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Main - ROM Hacking - Megaman/Rockman 3 Improvement 3.0 | New thread | New reply |
Ness |
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Red Goomba Level: 14 Posts: 37/38 EXP: 11973 Next: 1098 Since: 03-02-17 From: France Last post: 1470 days Last view: 1470 days |
You're right, my bad. I didn't realize it was the same in the original game. I suppose it might be something worth fixing for a potential future update. ____________________ Mega Man 5 - Protoman Edition https://www.romhacking.net/hacks/3638/ |
erpster2 |
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Red Goomba Level: 17 Posts: 30/48 EXP: 24264 Next: 479 Since: 09-29-09 Last post: 18 days Last view: 18 days |
version 2.3 of this game came out around end of July 2021
same link to download the latest version from the 1st post of this topic |
kuja killer |
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Level: 55 Posts: 614/628 EXP: 1243933 Next: 70256 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 282 days Last view: 7 days |
Oh yes, that's true. thank you for updating the thread. I really apprecaite it very much.
I updated the topic to 2.3 and put a note about it at the top of the 1st post now. Thank you. |
erpster2 |
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Red Goomba Level: 17 Posts: 32/48 EXP: 24264 Next: 479 Since: 09-29-09 Last post: 18 days Last view: 18 days |
several months late in mentioning this but
version 2.31 of this game came out near mid-February 2022 same link to download the newest version from the 1st post of this topic |
locolol |
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Micro-Goomba Level: 9 Posts: 11/11 EXP: 2699 Next: 463 Since: 05-02-09 Last post: 584 days Last view: 477 days |
Posted by erpster2 Yep, you will always find the newest version there: https://www.romhacking.net/hacks/992/ |
BenoitRen |
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Newcomer Level: 3 Posts: 2/2 EXP: 99 Next: 29 Since: 12-13-20 Last post: 537 days Last view: 523 days |
kuja killer, is there any way I can contact you to ask about how the physics of this game work? There's no PM system that I can see, and the general hacking thread seems to be dead. |
kuja killer |
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Level: 55 Posts: 625/628 EXP: 1243933 Next: 70256 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 282 days Last view: 7 days |
Hi there. First, sorry i didnt reply to your post before in the general mm hacking thread. I did see it before, but that's really hard for me to answer. Because i do not have any ASM files or anything of the like, for megaman 3. Except for my mm3 romhack Megaman Odyssey. I do know everything there is to know about mm3 with all the years I spent with it.
I dont really know how to respond about the physics, as i have nothing to show for it in terms of ASM files or dis-assemblies. I obviously can edit anything, but one thing i dont ever touch is "hit detection" like how megaman and objects work with ground/walls/ceilings because it's way too complex for me to understand. And one of the very FEW things i've not ever touched in Megaman 3. I can tell you where to find things in the ROM and all that stuff, but i dont really know how to just explain the physics, if that makes sense. And there is a Private Messages here on the forum, you can click my profile and find the link at bottom of the page so we can talk. |
kuja killer |
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Level: 55 Posts: 627/628 EXP: 1243933 Next: 70256 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 282 days Last view: 7 days |
I just uploaded version 3.0 to romhacking.net
The main change is to add this new Famitracker sound engine to the base mm3 improve patch, so people may import songs that was made in the Famitracker program, to their romhacks. Here is the changelog: https://www.romhacking.net/hacks/nes/patches/992readme.txt |
erpster2 |
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Red Goomba Level: 17 Posts: 43/48 EXP: 24264 Next: 479 Since: 09-29-09 Last post: 18 days Last view: 18 days |
thanks.
will play the 3.0 version in FCEUX & Nestopia this weekend |
erpster2 |
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Red Goomba Level: 17 Posts: 44/48 EXP: 24264 Next: 479 Since: 09-29-09 Last post: 18 days Last view: 18 days |
pressing START to bring up the weapons/items screen and then pressing SELECT afterwards does something weird (see my recent comment on the RHDN forum). I had to press START twice to clear up the "weird" glitch and close the weapons/items menu. shouldn't the SELECT button be used to quickly switch special weapons while in a normal game and "not" on the weapons/items screen when pressing START? the SELECT button should only be functional when not viewing the weapons/items screen edit 7/17 - whoopsie; my mistake. it turned out to be a custom color palette config problem in FCEUX. disabled either Custom Palette and/or turned off the NTSC Color Emulation option in FCEUX Palette dialog box and things work as expected in v3.0 of Megaman3 Improvement. I kinda forgot I had a custom palette option enabled for a vastly different game and seemed to have caused some minor color or palette problems in MM3 improvement. pressing START & SELECT to bring up the Exit dialog box worked correctly in Nestopia, PuNES, MESEN as well as FCEUX when not using certain custom palette schemes. |
kuja killer |
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Level: 55 Posts: 628/628 EXP: 1243933 Next: 70256 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 282 days Last view: 7 days |
ahhh i see okay. yea i replied to your post on romhacking.net first before i saw it here, and your edit about the palette option thing.
By the way i dont ever use higher than fceux 2.15 for anything because i really hate alot of the changes people did starting from 2.20 and above. |
Main - ROM Hacking - Megaman/Rockman 3 Improvement 3.0 | New thread | New reply |
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