next: 300

Since: 07-13-09

Last post: 216 days
Last view: 216 days
hello you made a great hack of mega man 3 and have a great day.

Alien-Type-0
Posted on 05-21-18 03:03 AM Link | Quote | ID: 166359


Level: 13

Posts: 19/65
EXP: 9806
Next: 461

Since: 01-02-18

Last post: 1 day
Last view: 14 days
It really needs to be worked on some more.

1.Invisible blocks in some part of hard man, spark man stage, proto man midway stage.

2.Lack of space of jumping from platform to platform, too short or too far for mega man.

3.Item placements, enemy placement, needle mans stage is a great example of that.

4.The imported music sounds good but you have a variety of music songs to pick from.
Needle mans could use dust man's theme, since it's spacey.

Its a good hack but I think you should look over anything to make sure everything is setup properly.

Main - ROM Hacking - Megaman 3 Justiley New thread | New reply

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