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Main - ROM Hacking - Introducing Kid Icarus Level Editing | New thread | New reply |
DahrkDaiz |
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Nipper Plant Sandwich Artist Level: 46 Posts: 28/417 EXP: 674470 Next: 37304 Since: 02-22-07 Last post: 3487 days Last view: 3407 days |
I noticed the 3 seperate tables but I never played with them. I found the code that loads the values, but I cannot seem to generate other enemies other than snakes and those lava-like rise from the ground creatutes. |
NetSplit |
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Level: 32 Posts: 5/178 EXP: 188036 Next: 18406 Since: 02-26-07 Last post: 2217 days Last view: 2142 days |
I've been able to get grim reapers, snakes, and those ground monsters. I'm assuming there's more to it than just that data (it doesn't even include x/y coordinates), so it's possible that the data for enemy IDs and whatnot is actually stored separately. 02 in some spots causes snakes, and in other spots causes grim reapers. I'd be very surprised if that data controlled enemy ID. More likely, it could be saying where to grab data from elsewhere, or what to do with some other data. I'll probably wind up looking at it more tomorrow or something of that sort. |
Main - ROM Hacking - Introducing Kid Icarus Level Editing | New thread | New reply |
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