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Main - ROM Hacking - SMB1/SMB:TLL Glitch Fixes SMAS (SNES) | New thread | Thread closed |
ShaneM |
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Snifit Compromised account. Please contact an admin to restore access. Level: 36 Posts: 206/285 EXP: 293466 Next: 14644 Since: 02-17-14 Last post: 3137 days Last view: 2652 days |
I got bored one day. So I imported my glitch fixes from my FDS hack to the SNES version! These fixes apply to both SMB1 and SMBTLL
List of changes: *Fixed the Castle timer glitch, where it would award the player with 50,000 points if the Axe is hit at 000 seconds (overflows to 999) *Fixed Lakitu bug with Spinys not bouncing and gave it its intended behavior. *Fixed the Blooper collision glitch with Big Mario being unaffected on Sea level floors when colliding with Bloopers. *Fixed a Lakitu X position glitch. *Fixed the Flying Cheep-Cheep glitch. *Fixed the glitch when Mario hits a brick and the gravity was reversed. Turns out that this was a data issue. Future fixes: So the fixes above took me literally less than 10 minutes, since the SMAS code is 99% verbatim of the NES counterparts'. (Surprisingly, data was another story. Being about 70% different.) -Fix the Agressive Hammer Bros. immunity glitch when standing all the way to the left. (I know what to do for this but I need to optimize some code for room since space is mapped differently with these games. Should be really easy as I already found the code in question and know what to do.) -Adjust Mario's physics in SMB1 to match SMB2J (Again, this too is really easy, just an LDA immediate change. I just need to trace it.) -Fix some level glitches (data fixes; super easy) I plan on having the next build with these last three fixes soon, whenever I get bored or feel like finishing it. Don't worry. I always finish whatever I start. It's just a matter of days, or a couple weeks, at most. --The Great ShaneM Original ROM CRC16 (SMAS NTSC minus SMW): DD8E Download link: http://www.mediafire.com/download/79fx9cp29023t0h/Super_Mario_All-Stars_(USA).ips ____________________ At the end, when the day is over, the only one left to face is yourself. Have you been true to yourself and made the most of your day? |
Insectduel |
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Hammer Brother Level: 68 Posts: 926/1069 EXP: 2687710 Next: 41090 Since: 02-16-08 From: Insectduel's office Last post: 1257 days Last view: 1256 days |
I guess you're going to import all the codes made from the FDS version to SMAS. Cool! Because Nintendo should have fix the changes before they release SMBTLL especially the 3-Framed Elevator lifts. |
Vanya |
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Red Koopa Level: 27 Posts: 124/139 EXP: 105084 Next: 11075 Since: 01-22-13 Last post: 3293 days Last view: 3292 days |
That's pretty rad. This is one of those things I didn't really know I wanted until I had it. ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
Main - ROM Hacking - SMB1/SMB:TLL Glitch Fixes SMAS (SNES) | New thread | Thread closed |
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