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Main - General Chat - Good thing we dont use autostarting webm files here. New thread | New reply


mrrichard999
Posted on 08-07-15 05:12 AM Link | Quote | ID: 160579


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http://www.rpgcodex.net/forums/index.php?posts/4061192/

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MiniCompute
Posted on 08-07-15 05:42 AM Link | Quote | ID: 160581


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Looks like somebody has been screwing around with javascript on their end.
Looks like .webm uses html5 to do half the work.
View the source code of that page and you'll begin to understand what I mean.


blackhole89
Posted on 08-07-15 08:38 AM Link | Quote | ID: 160582


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Well, you can achieve roughly the same thing with Flash, which we still allow here at the moment... though I always reckoned it would be easily filterable if it ever were to be abused since we do also have the JS-walled [swf] tag.

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MiniCompute
Posted on 08-07-15 11:03 AM Link | Quote | ID: 160585


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Posted by blackhole89
Well, you can achieve roughly the same thing with Flash, which we still allow here at the moment... though I always reckoned it would be easily filterable if it ever were to be abused since we do also have the JS-walled [swf] tag.



Yeah I know it can be done with flash, when the iceboard was alive me and a few others and eventually smwc.net did that.
However it became annoying and abusive in the wrong hands.
Kieran on his board, disabled that function for a good reason and seing this .webm autoplay would be the main reason of it all.


Main - General Chat - Good thing we dont use autostarting webm files here. New thread | New reply

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