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Main - ROM Hacking - Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches New thread | New reply

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Proveaux
Posted on 03-07-15 02:35 PM (rev. 2 of 03-07-15 02:36 PM) Link | Quote | ID: 159632


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Posted by infidelity
Oh wow this was already done? Does that image need specific chips in order to pull it off? Mines all within one rom, now dip switches or anything fancy required if put on an mmc5 cart.

This was made last night with the v2 patch you made using a famicom mmc5 cart. Thanks for all the work you put into making these patches!
Posted by infidelity
I like the label!

Thanks!

Zynk
Posted on 03-07-15 03:12 PM Link | Quote | ID: 159633


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Posted by RetroRain

You also gave me the inspiration for another idea when I'm done with my MM2 CHR-ROM conversion. I'll put Megaman 1 and 2 on a single cartridge, and call it Megaman Origins!


I see a bunch of x-in-1 carts out there, but haven't seen a Mega Man Compilation from 1 to 6. Is that possible to make?



____________________

KDeee
Posted on 03-07-15 03:29 PM Link | Quote | ID: 159634


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Posted by Zynk
Posted by RetroRain

You also gave me the inspiration for another idea when I'm done with my MM2 CHR-ROM conversion. I'll put Megaman 1 and 2 on a single cartridge, and call it Megaman Origins!


I see a bunch of x-in-1 carts out there, but haven't seen a Mega Man Compilation from 1 to 6. Is that possible to make?



There is mm1-6 (pirate) cart out there

RetroRain
Posted on 03-07-15 07:05 PM Link | Quote | ID: 159639


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Posted by KDeee
There is mm1-6 (pirate) cart out there
I'm still making Megaman Origins. I'm putting Megaman 1 and 2 on a single cart, and it will have a special bootup screen. I expect to be done with my CHR-ROM conversion within the next few days, and then I will begin work on it. Thanks again infidelity for inspiring me.

____________________
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muckyfingers
Posted on 03-07-15 10:58 PM (rev. 2 of 03-07-15 10:59 PM) Link | Quote | ID: 159640

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Posted by Zynk
Posted by RetroRain

You also gave me the inspiration for another idea when I'm done with my MM2 CHR-ROM conversion. I'll put Megaman 1 and 2 on a single cartridge, and call it Megaman Origins!


I see a bunch of x-in-1 carts out there, but haven't seen a Mega Man Compilation from 1 to 6. Is that possible to make?




Or just get one here

http://www.aliexpress.com/item/New-2015-free-customize-wholesale-and-retail-8-bit-video-game-console-game-cartridge-free-choose/32288631234.html

Rockman 7 is "Wily & Right no RockBoard: That's Paradise" (Rockman/Mega Man Monopoly type game)

kuja killer
Posted on 03-08-15 04:14 AM Link | Quote | ID: 159643


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muckyfingers,
hi there, would you be willing to take a look at my game possibly ?
If there's glitchyness with sommething specific

i sent you a Private message about it.

Did not include game yet. was waiting for your response first.

Korxroa
Posted on 03-08-15 04:45 AM Link | Quote | ID: 159644


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Good work, SMAS on NES Port

Wait for Mega Man The Wily Wars on the NES Port.
Stage Clear with SRAM support (Password System removed) and including MM1, MM2, MM3 + Bonus Game Wily & Light's Rockboard That's Paradise.

____________________
i'm [Censored]
Sorry my bad english, can't speak english :-(

Mega Man & Shantae Fan Lovers!!

Quick Curly
Posted on 03-08-15 01:41 PM Link | Quote | ID: 159650


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This is super special awesome!
I noticed this a couple nights ago. I haven't been able to try v2 yet, but I definitely will!

I grew up with quite a few NES multi-carts without even knowing what they really were. I always considered them to be cool, and was able to play a whole bunch of games that I probably wouldn't have known about, let alone would have been able to find at all, given that there were rarely ever any NES games to find where I lived.

I always wondered how difficult it would be to put these games together. I've really enjoyed following the recent multiple projects of such varieties that amazing hackers like infidelity and RetroRain have been creating as of late. I hope that everyone's motivations remain strong so that the potential projects that we all want and hope to create can be enjoyed by all, including ourselves!

Thank you for this!

infidelity
Posted on 03-08-15 05:03 PM Link | Quote | ID: 159654


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Your welcome! And thank you! :-)

Updated to v3, Super Mario Bros. 2 Japan breaks when entering worlds 5 through 8. This has been fixed, and explained in the very first post.

hossbags2
Posted on 03-08-15 05:51 PM Link | Quote | ID: 159655


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can you add an option to all 4 games that lets you exit to main screen.....could you also add Super Mario Bros Special

Jonesy47
Posted on 03-08-15 09:20 PM Link | Quote | ID: 159656


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Wow....this is too cool...
A ten year old version of me would have sold his entire game collection at one point for this on a cartridge.

I love your intro (what is that bg music from? A wii menu or something? SOOO familiar...).

I love how you fixed the .unl dump's problems (something that has bothered me for a god ten years at least now)

Everything is amazing.

Two things I would add (if at all possible)

1. It's already been mentioned, but the ability to back out to the game selection menu.

2. SRAM support.

Neither of these two things being absent cheapen this experience tho. GREAT work.


infidelity
Posted on 03-09-15 05:26 PM Link | Quote | ID: 159658


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Posted by Jonesy47
Wow....this is too cool...
A ten year old version of me would have sold his entire game collection at one point for this on a cartridge.

I love your intro (what is that bg music from? A wii menu or something? SOOO familiar...).

I love how you fixed the .unl dump's problems (something that has bothered me for a god ten years at least now)

Everything is amazing.

Two things I would add (if at all possible)

1. It's already been mentioned, but the ability to back out to the game selection menu.

2. SRAM support.

Neither of these two things being absent cheapen this experience tho. GREAT work.




Thank you for those kind remarks! I'm currently contemplating SRAM, but, Shane M brought to my attention even more secrets within smb2j. So I need to study the .fds version more, before I go with any further enhancements to everything else. So as of right now, World 9,A,B,C,D, are missing. I hope by Tuesday night, I can figure our a solution.

s_ryo
Posted on 03-09-15 05:53 PM Link | Quote | ID: 159659


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Wow.. I like this much.


infidelity
Posted on 03-10-15 04:08 PM (rev. 3 of 03-10-15 07:28 PM) Link | Quote | ID: 159660


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Thank You!

update
-------

Super Mario Bros. 2 Japan has been updated. Everything now looks like it's working as the original .fds.

By that I mean...

The Ending With Princess Toadstool
World 9
Worlds A-D
Proper Star Construction On Title Screen


The only thing that my version of All-Stars is lacking, is SRAM, and that is going to be a difficult challenge on my end, if I do decide to go down that road. I'm glad I have smb2j working, but I would like it for users to save it's progress. But, idk, we'll see. A new revision will come out soon.

hossbags2
Posted on 03-10-15 08:42 PM (rev. 2 of 03-10-15 08:48 PM) Link | Quote | ID: 159661


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could you possibly add Super Mario Bros Special even though it was not part of All-Stars...could be used in place of Super Mario World.......Super Mario Bros + Specal..........also, can you add a way to exit game to main menu

infidelity
Posted on 03-10-15 10:02 PM Link | Quote | ID: 159662


Fuzz Ball
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No I'm not adding anymore games to this. I honestly never heard of the game you are asking for. This entire project, was designed around the idea for 4 games only, not 5. I will see down the road if I can come up with an exit routine, but I would need to modify all 4 games to incorporate that feature, plus, SRAM, I don't have free time like I used to, but I will see what I can do.

Jonesy47
Posted on 03-11-15 12:34 AM Link | Quote | ID: 159664


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Smb special was a Hudson made version of smb for Japanese PCs and it was horrible. Later, someone made it into an nes hack of smb 1 (and it works much better as a game that way) but I dont really think it has a place in this collection. At that point, where would you draw the line? There's all night Nippon smb, doki doki panic, the Mario world nes hack...its probably better just to leave this collection with the games the original all-stars had for consistency sake (and also infidelity's sake lol). Honesty, it not hard to load up a different game seperately anyways.

infidelity
Posted on 03-11-15 01:17 AM Link | Quote | ID: 159665


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yeah my vision was just solely on the original Mario NES games, and of course the smb2j. At the very end of all my work, I discovered Super Mario World Pirate, and I have the complete version, not the short version, where I had to strip the complete version out of the 46-1 rom, or whatever it's called, and put it within in it's own Mapper 90 rom. I very, very, shortly, contemplated on converting that to mmc5, but I stopped myself cause it looks very difficult to do. I would've had room for that pirate in this rom, but its not worth it, and, I don't think I have the room anymore, due to having smb2j fully functional now. Right now I'm jotting down notes, on a possible SRAM solution for all 4 games. We'll see how it goes. I ran into SRAM issues with my smb3 sram hack a year or so ago, hope I can do a better job with it.

frsj8112
Posted on 03-11-15 07:04 PM Link | Quote | ID: 159671


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Awesome work infidelity!!

I've made myself a couple of repros of this and LoL.

infidelity
Posted on 03-11-15 09:24 PM Link | Quote | ID: 159672


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Just a heads up, smb2j in v3 is not 100%

I've fixed smb2j yesterday, and am currently figuring out a save feature for all 4 games.

Thanks for taking an interest in ny work! :-)
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Main - ROM Hacking - Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches New thread | New reply

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